Jump to content

Recommended Posts

13 hours ago, Maxil20 said:

I personally consider insulation/sanity regen to be around the same value, at least for my experience. While its true the insulation bonus is quite an upgrade compared to the tam, winter also is only one of the four seasons. For over 75% of the time, insulation will be a pretty moot mechanic outside of situations like wetness or the early spring nights. By comparison, the sanity gain is pretty effective for the entire year, and the passive drain of dusk/night is pretty noticeable for most of spring and late autumn in addition to winter.

Well, I personally consider sanity regen to be mostly worthless, since like... Other than the Terrorbeak equivalent appearing while you're on a boat, Sanity doesn't really matter much?

And well, I guess fighting Terrorbeaks on top of fighting a boss is also troublesome, but that's mostly due to boss' insanity aura, not really because of passive sanity drain.

So yeah, I value the convenience of not needing to keep heating up a thermal stone all the time way higher than passive sanity regeneration... But well, different people prioritize different things and all that, I guess.

On 1/21/2026 at 2:29 AM, Uncrushed said:

Story:
I was just playing as Wicker in a "Lights Out" world.  All autumn, I was doing various things to deal with the sanity drain.  I scoured the wiki for sanity improving foods.  I camped next to the Dragonfly desert to get seeds from Tumbleweeds.  I made Lux Aeterna, but using it decreased my sanity, so I had a plan to move my base to a Cave Light in the Lunar Grotto as soon as I got enough good seeds, with an eye to move to the Lunar Island in a year or two.  It was a real survival challenge!

Then came the first day of winter.  I'd found the triple-MacTusk biome which happened to be right next to the Moonstone forest, and within 2 days I had 2 Tam's and 2 Tusks and the whole plan for farming with Lux Aeterna was suddenly obsolete.  I could eat for hunger and health and ignore sanity from then on.

So you played a character who burns through sanity in a gamemode which burns through your sanity and based off of that you deemed an item made for sanity regeneration too good?

Story:

I played Willow in a lights out world, the night made me lose a lot of sanity because of my 1.1 sanity modifier and the winter nights were too cold and long as Willow so we should buff Tam. 

Edited by Nikki Darks

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...