hhhhddh Posted April 2 Share Posted April 2 still no update today……hopefully there will be one tomorrow(i mean like evening in Canada cause it's dawn there) 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170335-game-update-719857/page/4/#findComment-1857361 Share on other sites More sharing options...
nicholasdamian Posted April 2 Share Posted April 2 Few suggestions: - With how renewable gears are I believe their food value should be nerfed. WX already has the unique ability to ignore all seasons besides spring. They can also ignore sanity and Charlie. I think being able to full heal with gears that can't expire is a little too easy. - Being able to body transfer across the map without any cost and in many ways only benefits as it allows you to eat on a character with low stats to double/triple the value of foods is a little too strong. I suggest allowing each backup body to have their own sanity/health/food values. I would also think that their should be some sort of cost to switching bodys. Maybe making their power meter be shared across bodys and require 1 unit of charge to switch body's would help make this a bit more reasonable. -I think all alpha circuits can have their stat buffs nerfed by 25-50% or we should decrease the amount of slots we can use on wx . We no longer need to pick between the alpha and beta circuits as we have a full 7 slots each(and gamma coming soon). So now My character ends up walking around the game like a tank and with unlimited light/sanity/seasons resistance. I feel like nerfing these buffs or the amount of slots we can use would make the character more balanced and promote the use of the backup bodys for different setups for different circumstances. -Dropping a backup body at full charge with no additional cost feels a little too free. I suggest requiring the user to also have a pre-built body in their crafting menu. I love this character and the skills you guys have crafted for him. I believe he would still be my favorite with all of these nerfs. 2 minutes ago, nicholasdamian said: Few suggestions: - With how renewable gears are I believe their food value should be nerfed. WX already has the unique ability to ignore all seasons besides spring. They can also ignore sanity and Charlie. I think being able to full heal with gears that can't expire is a little too easy. - Being able to body transfer across the map without any cost and in many ways only benefits as it allows you to eat on a character with low stats to double/triple the value of foods is a little too strong. I suggest allowing each backup body to have their own sanity/health/food values. I would also think that their should be some sort of cost to switching bodys. Maybe making their power meter be shared across bodys and require 1 unit of charge to switch body's would help make this a bit more reasonable. -I think all alpha circuits can have their stat buffs nerfed by 25-50% or we should decrease the amount of slots we can use on wx . We no longer need to pick between the alpha and beta circuits as we have a full 7 slots each(and gamma coming soon). So now My character ends up walking around the game like a tank and with unlimited light/sanity/seasons resistance. I feel like nerfing these buffs or the amount of slots we can use would make the character more balanced and promote the use of the backup bodys for different setups for different circumstances. -Dropping a backup body at full charge with no additional cost feels a little too free. I suggest requiring the user to also have a pre-built body in their crafting menu. I love this character and the skills you guys have crafted for him. I believe he would still be my favorite with all of these nerfs. I think the magic of WX is the customizability. The backup bodies feels great so you can have multiple setups but having so many slots feels like you don't need to customize. Just pick everything you want. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170335-game-update-719857/page/4/#findComment-1857370 Share on other sites More sharing options...
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