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Don't Starve Together Update 1.1.206.0 (Xbox - released February 19, 2026)

Changes

  • Clockworks can now only be befriended when they are stunned, and the action string has been changed to "Repair".

Fixes

  • Fixed incorrect icon for Year of the Clockwork Knights in World Settings.
  • Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely.
  • Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed.
  • Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse.
  • Fixed Gloombell's manure disappearing and reviving functionalities not working.
  • Fixed Wilson's Equinor beard side view having some of the Rosette beard art.
  • Fixed Sky Lantern's global map icons not working properly for other players.
  • Fixed Batilisks not engaging in combat.
  • Fixed Spider Warriors spawning out of their dens immediately going back inside.
  • Fixed WX-78's examination string for the new play bill.
  • Fixed Clockwork Bishop's attacks ignoring electrocute resistance.
  • Fixed Clockwork Knight missing a foot in its stunned state.
  • Fixed a crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node.
  • Fixed a crash when galloping into certain structures.
  • Fixed a crash with items like Chester's Eyebone when dropping them if the follower died.
  • Fixed a crash sometimes when Buzzards landed.
  • Fixed a crash related to Crystal-Crested Buzzards moving around the world.
  • Fixed animation bugs with Webber's and Wilson's Equinor skins.
  • Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked.
  • Fixed Glommer's Fairy Glom skin having too many eyes.
  • Fixed Marble Impact Armor skin having extra art in a side view.

View full update

Link to comment
https://forums.kleientertainment.com/forums/topic/169863-game-update-112060/
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