JazzyGames Posted November 5, 2025 Share Posted November 5, 2025 We currently have practically zero incentive to kill crystal buzzards, aside from the benefit of killing regular mobs without mutating them. Why not add a percent chance for a pure brilliance drop? 25% seems fair, considering the danger of a horde of buzzards that you will have to fight simultaneously. 7 Link to comment https://forums.kleientertainment.com/forums/topic/168677-add-pure-brilliance-to-crystal-buzzard-loot-table/ Share on other sites More sharing options...
Lisgen Posted December 10, 2025 Share Posted December 10, 2025 Honestly, if Klei intends for the Crystal-Crested Buzzard to function as the post-Rift hound wave, they absolutely must give it a meaningful drop table. Otherwise, they are effectively wasting developer time on creating a mechanic that players will simply want to disable. Link to comment https://forums.kleientertainment.com/forums/topic/168677-add-pure-brilliance-to-crystal-buzzard-loot-table/#findComment-1845142 Share on other sites More sharing options...
Edible Coal Posted December 10, 2025 Share Posted December 10, 2025 52 minutes ago, Lisgen said: Honestly, if Klei intends for the Crystal-Crested Buzzard to function as the post-Rift hound wave, they absolutely must give it a meaningful drop table. Otherwise, they are effectively wasting developer time on creating a mechanic that players will simply want to disable. looks at mimic 1 Link to comment https://forums.kleientertainment.com/forums/topic/168677-add-pure-brilliance-to-crystal-buzzard-loot-table/#findComment-1845149 Share on other sites More sharing options...
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