JanH Posted February 20 Share Posted February 20 Don't Starve Together Update 1.1.206.0 (Xbox - released February 19, 2026) Changes Clockworks can now only be befriended when they are stunned, and the action string has been changed to "Repair". Fixes Fixed incorrect icon for Year of the Clockwork Knights in World Settings. Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely. Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed. Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse. Fixed Gloombell's manure disappearing and reviving functionalities not working. Fixed Wilson's Equinor beard side view having some of the Rosette beard art. Fixed Sky Lantern's global map icons not working properly for other players. Fixed Batilisks not engaging in combat. Fixed Spider Warriors spawning out of their dens immediately going back inside. Fixed WX-78's examination string for the new play bill. Fixed Clockwork Bishop's attacks ignoring electrocute resistance. Fixed Clockwork Knight missing a foot in its stunned state. Fixed a crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node. Fixed a crash when galloping into certain structures. Fixed a crash with items like Chester's Eyebone when dropping them if the follower died. Fixed a crash sometimes when Buzzards landed. Fixed a crash related to Crystal-Crested Buzzards moving around the world. Fixed animation bugs with Webber's and Wilson's Equinor skins. Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked. Fixed Glommer's Fairy Glom skin having too many eyes. Fixed Marble Impact Armor skin having extra art in a side view. View full update Link to comment https://forums.kleientertainment.com/forums/topic/169863-game-update-112060/ Share on other sites More sharing options...
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