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I think I missed something. :shock: I would like to share some of my farm, although do not know now whether you need.

This is my constant-temperature farm, I use it to meet some basic material needs. The four corners of Deadly Brightshade effectively prevent other Deadly Brightshades from invading the farm. And they are located quite a distance away from the farm. Even if they were accidentally set on fire by Moongleam, it would not cause a fire to break out across the entire farm.

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I also changed the bulb to different colors, and the effect at night was also very good. :applouse:

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Near the farm, there is also a pond area, which is convenient for me to refill my water bottle and store fertilizers.

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As for Banana Bushes and Monkeytails, I placed them in the main base so that I could harvest them at any time. 

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This is my Lureplant - Stone Fruit factory. In the previous version, I used it to meet my demand for a large quantity of stones. After Moongleam was updated, I moved it into the cave. After Boulderbough was updated, I no longer needed it.

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A small Gloomthorn farm located in Ruins. The Houndius Shootius from the four corners helped me deal with the invading Void Masques. Except for Rock Lobster-Masque, I'm not interested in it at all, so I only closed it.

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That's basically all. I hope it was helpful. :wilson_smile:

Edited by linabagel
Image error. Re-release a new version
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as the day counts increase a lot of opportunities for very silly and cool stuff opens up. I'm not great at building but I hope these help you nonetheless. Volt goat herds may be combined only if one goat has been teleported far away, this allowed me to have penned 15 goats. Tallbird nests can be moved if you burn their nests and let the tallbird make another one. Take advantage of boulderboughs in a fumarole biome during a shadow rift, and use a weather pain to harvest them. For the tall birds and goats, I use the brightshade staff with the scion crown, makes quick work of them

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  • Like 3
On 3/13/2026 at 9:34 AM, linabagel said:

I think I missed something. :shock: I would like to share some of my farm, although do not know now whether you need.

This is my constant-temperature farm, I use it to meet some basic material needs. The four corners of Deadly Brightshade effectively prevent other Deadly Brightshades from invading the farm. And they are located quite a distance away from the farm. Even if they were accidentally set on fire by Moongleam, it would not cause a fire to break out across the entire farm.

20260313201913_1.jpg.94649e0150af87442f29d49f17bd3dc6.jpg

I also changed the bulb to different colors, and the effect at night was also very good. :applouse:

20260313201843_1.jpg.fb4c85b55bb2890426b2c131cafef206.jpg

Near the farm, there is also a pond area, which is convenient for me to refill my water bottle and store fertilizers.

20260313202036_1.jpg.7fbfdb80596ef0a285899a01753a6101.jpg

As for Banana Bushes and Monkeytails, I placed them in the main base so that I could harvest them at any time. 

20260313204645_1_edit_778194122582983.jpg.9d8c2af11679622bff97f7ced1d6991d.jpg

This is my Lureplant - Stone Fruit factory. In the previous version, I used it to meet my demand for a large quantity of stones. After Moongleam was updated, I moved it into the cave. After Boulderbough was updated, I no longer needed it.

20260313201020_1.jpg.242f57be87077064789d1590b0ab42f1.jpg

A small Gloomthorn farm located in Ruins. The Houndius Shootius from the four corners helped me deal with the invading Void Masques. Except for Rock Lobster-Masque, I'm not interested in it at all, so I only closed it.

20260313205015_1.jpg.d3dafe72fb58ce6fc82da8816f25c3b2.jpg

That's basically all. I hope it was helpful. :wilson_smile:

This is very cool, I'll use this for inspiration some day...

I feel it is time for me to share the greatest bit of culinary magic that I, as a Warly main, know. It is not a feat I have seen repeated by others despite its simplicity, but one I have made use of on multiple occasions myself. 

Behold.

THE VOLTBOAT 

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Properly coaxed, the herd spawn point will relocate onto the boat, and if you row with a wooden (not driftwood!) oar (it must be slow movement), you can actually relocate the herd wherever you want through this method. Bonus: often they will spawn on the boat, meaning they can't run away like they normally can and you can just kill them. Other times, they become metaphorical capricorns and walk upon the surface of the water through their vile ungulate sorcery, at which point a boomerang or ice staff is recommended for aggroing purposes. 

You can simply keep this near your base if it's at all coastal or relocate them into your base if it isn't (you'll need to disembark them the same way you got them on), although I'd really recommend keeping them on the boat if it's at all convenient. If you're not a chef, you can still benefit from quickly-respawning meat, weather pains, and a reliable source of dairy.

Edited by DegenerateFurry
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