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Changes and Improvements

  • All versions
    • Updated Korean localizations.

Fixes

  • All versions
    • Fixed Critter Pick-Up and Critter Drop-Off displaying different critter counts in the same room.
    • Fixed an issue with Pips rummaging seeds from Storage Bins causing the seeds to float and be inaccessible.
    • Fixed buildings not displaying light rays correctly.
  • Spaced Out! only
    • Fixed issue with Payload Opener and Supply Teleporter Output shipping liquids and gasses as bottles.
  • Prehistoric Planet Pack
    • Fixed crash when destroying Demolior in the base game due to debris finding no place to spawn.

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https://forums.kleientertainment.com/forums/topic/166943-game-update-678383/
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Not specific issue with this update, but since light rays were tweaked, it may be relevant.  Is it possible to tweak or put a cap on the alpha of the light layer?  Bright light completely occluding things below it make for a bad time (most prominent in a room of shine bugs).

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