Developer JarrettM Posted November 4, 2025 Developer Share Posted November 4, 2025 Changes and Improvements All versions Updated Russian localizations. Plant Husk can now be composted. Spaced Out! only Duplicants now get a "Thrilling Flight" status from being in space, which gives them a small Morale bonus and a Stress increase at the same time. Fixes All versions Fixed a crash that occurred when selecting the Gravitas Toilet before the Printerceptor was discovered. Fixed an issue where Auto-Sweepers would only consider the first object nearby. Fixed a crash that occurred when knocking on the Mysterious Hermit’s Gravitas Shipping Container. Fixed Desalinator and Algae Terrarium not working correctly. Fixed a bug preventing the game from recognizing Banquet Halls due to ambiguous requirements with Mess Halls and Great Halls. Fixed a crash that could occur when a critter moves to an invalid location while idling. Fixed the Priorities overlay flickering. Critter feeder now lists Plant Husks for all types of Moos. Duplicants no longer consider unreachable Mess Tables and Communal Tables when deciding where to eat. Fixed an issue where a Duplicant who gets interrupted at the Mess Table would continue to play the “eat” animation when using other buildings. Fixed an audio issue with the Insulated Door. Plywood can now be used in the Ethanol Distiller. Meteor Blaster now starts with Husky Mooteors unchecked by default. Fixed an issue where sometimes the game would crash on load. Spaced Out! only Fixed a crash that occurred when deconstructing a rocket interior. Fixed Beeta Hives not refining uranium. Frosty Planet Pack Fixed an issue where the Wicker Door was playing the Pneumatic Door sound. Bionic Booster Pack Fixed Remote Worker navigation. Bionic Duplicants no longer speak while consuming a battery at the Communal Table. Salt and hats are once again properly shown and hidden during Bionic Duplicants' convo animations at the Communal Table. Prehistoric Planet Pack Fixed a bug where Ovagro plants were dropping way too many Plant Husks. Modding Removed anim controller debug hook parameters from AnimController::Play/Queue to improve mod compatibility. Performance Reduced memory usage of the Remote Worker. Reduced allocations on Starmap collection of free-floating resources. View full update 8 1 Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/ Share on other sites More sharing options...
Simonova Posted November 4, 2025 Share Posted November 4, 2025 13 minutes ago, JarrettM said: Fixed an issue where a Duplicant who gets interrupted at the Mess Table would continue to play the “eat” animation when using other buildings. I remember seeing this bug back in 2021. I watched a duplicant grab an interplanetary payload, take it to a payload opener, and stuff it in their mouth; I found it so amusing I took a screenshot. Great job tracking it down! 10 Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/#findComment-1841876 Share on other sites More sharing options...
Tigin Posted November 4, 2025 Share Posted November 4, 2025 Quote Fixed a crash that could occur when a critter moves to an invalid location while idling. Oh was that what was happening? It did feel very suspicious my moos were not moving... Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/#findComment-1841881 Share on other sites More sharing options...
Tigin Posted November 4, 2025 Share Posted November 4, 2025 Quote Plant Husk can now be composted. And on the discussion of moos, is it possible for this to be done without requiring user input? I'd love to compost oakshell molts and plant husks but it's being held back by the fact there's no good way to get dupes to compost them automatically 7 1 Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/#findComment-1841885 Share on other sites More sharing options...
6Havok9 Posted November 4, 2025 Share Posted November 4, 2025 8 hours ago, Tigin said: And on the discussion of moos, is it possible for this to be done without requiring user input? I'd love to compost oakshell molts and plant husks but it's being held back by the fact there's no good way to get dupes to compost them automatically And balm lily. And... (insert anything here) 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/#findComment-1841927 Share on other sites More sharing options...
Shinkarr Posted November 4, 2025 Share Posted November 4, 2025 10 hours ago, 6Havok9 said: And balm lily. And... (insert anything here) And arbor acorn. And that's probably it. I enjoy the idea of automatically recycling things without player interaction in super late game. When pod just shuts down itself after cycle 4000 and colony can be run forever without any overflows. I made a suggestion for slugs to be able to eat steel and niobium because of that. 19 hours ago, JarrettM said: Duplicants now get a "Thrilling Flight" status from being in space, which gives them a small Morale bonus and a Stress increase at the same time. That's awesome! Hope carpeted tile is enough to deal with it on highest stress setting. 1 Link to comment https://forums.kleientertainment.com/forums/topic/168659-game-update-public-testing-697918/#findComment-1841984 Share on other sites More sharing options...
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