Developer JarrettM Posted July 10, 2025 Developer Share Posted July 10, 2025 Changes and Improvements All versions Updated Korean localizations. Fixes All versions Fixed Critter Pick-Up and Critter Drop-Off displaying different critter counts in the same room. Fixed an issue with Pips rummaging seeds from Storage Bins causing the seeds to float and be inaccessible. Fixed buildings not displaying light rays correctly. Spaced Out! only Fixed issue with Payload Opener and Supply Teleporter Output shipping liquids and gasses as bottles. Prehistoric Planet Pack Fixed crash when destroying Demolior in the base game due to debris finding no place to spawn. View full update 10 1 Link to comment https://forums.kleientertainment.com/forums/topic/166943-game-update-678383/ Share on other sites More sharing options...
CraziFuzzy Posted July 15, 2025 Share Posted July 15, 2025 Not specific issue with this update, but since light rays were tweaked, it may be relevant. Is it possible to tweak or put a cap on the alpha of the light layer? Bright light completely occluding things below it make for a bad time (most prominent in a room of shine bugs). Link to comment https://forums.kleientertainment.com/forums/topic/166943-game-update-678383/#findComment-1826856 Share on other sites More sharing options...
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