Digi62BR Posted Friday at 07:32 PM Share Posted Friday at 07:32 PM Hi everyone! I've noticed an issue with followers equipped with the Sonic Invoker. During combat, their AI gets completely confused. They get stuck in a loop—trying to activate the sound stun, stopping abruptly, then trying to do a melee attack, hitting a few times, and activating the ability non-stop. They end up not doing either of them in a satisfying way. Right now, it feels like the Sonic Invoker is incompatible with the Lunar affinity. To fix this AI conflict, I have two suggestions: 1. Smart Activation Logic (Crowd Control only): Make the followers use the Sonic Invoker stun only when there is more than one enemy close to the player (excluding bosses). This way, they would only use the sound to stun groups of mobs, allowing the player to easily finish them off, and they would stick to regular melee attacks against single targets. 2. Manual Toggle Button: Add a toggle button for the followers so the player can manually turn the Sonic Invoker ability ON or OFF during fights. Both options would make this circuit much more reliable in combat, as it would allow the module to be used in much more satisfying ways! 1 Link to comment https://forums.kleientertainment.com/forums/topic/170969-suggestion-smart-activation-logic-or-toggle-button-for-sonic-invoker-on-followers-incompatible-with-lunar-affinityrs/ Share on other sites More sharing options...
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