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Every shot using it will use 10% of its freshness. (5% for Wurt)

You can wet yourself, put out fires, water crops, or wet other creatures.

Good synergy with the new electric mechanics.

 

Edit: If klei mdoesnt let us wet mobs then i still like the idea. (Wicker can use rain so i dont believe it would be op since wetness would drop like d fly)

Edited by Jakepeng99
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4 minutes ago, Esplanado said:

there would need to be a wetness rework first, no? I thought DF is the only mob that you can make wet without rain

Yes, correct. More than a rework a simple << if (enemy hit by water) then enemy == wet >>

Like it's literally a few strings on the code. It's a switch. Or in this specific case an if, to make possible enemies being wet, not so much of a rework on the wetness mechanic itself.

  • Like 2
1 hour ago, Esplanado said:

there would need to be a wetness rework first, no? I thought DF is the only mob that you can make wet without rain

Well if that doesnt get added, then sadly it wont wet mons.

1 hour ago, Milordo said:

AHAHAHAHAHAHAHA How would you come up with this? It's beautiful. Very Don't Starve-like.

I mega approve it.

knuckles-knuckles-the-echidna.gif.020f17c4c0a12b78e3656160cab1b860.gif

I had the idea ages ago, but i never shared it outside of skilltree idea form.

  • Like 1

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