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Whose skill tree do you want to see next?  

146 members have voted

  1. 1. Whose skill tree do you want to see in the next skill tree update?



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On 3/25/2026 at 10:00 PM, DegenerateFurry said:

Maybe if they add Shipwrecked and Hamlet eventually.

We still haven't received Ruins level... And the servers are still lagging... I think the chance of this is about 1%...

Edited by Hungry French
  • Like 1

I don't get why or how people want Warly to be more than he is. The only thing I can see Klei doing is adding more warly based recipes that give more interesting benefits than the current ones do. Warly isn't a fighter but its possible they could allocate some perks into farming so that he can get his spices done sooner.
 

Also the biggest problem for Warly is that he's kinda useless until icker preserves are made and his work isn't going to waste.

If he had an option to keep crockpot foods fresh for a really long time (like a bearger bin) I could see him becoming really strong. I think Warly should be able to upgrade food containers so that they can keep things fresher longer or give him a unique elastispaced fridge where only he can access and prepare foods. In Don't Starve there is an ice maker 3000 that could be repurposed and be extremely beneficial for Warly because ice is the most vital ingredient for him and its a seasonal ingredient 
 

Anyone who plays Warly will agree that "Fresh is best" and many servers/players already give Warly his own private kitchen. He just needs a little more so that can open his own little restaurant.

Posted (edited)
3 hours ago, SuperPsiPower said:

I don't get why or how people want Warly to be more than he is. 

Because there's some serious QoL issues with Warly, he's a swap character due to having nothing going for him other than his dishes, two of his unique crafts (seasoning salt and the chef pouch) are nearly useless, and everyone's getting a skill tree, so those problems could all be fixed.

3 hours ago, SuperPsiPower said:

 Warly isn't a fighter but its possible they could allocate some perks into farming so that he can get his spices done sooner.

Warly is a fighter, though? Literally one of the strongest combat characters once he has his spices and some volt goat chaud-froid. He also has no combat downsides aside from slightly more finnicky healing.

3 hours ago, SuperPsiPower said:

Also the biggest problem for Warly is that he's kinda useless until icker preserves are made and his work isn't going to waste.

Spices never spoil. 

Bundling wrap is obtainable long before icker preserves.

3 hours ago, SuperPsiPower said:

If he had an option to keep crockpot foods fresh for a really long time (like a bearger bin) I could see him becoming really strong. 

It's called bundling wrap.

3 hours ago, SuperPsiPower said:

In Don't Starve there is an ice maker 3000 that could be repurposed and be extremely beneficial for Warly because ice is the most vital ingredient for him and its a seasonal ingredient

I wouldn't mind Warly getting an ice-maker. He's from Shipwrecked, it's from Shipwrecked, it'd work. Crops are more vital to his special dishes than ice, though, ice is only required for asparagazpacho. 

Edited by DegenerateFurry
14 hours ago, Hungry French said:

What's wrong? Can't Klei make Ruins level like in DS in 10 years?

Do you have any idea how servers work? adding a third shard would be so terrible for game performance and is unnecessary (and older worlds would suffer)

  • Like 1
14 hours ago, Hungry French said:

What's wrong? Can't Klei make Ruins level like in DS in 10 years?

I've heard reports of significant performance improvements in the game when using the DST alone mod, which pauses cave exploration while on the surface and vice versa. This only applies to single-player. Imagine 3 servers with multiple players on the surface, in caves, and in ruins simultaneously. The DST experience is different from DS.

  • Like 1
2 hours ago, Hi. said:

Do you have any idea how servers work? adding a third shard would be so terrible for game performance and is unnecessary (and older worlds would suffer)

You're right, adding a third shard isn't necessary. The existing ruins biome can simply be expanded to be like the old one.

image.jpeg.36e4512913acb41ba89073bbe9fbffa2.jpeg

This is from the Don't Starve-like Ruins mod.

7 hours ago, DegenerateFurry said:

Because there's some serious QoL issues with Warly, he's a swap character due to having nothing going for him other than his dishes, two of his unique crafts (seasoning salt and the chef pouch) are nearly useless, and everyone's getting a skill tree, so those problems could all be fixed.

Warly is a fighter, though? Literally one of the strongest combat characters once he has his spices and some volt goat chaud-froid. He also has no combat downsides aside from slightly more finnicky healing.

Spices never spoil. 

Bundling wrap is obtainable long before icker preserves.

It's called bundling wrap.

I wouldn't mind Warly getting an ice-maker. He's from Shipwrecked, it's from Shipwrecked, it'd work. Crops are more vital to his special dishes than ice, though, ice is only required for asparagazpacho. 

the point of my post that you missed is that people who tend to pick him will not be fighting which makes him having bundling wrap highly unlikely unless someone helps him get it. Nobody is picking Warly to fight bee queen on him when other characters have something to gain while fighting bee queen and he would be the only one with bundling wrap until the entire server gets the recipe too so even bundling cooked crockpot foods isn't good enough. it should be mainly for preserving fresh ingredients. Icker preserves are what keeps him focused on making more food because anyone who needs food can just grab it and go. 

and Warly is trash even with bundling wrap sooooo I'm confused what your point is.

Edited by SuperPsiPower
31 minutes ago, SuperPsiPower said:

the point of my post that you missed is that people who tend to pick him will not be fighting which makes him having bundling wrap highly unlikely unless someone helps him get it. 

bee queen fight is easy in spring where warly obliterates bee queen with with volt goat

32 minutes ago, SuperPsiPower said:

 Nobody is picking Warly to fight bee queen on him when other characters have something to gain while fighting bee queen and he would be the only one with bundling wrap until the entire server gets the recipe too so even bundling cooked crockpot foods isn't good enough. it should be mainly for preserving fresh ingredients

others can get jelly bean, not to mention warly can make garlic jelly beans

33 minutes ago, SuperPsiPower said:

Icker preserves are what keeps him focused on making more food because anyone who needs food can just grab it and go.

i do say icker become the main storage once u have enough of them in base and you can get the seasonal food into your bin, but they are expensive so thats like super late game untill bundle wrap phrase out

35 minutes ago, SuperPsiPower said:

and Warly is trash even with bundling wrap sooooo I'm confused what your point is.

i consider bundle wrap to be a permeant earlyish game food storage so you can just prep winter cooling/ summer heating food in those season and bundle them up 

plus warly can bring 4 kinds of food that he can eat at any time, thats a huge thing

  • Like 2
Posted (edited)
1 hour ago, SuperPsiPower said:

the point of my post that you missed is that people who tend to pick him will not be fighting which makes him having bundling wrap highly unlikely unless someone helps him get it. Nobody is picking Warly to fight bee queen on him when other characters have something to gain while fighting bee queen and he would be the only one with bundling wrap until the entire server gets the recipe too so even bundling cooked crockpot foods isn't good enough. it should be mainly for preserving fresh ingredients. Icker preserves are what keeps him focused on making more food because anyone who needs food can just grab it and go. 

and Warly is trash even with bundling wrap sooooo I'm confused what your point is.

I mean, I literally do that, though. I pick Warly and fight Bee Queen as my first raid boss just for bundling wrap after farming up a bunch of veggies. I do it once I get chili flakes, volt goat jelly, and garlic powder. I don't use icker preserves because they're late-game as hell and I often forget they exist because they're still new-ish.

And no, Warly's not trash, you're just bad at him.

Edited by DegenerateFurry
  • Big Ups 1
2 hours ago, SuperPsiPower said:

the point of my post that you missed is that people who tend to pick him will not be fighting which makes him having bundling wrap highly unlikely unless someone helps him get it. Nobody is picking Warly to fight bee queen on him when other characters have something to gain while fighting bee queen and he would be the only one with bundling wrap until the entire server gets the recipe too so even bundling cooked crockpot foods isn't good enough. it should be mainly for preserving fresh ingredients. Icker preserves are what keeps him focused on making more food because anyone who needs food can just grab it and go. 

and Warly is trash even with bundling wrap sooooo I'm confused what your point is.

I mean, If you are not fighting on a character, you are missing out on a huge part of the game, not to mention how this would only serve to harm you as spiders and were-pigs are a great way to keep yourself fed. If you picked up warly just to have a portable crockpot and farm all the time, great, I would encourage what ever playstyle makes you happy, but that would be limiting the max potential of the character. 

This, warly is trash thing, always seemed kind of like a empty statement? Either the person is really saying "I don't like his playstyle", "I don't think he's worth the effort" or "He Isn't easy to play". 

I'll contest to the fact you put in a fair bit more effort into certain things than most other characters simply because other characters do it with less steps, If that is the deal breaker then alright.

Sure, wolf can get double damage when ever he wants, wicker and wormwood are better farmers and normal characters can eat what ever they want. 

On the other hand, warly can do triple damage, gets more value out of farming then wormwood and wicker and can cook food where ever he wants. The only difference here is that warly has to plan stuff out, careful thought is put into the decisions you make, where as a great deal less is needed to make other stuff work that well. Calling warly trash is just disingenuous...

  • Like 2
On 28.03.2026 at 02:10, Hi. said:

Вы вообще представляете, как работают серверы? Добавление третьего сегмента сильно снизит производительность игры и не будет иметь смысла (пострадают и старые миры)

The year is 2026. Klei still can't update the engine. 
What can I say. Their DST solo experience is PING of Gamerplay... 
And multiplayer even more so.

It's all solvable, but it takes time and resources. And damn. Why have they been feeding us Ping for 10 years now? 
I understand that they used to be a smaller studio before...
but they don't make any progress at all in this regard.

Upgrade to new versions of lua eventually?

On 28.03.2026 at 02:21, Cruvimaster said:

Я слышал, что при использовании мода DST, который приостанавливает исследование пещер, когда игрок находится на поверхности, и наоборот, производительность игры значительно повышается. Это касается только одиночной игры. Представьте себе 3 сервера с несколькими игроками, которые одновременно находятся на поверхности, в пещерах и руинах. DST — это совсем не то же самое, что DS.

It doesn't just help. This makes the gameplay look like in DS and it's ... the main reason why I play DST.
Is 3 servers hard ? Maybe. 
But damn... We have beta versions of 2 servers that ping unrealistically.  10 years of DST. People are improving their computers and the Internet, but there is no result! 
Will we be lagging on 2 servers in 2040 too or in 2050 ? This is some kind of long-running joke from Klei...

Edited by Hungry French
  • Like 2
1 hour ago, Hungry French said:

The year is 2026. Klei still can't update the engine. 

do you know how difficult this would be realisticaly and without breakin anything? at that point they may aswell make a new game

1 hour ago, Hungry French said:

PING

do you even know what that is?

1 hour ago, Hungry French said:

Upgrade to new versions of lua eventually?

i wanted to tell you that this would be awfull for all these mods that are out there

52 minutes ago, Echsrick said:

а вы знаете, насколько это было бы сложно с технической точки зрения и без ущерба для игры? в таком случае им проще было бы сделать новую игру

Don't you think it's a bad idea to leave the game in a broken state?

53 minutes ago, Echsrick said:

Ты вообще понимаешь, что это такое?

Friend. Communicate respectfully !
I've played various multiplayer games and I know exactly what ping is. 
But DST is the only game I've seen that even has ping in solo...

Why do I have such a huge ping when playing with caves on my computer, as if the cave server is located on the other side of the planet? 
It really feels like 300+ ping or even more.

  • Like 1
6 minutes ago, Hungry French said:

Don't you think it's a bad idea to leave the game in a broken state?

that would implie it is broken

 

 

6 minutes ago, Hungry French said:

I've played various multiplayer games and I know exactly what ping is. 
But DST is the only game I've seen that even has ping in solo...

Why do I have such a huge ping when playing with caves on my computer, as if the cave server is located on the other side of the planet? 
It really feels like 300+ ping or even more.

then its your pc issue

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