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I like Woodie and his skill tree, but I feel like his affinities could be a bit more interesting than they are now.

My personal take on em, without taking away their current effect:


Lunar:
- full moons still don't transform you
- full moon effect on forms strengthened(ex: full mooned Moose could have its charge attack do electric damage? like those moon storm things)
- can make moon idol, that upon use, makes it so his next transformation  has the full moon effect applied(maybe could be used on other objects/entities that have full moon interactions to induce an effect? probably a bit niche)
Shadow:
- Shadow creatures still do not attack him when transformed
- Shadow parasites spawn when he is transformed and on low sanity, they sometimes latch onto enemies for a brief stun

And some possible downsides, which affinities don't usually have but I think could be fun if they did:
Lunar: detransforming induces grogginess for 15-20 seconds
Shadow: parasites may sometimes target you, dealing no damage but giving a short stun

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Yes and this would be an opportunity to give Woodie's skill tree some progression and Wereforms proper scaling into rift content by giving them a Lunar/Shadow form depending on the affinity you chose and that you can access by infusing Kitschy Idols with Pure Brilliance/Pure Horror like in this topic:

 

 

Edited by Picklesaurus
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