Swiyss Posted April 2 Share Posted April 2 When hammering specifically the broken machine parts in the moon quay island (those that drop gears, scrap and frazzled wires), the player goes inside these parts to break them and it is very annoying. It would be nice if the player didn't need to go THAT close to them to break them. This would make fighting monkeys and managing your tools way better since the character would actually break them from a breakable range, allowing more time. (Act like the banana bush is those broken machine parts) Red is where you currently need to walk to break them. Green would be ideal range in which you could stand to be able to break them and make more sense. This is just but a very small change that seemed to be overlooked when making these objects. Thank you! Link to comment https://forums.kleientertainment.com/forums/topic/170408-small-but-necessary-fix-to-hitbox/ Share on other sites More sharing options...
Well-met Posted April 2 Share Posted April 2 this thread confuses me because banana bushes in their spent state should not even have collision in the first place. Link to comment https://forums.kleientertainment.com/forums/topic/170408-small-but-necessary-fix-to-hitbox/#findComment-1857404 Share on other sites More sharing options...
Swiyss Posted April 2 Author Share Posted April 2 1 hour ago, Well-met said: this thread confuses me because banana bushes in their spent state should not even have collision in the first place. 9 hours ago, Swiyss said: (Act like the banana bush is those broken machine parts) 1 Link to comment https://forums.kleientertainment.com/forums/topic/170408-small-but-necessary-fix-to-hitbox/#findComment-1857414 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now