Dr.Webber Posted March 17 Share Posted March 17 10 minutes ago, DimokKio said: In that case, I don't see what interesting thing that could be added to the beard related to affinity, but without the functions performed by other skills and items from them. And I'm also a bit confused about what Wurt has to do with it. Off topic, when did you start playing/main Webber? You’re basing features of the skill tree off triumphant and Moonbound skins but that’s not what they look like if aligned evidence being the fact that their respective alignment versions of merms don’t look like wurt’s alignment skins as soon as I got, don’t starve together, I had played the original game before they merged reign of Giants and the base game so although I had seen videos of people playing him, I never got to play him myself until I got don’t starve together Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854137 Share on other sites More sharing options...
DimokKio Posted March 17 Author Share Posted March 17 2 minutes ago, Dr.Webber said: You’re basing features of the skill tree off triumphant and Moonbound skins but that’s not what they look like if aligned evidence being the fact that their respective alignment versions of merms don’t look like wurt’s alignment skins as soon as I got, don’t starve together, I had played the original game before they merged reign of Giants and the base game so although I had seen videos of people playing him, I never got to play him myself until I got don’t starve together So in that case we can't use Webber's skins to create the planar spider design, or am I missing something? Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854139 Share on other sites More sharing options...
Dr.Webber Posted March 17 Share Posted March 17 19 minutes ago, DimokKio said: So in that case we can't use Webber's skins to create the planar spider design, or am I missing something? I mean, you can draw him inspiration from, but since we know that the shadow and lunar versions of a certain species, don’t look like the skins of their corresponding character, shouldn’t look exactly like that skin Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854140 Share on other sites More sharing options...
DimokKio Posted March 17 Author Share Posted March 17 Overall, yes, skins don't always convey a character's future skills, but I just wanted Webber to provide other resources besides monster meat, silk, and spider glands, which become unusable by the endgame or with certain characters. For this reason, for example, I made the Hunting Set so that at level three, spiders could drop items or other items used to craft Switcherdoodles. Of course, it would be possible to make it drop planar items, too, but that would be too much, don't you think? So I decided to move the planar resource drops to the beard. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854141 Share on other sites More sharing options...
Dr.Webber Posted March 17 Share Posted March 17 10 hours ago, DimokKio said: Overall, yes, skins don't always convey a character's future skills, but I just wanted Webber to provide other resources besides monster meat, silk, and spider glands, which become unusable by the endgame or with certain characters. For this reason, for example, I made the Hunting Set so that at level three, spiders could drop items or other items used to craft Switcherdoodles. Of course, it would be possible to make it drop planar items, too, but that would be too much, don't you think? So I decided to move the planar resource drops to the beard. You could make a skill that allows Webber to convert shattered spider hole into normal dens to free the spider queen form such a horrible fate but you would only get resources with the lunar side Also by the the way you might need to edit the skill tree icon for the second alinement skills because spider queen only have six eyes Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854159 Share on other sites More sharing options...
DimokKio Posted March 17 Author Share Posted March 17 (edited) This is the main problem with Webber's affinity - the shadow side remains deprived 9 hours ago, Dr.Webber said: You could make a skill that allows Webber to convert shattered spider hole into normal dens to free the spider queen form such a horrible fate but you would only get resources with the lunar side 9 hours ago, Dr.Webber said: Also by the the way you might need to edit the skill tree icon for the second alinement skills because spider queen only have six eyes She already has six eyes on the icon. If we were talking about icons for affinity branches, I'll fix it now and leave the old versions here. Edited March 18 by DimokKio Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854173 Share on other sites More sharing options...
DimokKio Posted March 18 Author Share Posted March 18 11 hours ago, Dr.Webber said: You could make a skill that allows Webber to convert shattered spider hole into normal dens to free the spider queen form such a horrible fate but you would only get resources with the lunar side Also by the the way you might need to edit the skill tree icon for the second alinement skills because spider queen only have six eyes By the way, tell me what you think about the Spider Tool effects from the decorations. While I was working on it, I caught myself thinking that the spider tool transforms Webber into an incredibly noble leader of the spider faction. Imagine him going into a duel with a worthy enemy or a huge boss. He won't send his army to their death, lest he die himself, and he won't run away. He will place his legionnaires in weapon as glorious as the blades of kings and warlords, the stuff of songs and legends, and which he crafted for himself. He will issue a challenge and fight alone and alongside his warriors simultaneously. He will not compromise military honor, but will also allow the knights to fight in a great battle. This creates a dual image of Webber as a great general and an invincible warrior, reminiscent of his combined incompatible spider and human sides. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854214 Share on other sites More sharing options...
Dr.Webber Posted March 18 Share Posted March 18 6 hours ago, DimokKio said: By the way, tell me what you think about the Spider Tool effects from the decorations. While I was working on it, I caught myself thinking that the spider tool transforms Webber into an incredibly noble leader of the spider faction. Imagine him going into a duel with a worthy enemy or a huge boss. He won't send his army to their death, lest he die himself, and he won't run away. He will place his legionnaires in weapon as glorious as the blades of kings and warlords, the stuff of songs and legends, and which he crafted for himself. He will issue a challenge and fight alone and alongside his warriors simultaneously. He will not compromise military honor, but will also allow the knights to fight in a great battle. This creates a dual image of Webber as a great general and an invincible warrior, reminiscent of his combined incompatible spider and human sides. You make it sound awesome but I don’t think he would use spider eggs to fight Nor a machine gun also if it has abilities from two of the spider types, I think it should have abilities from all of them Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854228 Share on other sites More sharing options...
DimokKio Posted March 18 Author Share Posted March 18 Just now, Dr.Webber said: You make it sound awesome but I don’t think he would use spider eggs to fight Nor a machine gun also if it has abilities from two of the spider types, I think it should have abilities from all of them So yes, I would like to give everyone the ability from all of them. I'm not surprised you don't think about it. Although if I saw this in the game I would be more delighted than with other skills. It literally fixes spider lag, allows you to use their abilities and control them with pinpoint precision, and also opens up incredible roleplaying and fun gameplay choices for Webber, as well as the point of having more than one Webber per team. Although you're free to disagree. Perhaps, due to the translation, you're even misunderstanding the idea. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854231 Share on other sites More sharing options...
DimokKio Posted March 19 Author Share Posted March 19 14 hours ago, Dr.Webber said: You make it sound awesome but I don’t think he would use spider eggs to fight Nor a machine gun also if it has abilities from two of the spider types, I think it should have abilities from all of them And I don't think the Spider Tool's ranged combat mechanics are completely out of place. I interpret it as a toy blaster that Webber made himself. He even says, when examining Twigs, "Wish we had a friend to play stick swords with." I think that friend could be spiders, including ranged ones. In the future I also want to add a list with all the attacks of the spider tool. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854288 Share on other sites More sharing options...
Dr.Webber Posted March 19 Share Posted March 19 1 hour ago, DimokKio said: And I don't think the Spider Tool's ranged combat mechanics are completely out of place. I interpret it as a toy blaster that Webber made himself. He even says, when examining Twigs, "Wish we had a friend to play stick swords with." I think that friend could be spiders, including ranged ones. In the future I also want to add a list with all the attacks of the spider tool. You could make something more similar to a sword rather than a gun Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854291 Share on other sites More sharing options...
DimokKio Posted March 19 Author Share Posted March 19 14 minutes ago, Dr.Webber said: You could make something more similar to a sword rather than a gun I'd really like to do that. Back when I was just starting to work on the skill tree, I imagined a toy where you could place spiders and receive their attacks, including spitters, and the toy itself would be a cross between a Webby Whistle and a Shoo Box. I was especially excited, because it would solve a problem in the fandom that I've been wanting to solve for years. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854292 Share on other sites More sharing options...
Dr.Webber Posted March 19 Share Posted March 19 24 minutes ago, DimokKio said: I'd really like to do that. Back when I was just starting to work on the skill tree, I imagined a toy where you could place spiders and receive their attacks, including spitters, and the toy itself would be a cross between a Webby Whistle and a Shoo Box. I was especially excited, because it would solve a problem in the fandom that I've been wanting to solve for years. What are you gonna do for unique attacks for sea striders and dangling depth dwellers I have an idea for sea striders that allows you to use the item as a really good fishing pole but I still don’t have any ideas for dangling depth dwellers Also, I’m going to bed so if I don’t answer, that’s probably what I’m doing Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854293 Share on other sites More sharing options...
DimokKio Posted March 19 Author Share Posted March 19 (edited) 1 hour ago, Dr.Webber said: What are you gonna do for unique attacks for sea striders... Create waves that deal damage or use it as a surfboard/world cutter to teleport through a portal(or somehow Webber buried himself underground) (Post weaver)/a jet surfboard that you can fly on (Post chemp)? 1 hour ago, Dr.Webber said: ...and dangling depth dwellers... I perceive Dangling Depth Dwellers as gameplay-wise identical to Spider Warriors. They may have some minor stat differences, but I haven't noticed any. Their HP, range, damage, movement speed, and attack speed are identical, as far as I understand. That's why I made their Royal, Planar, and Planar Royal versions identical in every way. Therefore, I'll make their attacks identical to those of Spider Warriors in Spider Tool. 1 hour ago, Dr.Webber said: ...I have an idea for sea striders that allows you to use the item as a really good fishing pole... A perfect idea for them with the Worker Sets effect. 1 hour ago, Dr.Webber said: Also, I’m going to bed so if I don’t answer, that’s probably what I’m doing Good night! Or good morning, if you're reading this after waking up. Edited March 19 by DimokKio Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854294 Share on other sites More sharing options...
Dr.Webber Posted March 19 Share Posted March 19 9 hours ago, DimokKio said: I perceive Dangling Depth Dwellers as gameplay-wise identical to Spider Warriors. They may have some minor stat differences, but I haven't noticed any. Their HP, range, damage, movement speed, and attack speed are identical, as far as I understand. That's why I made their Royal, Planar, and Planar Royal versions identical in every way. Therefore, I'll make their attacks identical to those of Spider Warriors in Spider Tool. Their lunge attack is slightly shorter, and if I’m remembering, right, their movement speed is slightly faster so they’re basically a worse spider warrior Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1854328 Share on other sites More sharing options...
DimokKio Posted April 4 Author Share Posted April 4 On 3/20/2026 at 1:14 AM, Dr.Webber said: Their lunge attack is slightly shorter, and if I’m remembering, right, their movement speed is slightly faster so they’re basically a worse spider warrior Maybe Dangling Depth Dwellers should have a pull effect that pulls the victim toward the player when attacking with the ranged attack of Spider Warriors/Danglers. The Spider Warriors will then use the melee attack option offered by Warriors/Danglers. Or should it function as a cane, granting 0.3% movement bonus for each Dangler in the Spider Tool slots? Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1858141 Share on other sites More sharing options...
Dr.Webber Posted April 6 Share Posted April 6 On 4/4/2026 at 3:33 AM, DimokKio said: it function as a cane, granting 0.3% movement bonus for each Dangler in the Spider Tool slots? Sure Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1858599 Share on other sites More sharing options...
DimokKio Posted April 7 Author Share Posted April 7 On 4/6/2026 at 12:36 PM, Dr.Webber said: Sure Sea Strider will be like an oar, which when attacked can create a wave if on water/an avalanche if on land. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1859179 Share on other sites More sharing options...
Dr.Webber Posted April 8 Share Posted April 8 12 hours ago, DimokKio said: Sea Strider will be like an oar, which when attacked can create a wave if on water/an avalanche if on land. How about instead a really good fishing rod or a life preserver or gaining the ability to swim or something similar to how Wurt loses no health Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1859270 Share on other sites More sharing options...
DimokKio Posted April 8 Author Share Posted April 8 1 hour ago, Dr.Webber said: really good fishing rod I can't imagine a really good fishing rod, because I don't know in what sense it is better than the usual ones. 1 hour ago, Dr.Webber said: a life preserver It's hard to imagine how this works with different numbers of striders. 1 hour ago, Dr.Webber said: gaining the ability to swim I want to leave this ability with the tamed strider queen. 1 hour ago, Dr.Webber said: something similar to how Wurt loses no health Making Webber the Wurt is the last thing I want. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1859283 Share on other sites More sharing options...
Dr.Webber Posted April 8 Share Posted April 8 1 hour ago, DimokKio said: I can't imagine a really good fishing rod, because I don't know in what sense it is better than the usual ones. It would be like seeking out the fish rather than attracting the fish Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1859298 Share on other sites More sharing options...
DimokKio Posted April 12 Author Share Posted April 12 On 4/8/2026 at 11:56 PM, Dr.Webber said: It would be like seeking out the fish rather than attracting the fish Worker Decoration Set synegry? Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1860753 Share on other sites More sharing options...
Dr.Webber Posted April 12 Share Posted April 12 4 hours ago, DimokKio said: Worker Decoration Set synegry? I mean you take the spiders tool. It shoots out a line of silk with the sea strider attached at the end and the sea strider does its thing Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1860794 Share on other sites More sharing options...
DimokKio Posted April 12 Author Share Posted April 12 19 minutes ago, Dr.Webber said: I mean you take the spiders tool. It shoots out a line of silk with the sea strider attached at the end and the sea strider does its thing Genius. I'll add it to the original post tomorrow. Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1860802 Share on other sites More sharing options...
DimokKio Posted April 13 Author Share Posted April 13 (edited) 13 hours ago, Dr.Webber said: I mean you take the spiders tool. It shoots out a line of silk with the sea strider attached at the end and the sea strider does its thing I'm updating the first skill in the Dens Weaving branch right now. From now on, it won't just reduce the crafting and upgrade costs for dens, but also the crafting and upgrade time. P.S. I've just realized how tough it is to adapt that fishing mechanic if there are many Sea Striders involved in the Spider Tool. I need to think more about how to make it work visually and mechanically. Edited April 13 by DimokKio Link to comment https://forums.kleientertainment.com/forums/topic/169659-free-for-use-for-developers-klei-entertainment-09-03-2026-completed-v125-webber-skill-tree-idea-read-the-warnings/page/3/#findComment-1860993 Share on other sites More sharing options...
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