varnion Posted Tuesday at 06:02 PM Share Posted Tuesday at 06:02 PM I love the concept of having clockwork followers, but sometimes it can get annoying if you have things like a pig farm: you get near the farm and them a war starts. Is this the intended design? I find it a bit frustrating because sometimes I lose a clockwork on the process - and if I have a hook it might very well destroy the farm lol I have 2 potential suggestions on how to improve the QoL of these followers: - maybe the simplest to implement (but definitely has no flavor): make them neutral to neutral mobs, so this becomes less frequent. this would still be problematic in things like spider farms though - have some way of "parking" clockworks somewhere, like we do with beefalos Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/ Share on other sites More sharing options...
SilverBisexual Posted Tuesday at 07:09 PM Share Posted Tuesday at 07:09 PM (edited) 1 hour ago, varnion said: - have some way of "parking" clockworks somewhere, like we do with beefalos The amount of times I have wanted this. I remember in single player never taming them because I didn't want them to die 1 second after leaving the ruins and going to my farms. What I would give to park these guys somewhere without without needing to untame them (ice staff+panflute) Edited Tuesday at 07:09 PM by SilverBisexual Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866079 Share on other sites More sharing options...
Draggofroot Posted Tuesday at 07:34 PM Share Posted Tuesday at 07:34 PM 1 hour ago, varnion said: - have some way of "parking" clockworks somewhere, like we do with beefalos IMM BEGGGINGGGGGGGÂ 1 Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866084 Share on other sites More sharing options...
varnion Posted Tuesday at 08:34 PM Author Share Posted Tuesday at 08:34 PM I guess that's also a good idea for a mod... I'm learning lua to play around with that... maybe after looking at the code for the beefalo bell I can find some inspiration (or, what's more likely, someone smarter than me will do that mod XD) Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866089 Share on other sites More sharing options...
Hungry French Posted Tuesday at 09:14 PM Share Posted Tuesday at 09:14 PM Return their taming to the pre-reboot version. They should only be tamed in Ruins. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866092 Share on other sites More sharing options...
Draggofroot Posted Tuesday at 09:42 PM Share Posted Tuesday at 09:42 PM waaa waaa we got the fun police here  1 Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866097 Share on other sites More sharing options...
Valase Posted Tuesday at 10:20 PM Share Posted Tuesday at 10:20 PM 4 hours ago, varnion said: - have some way of "parking" clockworks somewhere, like we do with beefalos We need a Pet Parking structure asap, Wicker's Grumble bees also hate Pigmen. Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866098 Share on other sites More sharing options...
Hi. Posted Tuesday at 10:51 PM Share Posted Tuesday at 10:51 PM 4 hours ago, varnion said: have some way of "parking" clockworks somewhere, like we do with beefalos This could apply to any follower and is very much needed. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866101 Share on other sites More sharing options...
BurningLance Posted Tuesday at 11:07 PM Share Posted Tuesday at 11:07 PM something i also would like to see with the ''tamed'' clockworks is a herd mechanic like if one clockwork in a group gets attacked the rest will aid it instead of the rest just standing there looking at the one who got attacked solo whatever hit it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171412-qol-suggestions-for-clockwork-followers/#findComment-1866103 Share on other sites More sharing options...
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