BLACKBERREST3 Posted June 12 Author Share Posted June 12 I think I need to rethink critter pickup with morphs, had a solution, but only for one morph. now to fit all the automation i just did in this I might need to make it one module bigger Link to comment https://forums.kleientertainment.com/forums/topic/171084-wild-hatch-farmagain-and-a-ranch-too/page/3/#findComment-1871382 Share on other sites More sharing options...
BLACKBERREST3 Posted June 15 Author Share Posted June 15 That took a while. I'm on hotspot wifi rn, so no vid on V2 yet. 20% of it was figuring out the logic, the other 80% was puzzling it together in a small space. Link to comment https://forums.kleientertainment.com/forums/topic/171084-wild-hatch-farmagain-and-a-ranch-too/page/3/#findComment-1871852 Share on other sites More sharing options...
BLACKBERREST3 Posted June 17 Author Share Posted June 17 Automation runs through one of the natural tiles, fix incoming. easy fix, updated the bp. bridged the furthest critter pickup on the right with fewer automation wiring. Link to comment https://forums.kleientertainment.com/forums/topic/171084-wild-hatch-farmagain-and-a-ranch-too/page/3/#findComment-1872085 Share on other sites More sharing options...
BLACKBERREST3 Posted June 17 Author Share Posted June 17 messed up filter placement for manual switch bottom left, already have a fix. updated bp again Link to comment https://forums.kleientertainment.com/forums/topic/171084-wild-hatch-farmagain-and-a-ranch-too/page/3/#findComment-1872089 Share on other sites More sharing options...
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