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I thought and stumbled upon an idea using bosses to fight other bosses. interestingly and frustratingly, i found some bosses like scrappy werepig refusing to fight deerclops. it is not a bug but it isn't an feature aswell. i will attach a videos to show you what i mean.

i have partialy tested this behavior on a test world. this boss is one of the weirdest of all. it stops acting when out of range but continues when the player is near its area. dragonfly and beequeen do fight back against other mobs, when the player is a bit far away but not out of render distance, so i dont understand why the werepig does not share this similar feature.

i think the scrappy werepig should fight back, even when used as bait. 

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