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Hey Klei, could you add an option to the skin wardrobe so that one of the skins you have starts in the new map? Like, if you have a pig house skin, there would be an option in the wardrobe where you could activate or deactivate that skin in the next world you create. So, whenever you create a world, all the pig houses would have skins, not just that one, but all the others, Merm's house, Berry Bush, Glommer, Chester, all. Another example would be the pig house itself, which has two different skins; activating both would make them appear on the map with different skins romdom. You arrive at the pig village and one house has one skin and another house has a different skin. This would create a completely random world. I would love for this option to exist.

Oh, and this option would also make all boss drops come with the skin you activated in your wardrobe. Bee Queen Crown, Enlightened Crown, Krampus Sack, etc...

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https://forums.kleientertainment.com/forums/topic/168845-skins-at-the-start-world/
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2 hours ago, Well-met said:

this is what mods are for.

your idea is obviously incompatible in a multiplayer environment

I don't use mods because I play on console and I don't play multiplayer. And I don't know why it would be incompatible, since the world would take the skins from the host, the world creator. If there's a mod that does that, then it's obvious that it's possible to implement it in the game.

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