OneDr1ve Posted March 23 Share Posted March 23 On 20.03.2026 at 06:36, Ugur01 said: Добавлен новый основной пост о ремеслах Я также раскрыл все числовые значения настройки и множители для всего дерева навыков в коде. Для тех, кому интересно, я привожу здесь все необработанные данные. Скрыть содержимое Do the damage reduction bonuses stack if I place 3 super hardy circuits? Or the bonus does not stack and it is better to use 1 circuit of each type, for example 1 super hardy (20% damage reduction) + 1 supergastrogain (reduces hunger rate by 50%) + beanbooster? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855566 Share on other sites More sharing options...
Ugur01 Posted March 23 Author Share Posted March 23 51 minutes ago, OneDr1ve said: Do the damage reduction bonuses stack if I place 3 super hardy circuits? Or the bonus does not stack and it is better to use 1 circuit of each type, for example 1 super hardy (20% damage reduction) + 1 supergastrogain (reduces hunger rate by 50%) + beanbooster? Yes, they stack additively. However, they were recently nerfed to %10 damage reduction per circuit in the latest update.3x Super-Hardy circuit = %30 damage reduction total 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855571 Share on other sites More sharing options...
OneDr1ve Posted March 23 Share Posted March 23 30 minutes ago, Ugur01 said: Yes, they stack additively. However, they were recently nerfed to %10 damage reduction per circuit in the latest update.3x Super-Hardy circuit = %30 damage reduction total Do other circuits effects stack? for example supergastrogain ( 50%+50%+50%= 150% ?? or how much) I also saw a review about the effects of the beta branch, namely the Super-Acceleration Circuit makes it possible to carry marble heads, armor, and other things without penalties. How true is this? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855581 Share on other sites More sharing options...
Ugur01 Posted March 23 Author Share Posted March 23 (edited) On 3/20/2026 at 7:36 AM, Ugur01 said: New crafts added main post I’ve also uncovered all the numerical tuning values and multipliers for the entire skill tree within the code. I’m dropping the full raw data here for anyone interested. Reveal hidden contents WX78 = { -- wx78_circuitry_halfmoduleuses HALF_MODULE_CONSUMPTION = .5, -- wx78_circuitry_fastercharge FASTER_CHARGE_MULTIPLIER = 2.5, -- wx78_circuitry_lesschargeloss SAVE_CHARGE_ON_UNPLUG = 1, -- wx78_circuitry_alphabuffs_1 MAXHEALTH_ARMOR = 0.025, MAXHEALTH2_ARMOR_MULT = 4, MAXHUNGER_SLOWPERCENT_ALPHABUFF = 0.70, MAXHUNGER1_SLOWPERCENT_ALPHABUFF = 0.95, MAXSANITY1_SANITY_MOD_ALPHABUFF = 0.8, MAXSANITY_SANITY_MOD_ALPHABUFF = 0.5, BEE_HEALTHPERTICK_MULT_ALPHABUFF = 2, BEE_TICKPERIOD_ALPHABUFF = seg_time * 0.5, RADAR_ZAPDRONERANGE = 5, RADAR_SCOUTDRONERANGE = 100, -- wx78_circuitry_alphabuffs_2 MAXHEALTH_ARMOR_ALPHABUFF_2 = 0.05, MAXHUNGER_SLOWPERCENT_ALPHABUFF_2 = 0.50, MAXHUNGER1_SLOWPERCENT_ALPHABUFF_2 = 0.90, MAXSANITY1_DAPPERNESS_MULT = 0.20, MAXSANITY_DAPPERNESS_MULT = 0.50, BEE_SHIELDPERTICK = 0.5, BEE_SHIELDPERCENT = 0.2, -- how much shield dependant on max health. -- wx78_circuitry_betabuffs_1 HEAT_FIRE_DAMAGE_SCALE = 0.5, -- 50% per module COLD_FREEZE_RESISTANCE = 2, -- 2x per module resistance to freezing (immune to freezing at 2 cold circuits) MUSIC_MAXFOLLOWERS = 10, -- 10 max followers per module -- wx78_circuitry_betabuffs_2 TASER_MAXBUILDUP = 100, TASER_BUILDUP_GAIN_RATE = 5, TASER_BUILDUP_DRAIN_RATE_BASE = -6, TASER_BUILDUP_DRAIN_BUFFER_TIME = 4, TASER_BUILDUP_DAMAGE = 100, TASER_BUILDUP_RADIUS = 2, TASER_EFFECT_BASE_TIME = 14, TASER_EFFECT_VAR_TIME = 2, TASER_EFFECT_DURATION_BASE_TIME = 1.5, TASER_EFFECT_DURATION_VAR_TIME = 0.5, TASER_BUILDUP_GAIN_RATE_MULT_PER_MODULE = 1/3, TASER_BUILDUP_DRAIN_RATE_ADD_PER_MODULE = 1, -- lower base drain rate with each taser module TASER_BUILDUP_RADIUS_PER_MODULE = 1, -- wx78_circuitry_gammabuffs_1 -- wx78_circuitry_gammabuffs_2 -- wx78_extrabody_1 BACKUPBODY_WORK_REQUIRED = 3, -- wx78_extrabody_2 -- wx78_extrabody_3 -- wx78_remotebodyswap REMOTEBODYSWAP_DETECTION_RADIUS = 20, MAPSCOUTSELECT_DETECTION_RADIUS = 10, -- wx78_scoutdrone_1 SCOUTDRONE_MAX_COUNT = 2, SCOUTDRONE_SPEED = 3, SCOUTDRONE_RANGE = 200, -- wx78_scoutdrone_2 SCOUTDRONE_RANGE_BONUS = 300, -- wx78_deliverydrone_1 DELIVERYDRONE_SPEED = 30, -- wx78_deliverydrone_2 -- wx78_zapdrone_1 ZAPDRONE_SPEED = 7, ZAPDRONE_DAMAGE = 30, ZAPDRONE_INSULATED_DAMAGE_MULT = 0.5, ZAPDRONE_AGGRO_RANGE = 15, ZAPDRONE_USES = 100, ZAPDRONE_USE_PER_ATTACK_1 = 2, ZAPDRONE_RANGE_1 = 15, -- wx78_zapdrone_2 ZAPDRONE_USE_PER_ATTACK_2 = 1, ZAPDRONE_RANGE_2 = 30, } } [OUTDATED] New data incoming sooon Updated Data: -The damage reduction provided by health circuits has been moved to the Alpha Circuits Tinkering II and reduced to %10 per circuit. It is now possible to reach a maximum of %32.5 damage reduction - The amount of shield regenerated per tick from the Bean Booster has been halved. This effectively doubles the time required for the shield to fully recover. - The heat and cold protection effects of Thermal and Refrigerant circuits have been swapped. (This specific change was mentioned in the official patch notes). Lastly, here are the updated values for those interested: Spoiler WX78 = { -- wx78_circuitry_halfmoduleuses HALF_MODULE_CONSUMPTION = .5, -- wx78_circuitry_fastercharge FASTER_CHARGE_MULTIPLIER = 2.5, -- wx78_circuitry_lesschargeloss SAVE_CHARGE_ON_UNPLUG = 1, -- wx78_circuitry_alphabuffs_1 MAXHUNGER_SLOWPERCENT_ALPHABUFF = 0.70, MAXHUNGER1_SLOWPERCENT_ALPHABUFF = 0.95, MAXSANITY1_SANITY_MOD_ALPHABUFF = 0.8, MAXSANITY_SANITY_MOD_ALPHABUFF = 0.5, BEE_HEALTHPERTICK_MULT_ALPHABUFF = 2, BEE_TICKPERIOD_ALPHABUFF = seg_time * 0.5, -- wx78_circuitry_alphabuffs_2 MAXHEALTH_ARMOR_ALPHABUFF_2 = 0.025, MAXHEALTH2_ARMOR_MULT = 4, MAXHUNGER_SLOWPERCENT_ALPHABUFF_2 = 0.50, MAXHUNGER1_SLOWPERCENT_ALPHABUFF_2 = 0.90, MAXSANITY1_DAPPERNESS_MULT = 0.20, MAXSANITY_DAPPERNESS_MULT = 0.50, BEE_SHIELDPERTICK = 0.25, BEE_SHIELDPERCENT = 0.2, -- how much shield dependant on max health. -- wx78_circuitry_betabuffs_1 COLD_FIRE_DAMAGE_SCALE = 0.5, -- 50% per module HEAT_FREEZE_RESISTANCE = 2, -- 2x per module resistance to freezing (immune to freezing at 2 fire circuits) MUSIC_MAXFOLLOWERS = 10, -- 10 max followers per module RADAR_ZAPDRONERANGE = 5, RADAR_SCOUTDRONERANGE = 100, -- wx78_circuitry_betabuffs_2 TASER_MAXBUILDUP = 100, TASER_BUILDUP_GAIN_RATE = 5, TASER_BUILDUP_DRAIN_RATE_BASE = -6, TASER_BUILDUP_DRAIN_BUFFER_TIME = 4, TASER_BUILDUP_DAMAGE = 100, TASER_BUILDUP_RADIUS = 2, TASER_EFFECT_BASE_TIME = 14, TASER_EFFECT_VAR_TIME = 2, TASER_EFFECT_DURATION_BASE_TIME = 1.5, TASER_EFFECT_DURATION_VAR_TIME = 0.5, TASER_BUILDUP_GAIN_RATE_MULT_PER_MODULE = 1/3, TASER_BUILDUP_DRAIN_RATE_ADD_PER_MODULE = 1, -- lower base drain rate with each taser module TASER_BUILDUP_RADIUS_PER_MODULE = 1, -- wx78_circuitry_gammabuffs_1 -- wx78_circuitry_gammabuffs_2 -- wx78_extrabody_1 BACKUPBODY_WORK_REQUIRED = 3, -- wx78_extrabody_2 -- wx78_extrabody_3 -- wx78_remotebodyswap REMOTEBODYSWAP_DETECTION_RADIUS = 20, MAPSCOUTSELECT_DETECTION_RADIUS = 10, -- wx78_scoutdrone_1 SCOUTDRONE_MAX_COUNT = 2, SCOUTDRONE_SPEED = 3, SCOUTDRONE_RANGE = 200, -- wx78_scoutdrone_2 SCOUTDRONE_RANGE_BONUS = 300, -- wx78_deliverydrone_1 DELIVERYDRONE_SPEED = 30, -- wx78_deliverydrone_2 -- wx78_zapdrone_1 ZAPDRONE_SPEED = 7, ZAPDRONE_DAMAGE = 30, ZAPDRONE_INSULATED_DAMAGE_MULT = 0.5, ZAPDRONE_AGGRO_RANGE = 15, ZAPDRONE_USES = 100, ZAPDRONE_USE_PER_ATTACK_1 = 2, ZAPDRONE_RANGE_1 = 15, -- wx78_zapdrone_2 ZAPDRONE_USE_PER_ATTACK_2 = 1, ZAPDRONE_RANGE_2 = 30, } } Basically damage reduction changes Edited March 23 by Ugur01 Enhanced legibility chart 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855601 Share on other sites More sharing options...
BB Marioni Posted March 23 Share Posted March 23 Hoping his planar skills/gears will be tied to scrap/auto matocanic instead of brilliance and horrors. Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855637 Share on other sites More sharing options...
Random Guy000 Posted March 23 Share Posted March 23 Nobody mentioned it in this thread yet, but beta 2 skill adds the flashlight effect to both illumination circuits. Good stuff 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855741 Share on other sites More sharing options...
Kacpert25 Posted March 24 Share Posted March 24 New drones have their own names. 4 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855935 Share on other sites More sharing options...
WadetheLunatiC Posted March 24 Share Posted March 24 What do the ones that transfer knowledge mean? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855978 Share on other sites More sharing options...
Soul7k Posted March 24 Share Posted March 24 (edited) Was I misinformed on the patch thread? someone said the superhardy circuit was nerfed to 5% for a max of 17.5. now that I think about it the math with the 4x multiplier doesn't math up 23 minutes ago, WadetheLunatiC said: What do the ones that transfer knowledge mean? you just move to another body that's all it means. so transferring knowledge cross the map is moving to the body across the map Edited March 24 by Soul7k 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1855983 Share on other sites More sharing options...
Ugur01 Posted March 25 Author Share Posted March 25 (edited) Technical Note: The multiplier for MAXHEALTH2_ARMOR_MULT was reduced from 4 to 2 MAXHEALTH_ARMOR_ALPHABUFF_2 = 0.025, MAXHEALTH2_ARMOR_MULT = 2, 3 hours ago, Soul7k said: Was I misinformed on the patch thread? someone said the superhardy circuit was nerfed to 5% for a max of 17.5. now that I think about it the math with the 4x multiplier doesn't math up You weren't misinformed. The Friday patch used a multiplier of 4, but it was reduced to 2 with the Monday patch. Edited March 25 by Ugur01 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1856020 Share on other sites More sharing options...
WadetheLunatiC Posted March 25 Share Posted March 25 I don't think I've ever been more hyped for a skill tree in my life. This might just make them my new main. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1856021 Share on other sites More sharing options...
Dr.Webber Posted April 3 Share Posted April 3 On 3/24/2026 at 1:18 PM, Kacpert25 said: New drones have their own names. So when you unlock the upgrades for each of the three and gain the ability to craft double does each have separate names? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1857837 Share on other sites More sharing options...
Kacpert25 Posted April 3 Share Posted April 3 2 hours ago, Dr.Webber said: So when you unlock the upgrades for each of the three and gain the ability to craft double does each have separate names? No, upgraded versions have the same names as the basic ones. Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1857877 Share on other sites More sharing options...
Dr.Webber Posted April 3 Share Posted April 3 8 hours ago, Kacpert25 said: No, upgraded versions have the same names as the basic ones. Know what I mean is you’re able to craft two of each new drone do each one of those two have different names Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858019 Share on other sites More sharing options...
David808 Posted April 6 Share Posted April 6 Does anyone here know how speed circuit works when you move heavy stuff? How much does it decrease the slow? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858705 Share on other sites More sharing options...
Random Guy000 Posted April 6 Share Posted April 6 (edited) 1 hour ago, David808 said: How much does the speed circuit decrease the slow? 1/4 with tinkering two, several copies stack Edited April 6 by Random Guy000 Forgot about the nerfs Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858706 Share on other sites More sharing options...
hhhhddh Posted April 6 Share Posted April 6 6 minutes ago, Random Guy000 said: 1/6 with tinkering one, 1/3 with tinkering two, they stack 六分之一加上一个调整,三分之一加上两个调整,它们堆叠起来 They nerfed it too. Now Tinkering I provide nothing and II provides 1/4. Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858707 Share on other sites More sharing options...
David808 Posted April 6 Share Posted April 6 7 minutes ago, Random Guy000 said: 1/6 with tinkering one, 1/3 with tinkering two, they stack So with tinkering two, and 2 speed circuits, 2/3 of the slow effect would be gone. And if you have 3 speed circuits, all of the slow would be gone? Did i get that right? Also thank you for answer. 2 minutes ago, hhhhddh said: They nerfed it too. Now Tinkering I provide nothing and II provides 1/4. So with 3 circuits 3/4 of the slow would be gone? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858708 Share on other sites More sharing options...
hhhhddh Posted April 6 Share Posted April 6 17 minutes ago, David808 said: So with 3 circuits 3/4 of the slow would be gone? Yes, take piggyback as a example, it slow your speed by 10%. With 3 speed circuit it should slow you by 2.5% Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858711 Share on other sites More sharing options...
David808 Posted April 6 Share Posted April 6 25 minutes ago, hhhhddh said: Yes, take piggyback as a example, it slow your speed by 10%. With 3 speed circuit it should slow you by 2.5% Ok, thanks a lot for info. I was thinking about wx now being able to use piggyback freely. It's a shame they nerfed it. Also i can't say im a fan of: if you really want to get value you have to put a lot of the same circuits. Wouldn't it be better if they just give a flat value if you equip at least 1 of the certain circuit? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858722 Share on other sites More sharing options...
Random Guy000 Posted April 6 Share Posted April 6 1 hour ago, hhhhddh said: They nerfed it too. Now Tinkering I provide nothing and II provides 1/4. Ah, right. My b Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1858725 Share on other sites More sharing options...
XACKerV Posted April 11 Share Posted April 11 Zaptrocuter camera is broken Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1860595 Share on other sites More sharing options...
Kvetevk Posted April 12 Share Posted April 12 22 hours ago, XACKerV said: Zaptrocuter camera is broken Are you sure? Do you have any camera mods enabled or something like that? Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1860801 Share on other sites More sharing options...
Radicaljoe Posted April 12 Share Posted April 12 22 hours ago, XACKerV said: Zaptrocuter camera is broken I've heard it's broken if you have any camera altering mods Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1860812 Share on other sites More sharing options...
OneDr1ve Posted April 17 Share Posted April 17 On 3/25/2026 at 4:34 AM, Ugur01 said: Technical Note: The multiplier for MAXHEALTH2_ARMOR_MULT was reduced from 4 to 2 MAXHEALTH_ARMOR_ALPHABUFF_2 = 0.025, MAXHEALTH2_ARMOR_MULT = 2, You weren't misinformed. The Friday patch used a multiplier of 4, but it was reduced to 2 with the Monday patch. Can u give please all bonuses beta and gamma after skill points Link to comment https://forums.kleientertainment.com/forums/topic/170110-new-wx-78-beta-all-skills-spoilers/page/2/#findComment-1862949 Share on other sites More sharing options...
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