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What character (with skill tree if exists) is currently the easiest in the game (all aspects included, like farming, bosses, etc)?  

79 members have voted

  1. 1. What character (with skill tree if exists) is currently the easiest in the game (all aspects included, like farming, bosses, etc)?

    • Wilson
      2
    • Willow
      4
    • Wendy
      23
    • Wigfrid
      12
    • Wolfgang
      9
    • Wormwood
      0
    • Warly
      0
    • Winona
      2
    • Wickerbottom
      1
    • Maxwell
      3
    • Wortox
      10
    • Wanda
      0
    • WX-78
      2
    • Woodie
      3
    • Wes
      2
    • Webber
      0
    • Walter
      0
    • Wurt
      6


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17 hours ago, reddocc said:

Wx if you want to experiment and learn different game mechanics

He's definetely good, but I believe he'll be confusing, beause hell knows what to do with Jimbo is you're new player, and rain will hit you hard. 

For rigts rush I'm honestly not sure if he's really good, probably average? Correct me if I'm wrong.

16 hours ago, ForbiddenHat said:

Walter and Wortox are pretty handy when it comes to rushing things like managing a base or rushing through rifts or maybe even both. He goes from a character that almost no one touches to a pretty well rounded character. A very own pet that is better than a beefalo + teleportation or speed depending on which affinity you've chosen.

I agree these are very good. I think Walter is better for rifts rush, because Woby is really fast and has no cost, and killing Shadow Pieces from a boat is very easy (well they are an easy boss, but he can farm couple of tier 3 shadow knigts easily). FW and CC are also pretty easy with him. And he get's very cheap ammo, thulecite club costs 3 living logs + lots of thulecite while his pellets are just tulecite junk, and aoe glass is solid.

THe only issues I had with Walter were spider warriors sometimes, and dying near a spider was really painful vecause you surely don't want to put all Woby treats into backpack (in case you'll switch to armor or magi on Woby), so even with very cheap monster meat it's so painful to see how spider eats all Woby's treats. 😀 And I don't like Walter's small stomache, while it's not a problem, it's pretty annoying thing to care about. 

7 hours ago, Bumber64 said:

I've never felt the sanity pool was a major issue, personally. Some other characters have downsides that drain their sanity faster. Webber drains at the same rate as Wilson, you just need to learn about sanity food before the nights get too long to endure. (Maybe you could also plant butterflies? IDK if you could get enough during the day.) Edit: Obviously, Webber can also just sleep in a T3 spider den.

Sanity pool really matters, expecially for new players. They don't really know about spider den trick, or about spider wars, and Webber overall gets insane pretty fast. But unlike Wes, he still should fight 2 nightmare creates mostly to get sane.

I myself prefer characters who can easily handle insanity, like Maxwell or Willow, because fighting shadow creatures is annoying when you want to do something else. And spending my time collecting cactuses or sleeping is rarely fun.

3 hours ago, benfroyobro9381 said:

Wurt is strong but she's kinda divorced from a lot of game mechanics like pigs, trading for gold, eating meat, not basing in the swamp, and almost every other follower. Also setting up the Merm King and a proper Merry kingdom would definitely be out of the way for a lot of newer players. 

Probably, but if you already know how game works... I don't know, I was alwayas challenging myself to live in aggressive environments when I was new to the game, and swamp is very good because it passibely generates silk, glands, monster meat (ok it's useless for Wurt), and tentacle spikes, and also things which help you to craft protection from rain (if you're afraid of Deerclops). Swamp in DST is often close to Deserts, which is also great source of cactuses, tumbleweeeds, and Voltgoats. So to me all Wurt needs to do is just relax with base building, and she doesn't even need to grind a lot because merms collect resources better than anyone and also help with farming. I don't like to use her however, because I don't feel like I'm doing something in the world except of amassings merms, but what I want to mention about her easyness also is that she doesn't really need a big setup like many people think. Swamp itself has enough merms to handle so many situations, and merms are far more stronger than pig or rabbit followers.

12 minutes ago, shaurun said:

I a bit confused with his skill tree. Mighty Weapons seem to buff planar damage but if you just start the game (pre-rift), it's useless. I like his Chore Workout skills since they really save time but sometimes it feels like you have to collect more sticks because tools are destroyed fast. Heavy Hitter could potentially be fun but it's slow (especially if you plan to pick up your dumbells) and destroys dumbells in few throws. 

Plus like a Wilson, he has to go into melee, which with some bosses is pretty hard like CC or BQ, and FW is also impossibly annoying so sometimes Wilsom with his "amass gun powder" perks is better.

you are confused about wolfy skill tree? lmao he is a simple man, he is as simple as a potato. First there are other characters with skills that are only good late game (like wurt or winona) so you have to read skill description to not make a bad choice. Second, chore workout doesnt make the tools break faster, it is actually the oposite, he has by default a 25% work efficiency in mighty form and a 1% chance to insta finish the work only losing 1% of the tool durability, the chore workout skills just make the chance to finish the work go up to a 15% chances(which is great and actually shows a lot during gameplay). And finally if you throw the dumbbell you better have the skills to buff the damage otherwise i agree is useless.

Honestly I dont understand, are you saying that wolfy is hard¿? My friend he is the beast of DST, sure he is not for noobs i would say he is on medium dificulty to use for a noob but for experienced players he is the easy mode of this game, he is a total monster and sure he can be boring to use but it is cause he is so strong and so easy.

  • Like 1
3 hours ago, benfroyobro9381 said:

For me I'd say Wendy, Wigrid, and Wolfgang. None of these characters take any significant departures from game mechanics or traditional gameplay like Wortox, Wanda, Wormwood, or Walter. The aforementioned characters will definitely trip newer players since they either completely remove or significantly discourage traditional play styles. 

  • Wendy satisfies a lot of early game struggles like spiders, hounds, or aoe encounters. However, a newcomer will still definitely fear Deerclops and Wendy's new skill tree adds  more control and complexity to the character. 
  • Wigfrid fulfills a tanking fantasy with her accessible helmets and life/sanity steal. She's pretty helpful in getting players more comfortable in killing or hunting for meat. 
  • Wolfgang's double damage makes everything faster and means less gear to farm, less chances to take damage, etc. His other abilities aren't too complicated, like moving statues faster or harvesting faster, and work seamlessly in the traditional gameplay loot. 

Sometimes "significant departures from game mechanics or traditional gameplay" are easier that normal gameplay even for a new player. Also Abigail is also "departure" because she protects you from most dangers. I definetely saw some posts mentioning some new players stucked to Wanda once they've learned how to use/craft the watches, which to me sounds insane cause I would worry if my hp would tick each second.

Wigfrid and Wolfgang are more complex choices at to me. New player Wigfrids would struggle with diet, not new could struggle with some bosses without OP spear, OP spear is locked behind th longerst questline which is tied to beefalo taming, traveling into ruins, visiting babushka, etc. Don't know if it's really simpler than Wilson who can craft gem and amass gunpowder.

Wolfgang is kinda same, with the problem of maintaining his form and sanity for new players, but seems like has more benefits in rushing rifts due to DPS and ability to ignore beefalos.

20 minutes ago, NekoSoulx said:

you are confused about wolfy skill tree? lmao he is a simple man, he is as simple as a potato. First there are other characters with skills that are only good late game (like wurt or winona) so you have to read skill description to not make a bad choice. Second, chore workout doesnt make the tools break faster, it is actually the oposite, he has by default a 25% work efficiency in mighty form and a 1% chance to insta finish the work only losing 1% of the tool durability, the chore workout skills just make the chance to finish the work go up to a 15% chances(which is great and actually shows a lot during gameplay). And finally if you throw the dumbbell you better have the skills to buff the damage otherwise i agree is useless.

Other skill trees were much easier to understand for me, because even if I'll make a mistake their it would be for 1-2 skills and because I can't access some resources pre-rift, so I'll quickly note it and will stop doing such mistakes.

Wolfgang "Mighty Weapons" from the other hand say they'll buff your planar weapons damage. Even when I knew what is planar weapon, for some reason I expected my regular weapons to be buffed with planar damage too. I believe new players who don't even know what planar weapon is will just consider it's an extra damage buff for weapons and  they won't likely would understand it's doing nothing.

Also thanks for the explanation of the furability mechanic, however 1% of durability for pick/axe is solid, especially if only 1 swing left already.

33 minutes ago, NekoSoulx said:

Honestly I dont understand, are you saying that wolfy is hard¿?

I definetely don't say so. He's great to skip beefalo taming, he's great at sailing, he deals with nightmare creatures fast (however get's insane also fast), runs faster and truely requires less resources. But I don't think he's really new-player friendly or has much easier time with bosses, e.g. I used to deal with bosses with Maxwell and since his gameplay is a lot more different than default, Wolfgang wasn't obvious for me at all.

2 hours ago, NekoSoulx said:

You need to be more specific cause there is no character that is the easiest in everything, that's why DST is so fun, some characters are great at combat but they are different like wigfrid is one of the easiest, and Wanda is harder to use. In this games there are characters with good farming perks, others with great exploring skills, however there is not a single character that can do all in the best way or the easiest way.

I purposely want to see what would be majority pick. I understand that mostly Wendy wins because she's the easiest choice for new players, but doubtly for boss fights. So overall I can differenciate what people vote for and why. And when it comes to narrow areas, like farming crops, it will be also a narrow choice like Wormwood, Wurt, and Wickerbottom; or farms overall - Winona or Wickerbottom, or survival - just Willow, so while I see your point, being more specific would be kinda boring to me.

2 hours ago, NekoSoulx said:

But to answer your post and using my subjectivity i would say Winona. She is so easy to use for me cause i main her so i have a lot of experience using her. She is the strongest character in late game, she can make a teleport network with no cooldowns to use, she can have infinite lights in her base and those lights can warm you during winter, she can make strong base protection (catapults), she can make the strongest automatic farms in the game and good semiautomatic farms, she can trivialize all bosses with a strong set up of catapults, and unlike wurt she is not restricted to any content of the base game(she can use PK and she can eat meatballs) and her stats are ok, so in my opinion she is the easiest to use if you are creative and know a lot about some game mechanics.

Yeah Winona is really strong and captivating. She's also very forgiving with the rose early game) 

1 hour ago, Echsrick said:

so she pretty much is just that

She was in DS, I think DST mostly moves the interest towards late game content and since Wendy only provides survivability (which requires less effort in DST anyways), players either learn to fight bosses as Wendy or jump to other characters anyways.

2 hours ago, shaurun said:

I've played pre-rift Wortox only, so could you please share if the reaper really makes him super powerful?

Yes, the reaper with shadow affinity is a really large boost to his damage and soul farming potential. You can set up powerful soul farms without it, but having it really makes things easy. Also makes BQ real easy.

Alternatively, lunars ability to let you tank 2 hits per soul is also a giant increase in DPS. Probably more than the reaper,  if you pair it with Nice Wortox's ability to keep the Enlightened Crown topped up.

1 hour ago, shaurun said:

Also thanks for the explanation of the furability mechanic, however 1% of durability for pick/axe is solid, especially if only 1 swing left already.

No worries i think you got confused cause this mechanic got changed but i dont remember when, wolfgang in mighty form used to have a 50% work efficiency or so and in exchange the tools break faster, and yeah i remember he chopped big trees in like 6 hits but you had to be crafting new axes a lot. Right now it is only a 25% so instead of chopping a big tree in 15 hits wolfy can do it in 10 and his tool durability now works the same as any character so right now wolfy can actually use a single tool for longer than a normal character and plus his 1%-15% chance to insta finish the job he is now really good at all works and it doesnt feel like he needs to be crafting a lot of tools.

I chose woodie but couldn't vote for more than one 

Woodie with his skill tree can make early game items for the team or solo such as the wood-carved hat/walking stick for armor&speed,since wood is what your going to gather anyways it helps a lot any armor is better than none so you can survive.

Treeguards would spawn from cutting trees but you can plant pine cones to sooth them as to not fight them, with his skill to craft boards cheaper its very valuable you can refined them into boards to use them later on as you play or for fuel since you will have a bunch of logs.The pine cones that you get can also be given to a wormwood to help them out to regain there sanity it may not be much but it helps 

The Werebeaver forms can help you in any stage of the game,if you want to gather alof of resources use the beaver, you want to explore your surroundings fast whether on land or water Go goose,Fighting? Weremoose even though he can't eat to heal you can dodge as best as you can or if a wortox is with you he can heal you 

TLDR

Spoiler

Woodie with a skill tree helps you with Survivability with his Werebeaver forms,items,and lunar affinity 

Woodie with no skills is manageable with planning with his idols and countering full moon by sleeping/caves

 

 

 

 

 

 

Edited by ToXic Cur3

Depends, are we talking about easiest character to achieve baseline survival, or easiest character to progress the main quests?

Wendy basically makes baseline survival trivial if you know what you're doing. She doesn't lose sanity with a top hat, can survive hound waves and other hordes with Abigail, and can get easy food and healing from spiders, doubly so if you get a birdcage. 

However as SOON as you try to move beyond that, the skill requirements to use her effectively MASSIVELY jump up. A bunch of her abilities require a LOT of skill and investment to use effectively - kiting with abigail, training a Beefalo, etc. If you are trying to do anything in the ruins, Wendy is fairly disadvantaged for anything other than Monkeys. 

I'd say Willow is probably the easiest overall post skill tree. Near infinite light and heat with Embers, can panic hordes with fire, gives similar advantages with baseline survival, Bernie makes insanity trivial, and unlike Wendy she doesn't scale poorly into the more difficult aspects of the game, like Wendy. 

Edited by WenericMember
  • Like 2

I am honestly torn between Willow and Wendy... 

However, Idk what the OP means by easiest? Easiest for beginners or regular players?

For beginners I'd say Willow 100%. She has an item that can 1 v 1 Deerclops, she negates insanity, she has aoe, fire panics mobs and makes them easier to kill...

Then there's also Wendy, a character who easily negates most day-to-day difficulties. She loses les sanity from monsters and darkness, Abigail destroys most mobs that aren't bosses... She can drink her elixirs for benefits...

So I'm definitely torn between those 2.

I think Wendy is overrated as the easiest character.

She is only really the easiest for base sitting, there are alot of times she can be harder than the average. Especially boss fights.

 

I think either Woodie or Wurt is the easiest, but i went with Wurt because in multiplayer especially she can become the easiest character ever.

Wickerbooks can give you infinite sainity, kelp is infinite hunger, and you can passively build up enough mermguards to steamrole all the bosses without much player input. Gathering the resources isnt difficult just takes a little time. You can get spots safely from the merm king with merm wars. She just needs an initial quick setup to achieve the power.

You can also get the seasonal fish which make you immune to all seasons but they can be hard to get so ill exclude them. Overall it doesnt take long for Wurt to have zero upkeep. Normally people get kelp anyway and everything else you need so in a decent server you often dont need to invest anytning.

Edited by Jakepeng99
  • Like 1

With prep time it's hands down Wurt. With seasonal fish + bundling wrap you can have 10+ days of seasonal immunity in your pocket. Plus infinite wood farming, infinite seeds and hoeing for plot farming, crazy high stats, and an army that can delete any boss without using a weapon. Oh and free nightmare fuel passively from shadow merms dying, free infinite fish and frog legs for other players by civil warring your merms. 

And all it takes to achieve that infinite boss killing potential is a lot of wood, twigs, grass, flint, and tentacle spots. Once you have a few merms clearing every tentacle is easy, and flint and wood can be farmed with merms too. 

No other character trivializes boss farming + gives complete seasonal immunity. 

  • Like 1
  • Sanity 1

For sitting at base - wendy.

For doing anything else - wortox or wolfgang. Both of them have their features right "from the box" and dont require much grind.

Wortox got aoe and way to keep much more souls. Aoe is useful for farming and killing fw or bq. And more souls means more i frame dodges, healing, sanity, hunger, teleports. Plus affinity skills for even more aoe/single target dmg or even more safety.

Wolfgang on other hand isnt that complicated. He just got buffs for planar gear and affinity stuff. And crit chances. And leg day. And some other perks but they are just insignificant. He was already easy character and klei made him even easier. Prob easier than wortox but really plain, simple and boring.

still gonna said is wigfrid, she has easy armor and weapon , 80% crockpot dishes are meat based, which encourage player to learn crock pot dishes, plus meat is something that you get if you arnt a base sitter, which also teachers player where meat comes from 

  • Like 1

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