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Judging by the video in this comment here, it looks like the "mutated" Buzzards are actually going to be possessed after dying, just like Deerclops, Bearger, and Varg:

Spoiler

I think that this addition is a great opportunity to have an alternative means of progressing towards the Spark Ark that doesn't involve spawning yet another seasonal boss on demand. While a Buzzard boss (or as I like to call it, a Bossard) would be an obvious suggestion, I find the idea of a fight that involves multiple enemies a lot more chaotic, fun and interesting (and fitting to the vulture theme). Of course I wouldn't mind a single Bossard, but here is my quickly drafted concept for a possessed Buzzard fight that doesn't involve a Bossard:

Spoiler

After defeating a Buzzard that's about to be be possessed, multiple regular "Extremely Hungry Buzzards" could gang up on the player to fight for their "food", the possessed Buzzard. After a quick Google search, I have found out that vultures only eat dead vultures if they are desperately hungry, so it is essential that these Buzzards are extremely hungry. This could be a valid reason to give them some secondary attack or something similar. They should also cycle between trying to attack the possessed Buzzard, attacking each other, and attacking the player, since they are simply fighting for their food.

These Buzzards should still get distracted by food on the ground, but return back to the fight after eating. If they get completely separated (by teleportation, unloading, etc.), they should fly back to the player after a short while, unless they are aggroed to something else. The catch is that defeating an Extremely Hungry Buzzard won't summon additional ones, but it will be possessed just like a regular Buzzard, and the player would need to defeat the whole gang of possessed Buzzards to progress towards the Spark Ark.

 

Edited by mr. brj

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