Mr.Shady Posted August 11, 2025 Share Posted August 11, 2025 I thought and stumbled upon an idea using bosses to fight other bosses. interestingly and frustratingly, i found some bosses like scrappy werepig refusing to fight deerclops. it is not a bug but it isn't an feature aswell. i will attach a videos to show you what i mean. i have partialy tested this behavior on a test world. this boss is one of the weirdest of all. it stops acting when out of range but continues when the player is near its area. dragonfly and beequeen do fight back against other mobs, when the player is a bit far away but not out of render distance, so i dont understand why the werepig does not share this similar feature. i think the scrappy werepig should fight back, even when used as bait. 2025-08-11 09-12-44 - Copy.mp4 2025-08-11 08-19-18 - Copy.mp4 1 Link to comment https://forums.kleientertainment.com/forums/topic/167527-scrappy-werepig-refuses-to-fight-mobs-non-players-vanilla/ Share on other sites More sharing options...
Well-met Posted August 11, 2025 Share Posted August 11, 2025 some bosses are deliberately set to give low priority to mobs. It's nothing new, check out dragonfly Link to comment https://forums.kleientertainment.com/forums/topic/167527-scrappy-werepig-refuses-to-fight-mobs-non-players-vanilla/#findComment-1831537 Share on other sites More sharing options...
Popian Posted August 12, 2025 Share Posted August 12, 2025 This is a special case with Crystal Deerclops because things forget that they were attacked after unfreezing. 1 Link to comment https://forums.kleientertainment.com/forums/topic/167527-scrappy-werepig-refuses-to-fight-mobs-non-players-vanilla/#findComment-1831577 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now