Pig and beefalo Posted January 14 Share Posted January 14 As the title suggests. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/ Share on other sites More sharing options...
Well-met Posted January 15 Share Posted January 15 no. We all know this idea's intent is only to get a cheaper easier bundling wrap. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848826 Share on other sites More sharing options...
gaymime Posted January 15 Share Posted January 15 it is a wild idea to have access to an item at any time with a single press of a button but being so against the idea of doing that single button press that you'd beg the dev team to do extra work so you dont have to do any. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848830 Share on other sites More sharing options...
hyoton123 Posted January 15 Share Posted January 15 But why? Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848839 Share on other sites More sharing options...
Edible Coal Posted January 16 Share Posted January 16 wish granted, now mutated queen bee drops it Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848855 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 (edited) 1 hour ago, Edible Coal said: wish granted, now mutated queen bee drops it mutated queen?What's that? 3 hours ago, hyoton123 said: But why? I just think such a good prop shouldn't be confined to activities only. This is not an item I imagined, it's something that has existed for a long time. Moreover, many people open events with the sole purpose of using it. My idea is merely to offer an option to those players who don't want to open events. Adding a blueprint isn't too troublesome. Edited January 16 by Pig and beefalo Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848857 Share on other sites More sharing options...
Edible Coal Posted January 16 Share Posted January 16 6 minutes ago, Pig and beefalo said: mutated queen?What's that? I just think such a good prop shouldn't be confined to activities only you can always get bundle wrap from queen bee, plus such good item should never be access for free in non events Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848858 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 3 minutes ago, Edible Coal said: you can always get bundle wrap from queen bee, plus such good item should never be access for free in non events No, no, no. It won't be obtained easily. I suggest letting Klaus drop its blueprint, If you like, you can still use the Queen Bee's bundle wrap normally. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848860 Share on other sites More sharing options...
hyoton123 Posted January 16 Share Posted January 16 1 hour ago, Pig and beefalo said: My idea is merely to offer an option to those players who don't want to open events. But again: why? How does this improve the game? (It very obviously makes the game easier) Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848871 Share on other sites More sharing options...
Edible Coal Posted January 16 Share Posted January 16 1 hour ago, Pig and beefalo said: No, no, no. It won't be obtained easily. I suggest letting Klaus drop its blueprint, If you like, you can still use the Queen Bee's bundle wrap normally. kalus is much easier then bee queen , this isnt a fair compare 1 Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848873 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 (edited) 35 minutes ago, hyoton123 said: But again: why? How does this improve the game? (It very obviously makes the game easier) This is still a bit more difficult than directly starting the Winter Feast event. By the way, I'd like to reiterate that this prop was not designed by me, as for how it will improve the game, you can experience it yourself or ask other players if they think "Gift Wrap" has improved their quality of life. 19 minutes ago, Edible Coal said: kalus is much easier then bee queen , this isnt a fair compare This is just a suggestion. Klaus is more in line with the gift setting. Of course, if you have any more suitable boss options, you can also bring them up. However, I'm sure you definitely don't want to obtain it from the "Celestial Scion". Oh oh, I remember a boss that quite meets your expectations, and that's the enraged Klaus. This might be a good choice. Edited January 16 by Pig and beefalo Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848874 Share on other sites More sharing options...
hyoton123 Posted January 16 Share Posted January 16 15 minutes ago, Pig and beefalo said: This is still a bit more difficult than directly starting the Winter Feast event. By the way, I'd like to reiterate that this prop was not designed by me, as for how it will improve the game, you can experience it yourself or ask other players if they think "Gift Wrap" has improved their quality of life. No, they enjoy having a cheap and easy to get bundling wrap. That's different from an improvement in the quality of the game. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848875 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 6 minutes ago, hyoton123 said: No, they enjoy having a cheap and easy to get bundling wrap. That's different from an improvement in the quality of the game. I respect your understanding of the game, and that's precisely the purpose of the suggestion section. Although I don't quite understand exactly what makes you unhappy, you can keep your thoughts to yourself. By the way, would you accept it if Klaus in your absolute rage state dropped this blueprint? I just thought this boss. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848876 Share on other sites More sharing options...
hyoton123 Posted January 16 Share Posted January 16 34 minutes ago, Pig and beefalo said: By the way, would you accept it if Klaus in your absolute rage state dropped this blueprint? I just thought this boss. I don’t really think players should be encouraged to kill enraged klaus. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848877 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 (edited) 9 minutes ago, hyoton123 said: I don’t really think players should be encouraged to kill enraged klaus. If the player doesn't want to kill it, that's perfectly fine. It won't make any difference. This is just a hidden benefit and not a boss that must be defeated. Just run away. And even if you encourage them, few players would be willing to take their own lives. Edited January 16 by Pig and beefalo Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848879 Share on other sites More sharing options...
Edible Coal Posted January 16 Share Posted January 16 1 hour ago, Pig and beefalo said: I respect your understanding of the game, and that's precisely the purpose of the suggestion section. Although I don't quite understand exactly what makes you unhappy, you can keep your thoughts to yourself. By the way, would you accept it if Klaus in your absolute rage state dropped this blueprint? I just thought this boss. then whats stopping from other events things being a ususal thing? and where should we draw the line? i do think that 1 hour ago, Pig and beefalo said: I respect your understanding of the game, and that's precisely the purpose of the suggestion section. Although I don't quite understand exactly what makes you unhappy, you can keep your thoughts to yourself. By the way, would you accept it if Klaus in your absolute rage state dropped this blueprint? I just thought this boss. enrage kalus is probably even more difficult then scion in actual pratice Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848882 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 12 minutes ago, Edible Coal said: then whats stopping from other events things being a ususal thing? and where should we draw the line? Whether it's the world setting or the passage of normal event time, it will affect the event itself. The bottom line of the game should be considered by klei. I'm merely presenting my own idea, and this idea is also based on the original game without making any major changes that harm the interests of the majority. Moreover, it's so easy to modify, it's just adding a blueprint. If even ideas of this level are not allowed, I think it won't make much sense for players to put forward any other ideas in the suggestion section. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848885 Share on other sites More sharing options...
Edible Coal Posted January 16 Share Posted January 16 1 hour ago, Pig and beefalo said: Whether it's the world setting or the passage of normal event time, it will affect the event itself. The bottom line of the game should be considered by klei. I'm merely presenting my own idea, and im also presenting mine too, feel free to discuss 1 hour ago, Pig and beefalo said: and this idea is also based on the original game without making any major changes that harm the interests of the majority. it would make bundle wrap obsolete and make food preserve in dst way too easy. plus i donno how should they handle the drop of it since it would compete with bundle wraps so the requirement would have to be harder then fighting bee queen 1 hour ago, Pig and beefalo said: Moreover, it's so easy to modify, it's just adding a blueprint. If even ideas of this level are not allowed, I think it won't make much sense for players to put forward any other ideas in the suggestion section. is easy to add, but shouldnt, as the reason i stated. I didnt disallow your idea, im just saying why it shouldnt be added 1 Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848890 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 34 minutes ago, Edible Coal said: and im also presenting mine too, feel free to discuss it would make bundle wrap obsolete and make food preserve in dst way too easy. plus i donno how should they handle the drop of it since it would compete with bundle wraps so the requirement would have to be harder then fighting bee queen is easy to add, but shouldnt, as the reason i stated. I didnt disallow your idea, im just saying why it shouldnt be added Yes, as you said, if only the normal Klaus drops the blueprint of this item, it's indeed not quite appropriate. So it's better to let the enraged Klaus drop its blueprint. This way, it's less likely to compete with the Queen Bee. And once we can defeat the enraged Klaus, At that time, whether to use "Bundling Wrap" or "Gift Wrap" was actually no longer important. To be honest, it was indeed more practical than Bundling Wrap. After launching the winter feast, there were no unlocking conditions at all. I don't object to klei's arrangement like this, although it made the winter feast look too "sumptuous". But I still hope to obtain it in some reasonable way without starting this activity. Undeniably, it is a good item, It should not merely be buried in the activities. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848894 Share on other sites More sharing options...
hyoton123 Posted January 16 Share Posted January 16 9 hours ago, Pig and beefalo said: And even if you encourage them, few players would be willing to take their own lives. Let me be clear, enraged klaus is not hard to trigger and it doesnt get any new attack patterns. It’s just meant to punish you, the same as starving. It doesnt need to have anything attached to it. There is no reason to have a player kill a full health enraged klaus (which is what i assume you to mean), it isnt more interesting or more of a player check. Gift wrap is just a fun item to give players temporary access to every year. It’s not meant to be a permanent item, and it would greatly change the balance of how the game works. So no, there is no improvement to the game that would happen by making it more accessible. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848920 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 2 hours ago, hyoton123 said: Let me be clear, enraged klaus is not hard to trigger and it doesnt get any new attack patterns. It’s just meant to punish you, the same as starving. It doesnt need to have anything attached to it. There is no reason to have a player kill a full health enraged klaus (which is what i assume you to mean), it isnt more interesting or more of a player check. Gift wrap is just a fun item to give players temporary access to every year. It’s not meant to be a permanent item, and it would greatly change the balance of how the game works. So no, there is no improvement to the game that would happen by making it more accessible. The idea of having punitive bosses drop loot is also reflected in other similar games, such as "Terraria". When you fail to defeat the Skeleton King and enter the dungeon during the day, a dungeon guard will crush you with absolute speed and power. There is no new attack mode, and it doesn't seem very interesting either. However, it will still drop an exclusive loot. This act of adding loot to the useless boss does not prevent "Terraria" from becoming a great game. Just like "Don't Starve", I did not suggest adding any novel items. I merely let it drop a blueprint of an item that we can create when we open the Winter Feast. And this blueprint precisely fits the setting of this boss. I don't feel there's anything unreasonable about it, unless you think obtaining it is easier than challenging the Queen Bee. And if everyone finds it boring and doesn't want to fight this boss, that's fine. The game won't change much from before. You can still use the packaging of the Queen Bee. But please give other players one more chance to choose, a chance to obtain useful items without starting the event. Not everyone wants to deal with a large number of trinkets in the event. If adding a reasonable way to obtain a useful item is not considered an improvement, then I really have nothing more to say. Moreover, every update of the game inevitably brings about something new. There is only one way to keep the game in its current balance, and that is that from now on, this game will permanently stop being updated. In this way, nothing could change the current balance of the game. It would be like a stagnant pool of water, with no fluidity at all. Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848930 Share on other sites More sharing options...
Well-met Posted January 16 Share Posted January 16 that's alot of empty words instead of just being honest and admitting why you want this 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848943 Share on other sites More sharing options...
Pig and beefalo Posted January 16 Author Share Posted January 16 43 minutes ago, Well-met said: that's alot of empty words instead of just being honest and admitting why you want this Whether I want this or not has nothing to do with you at all. That's not a concern for you either. Of course, I appreciate such an excellent item as "Gift Wrap". This item not only comes from klei's outstanding design but also provides players with more options beyond "Bundling Wrap". At the same time, after playing for a long time, I have also encountered various players expressing their love for this item. Otherwise, I wouldn't have specifically raised this opinion. From beginning to end, I have merely been suggesting adding a reasonable way to obtain a long-existing and useful item, offering various explanations and adding new ideas in the discussion. But what have you done? You have been constantly concerned about whether others are trying to gain benefits from certain ideas from the very beginning, without offering a single constructive suggestion. When others are discussing and you jump out to say that what others say is all empty talk, then may I ask what valuable things can we gain from your words? Or does each suggestion have to make this game more obscure to meet your expectations? Or do you have any insightful ideas that can make the game thrive? Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848949 Share on other sites More sharing options...
hyoton123 Posted January 16 Share Posted January 16 (edited) 5 hours ago, Pig and beefalo said: If adding a reasonable way to obtain a useful item is not considered an improvement, then I really have nothing more to say. It’s a trivially easy to craft, trivially easy to replace (VERY important) version of a bundling wrap. It makes sense as a temporary thing to look forward to as a seasonal event, and makes no sense whatsoever to include as a permanent feature. And I do not think locking this behind enraged klaus adds to the game at all. This would necessitate giving enraged klaus a self heal when triggered among other things to avoid cheese, which * vastly* changes how the punishment works. If someone accidentally enrages klaus with it at 1 hp, they should not be punished very hard. If they do it at full health, they should be punished. In neither case should they be rewarded. EDIT: to give an example of how powerful the gift wrap recipe is, it turns 4 reeds and a flower into 18 grass (the rope needed to remake the bundle). 20 wraps corresponds to 60 grass (two slots needed instead of 1). It really isnt balanced for standard play. Edited January 17 by hyoton123 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848952 Share on other sites More sharing options...
Pig and beefalo Posted January 17 Author Share Posted January 17 (edited) 6 hours ago, hyoton123 said: And I do not think locking this behind enraged klaus adds to the game at all. This would necessitate giving enraged klaus a self heal when triggered among other things to avoid cheese, which * vastly* changes how the punishment works. If someone accidentally enrages klaus with it at 1 hp, they should not be punished very hard. If they do it at full health, they should be punished. In neither case should they be rewarded. First of all, I would like to thank you for your serious thinking and rational judgment. I personally tested the health changes of the furious Klaus and found that this change was related to Klaus' health before he was provoked. When Klaus had very little health, after being provoked, he only had a few hundred health points. This was a problem I didn't notice when I first proposed this idea. Since that's the case, Why not increase a threshold, a prerequisite for dropping the blueprint? That is, for the enraged Klaus, the player must deal more than 20,000 damage in the first stage and more than 10,000 damage in the second stage before this blueprint will drop after defeating him. I think this should solve most of the tricks you are worried about. This means that in the original version, to obtain this blueprint that goes beyond the "Bundling Wrap", one must go through the punitive battles of the first and second stages and survive. 6 hours ago, hyoton123 said: It’s a trivially easy to craft, trivially easy to replace (VERY important) version of a bundling wrap. It makes sense as a temporary thing to look forward to as a seasonal event, and makes no sense whatsoever to include as a permanent feature. EDIT: to give an example of how powerful the gift wrap recipe is, it turns 4 reeds and a flower into 18 grass (the rope needed to remake the bundle). 20 wraps corresponds to 60 grass (two slots needed instead of 1). It really isnt balanced for standard play. Your analysis is very reasonable. It does have many advantages over "Bundling Wrap", which is why I came up with the idea of increasing the difficulty of unlocking during the discussion. However, it seems unreasonable to completely deny the convenience an item brings to players just because it is excellent. A simple example is that the material of "Trusty Tape" is much cheaper than that of "Sewing Kit". It has more functions and is even a stackable item. To obtain it, you only need to change your character. So, should it be deleted or restricted to some activity just because it has taken up the position of the Sewing Kit? The answer is clearly no. In fact, players will always automatically choose the items that are beneficial to them at the moment. Is it to go through a relatively simple battle to obtain a more troublesome "Bundling Wrap", or to go through a suicidal battle and hunt a crazy boss to get a "Gift Wrap" with the same function but a higher cost performance? This is an alternative option rather than forcing players to obtain something. Edited January 17 by Pig and beefalo Link to comment https://forums.kleientertainment.com/forums/topic/169512-it-is-suggested-that-klaus-drop-the-blueprint-of-the-gift-wrap-during-non-%E2%80%9Cwinters-feast%E2%80%9D-events/#findComment-1848983 Share on other sites More sharing options...
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