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So, after beating the scion, we loose Wagstaff in our world, but most of the events related to him are unchanged. So i'd like to suggest some ideas ok how to make things seem a bit more natural a make more sense, with most of them relying on the craft station are the scion arena

1. Celestial Champion defeat - after defeating him again, rather that just having wags machine capture it's essence again, it should just go back up to the moon, since wag is not there to catch it anymore.

2. The potato hat blueprint for the moon storms - The blueprint could just be available at the scion arena table for us to craft, that would be dealt with.

3. The eye of the moon storm catcher - rather than  having it spawn with the catcher already in place, we could have the catcher as a blueprint at the scion station, and find the actual storm energy and start the mini game by giving it the item we crafted. By that point in the game, we have already done the minigame, so just having it play automatically after giving I the item, and just fight the birds, seems reasonable.

4. The mutated bosses - Honestly, I think they should drop muted items (eye, fur, tooth) and have a blueprint available for the ark. Even with wagstaff in the world, I still think the bosses should drop mutated items, bc it makes those bosses feel more important to kill, and after wagstaff is gone, we're free from the the 3 boss killing cycle, and can just choose what muted bosses we want to kill for what itens, as the ark is now caftable.

5. The junkyard machinery respawn - Honestly, this is the only one I don't have good ideas for - any idea to be fair. Maybe just having it respawn like it does could be fine, or just remove all the machinery respawn after wags gone and adjust the punk pig loot to make up for the lack of the machinery, giving him the blueprints and more mechanical bits drops,  but idk.

6 - Warbot - Why does it just respawn like it's nothing? Once again, we could be able to craft it from the arena table and set it up, maybe using the stage craft feature thing used for CC.

One extra - The Celestial Revenant - I understand it existing for the repetition of the fight since wagstaff is not there anymore, but why for the first time? Wagstaff has captured the CC energy already, so why does he need us to capture it again? Maybe just change wags dialogue asking for more sources of energy to balance out the big one, but idk. Unless Wag has already used the big source of energy from CC to open the rifts? I'm still confused if the rifts are his creation, or just the moon being vengeful and angry.

But yeah, that's all the things I thought about this whole moon arc ending, and how to use things seems a bit more practical and make a bit more sense

Edited by Pe Dabliu
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