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 The missile changes are just what we needed! Thank you! However, there are still some issues I think many will agree on: the sheer health of Warbot. It's Bee Queen HP, with planar entity protection, with armor, AND with healing??? It makes solo quite difficult imo. the fight drags on much longer than it should. If the HP could be tweaked, that'd be awesome.

Edited by Fishgirl
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I think the health pool is generally in a good place. It's a bit exhausting, but to me it feels appropriate for creating a sense of struggle that justifies this being the ultimate adversary. At the very least, it's so much easier for me to buy that this guy has this much health over the other two.

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11 hours ago, milsonmeow said:

So BQ fight dragging out for ages is fine but not for WARBOT? Oh wait, you must be playing as Wanda, I bet.

when did i mention bq??? i hate bq too man. please stay on topic on the post instead of being unnecessarily rude

 

11 hours ago, milsonmeow said:

Also said 'healing' is only when you messed up and have it blasted that big laser near it.

fair enough

oh, I'd also like to add. There's really very little amount of down time for breaks. This might be an issue on my part but I'm easily getting overwhelmed when other bosses of similar healthpools have time to heal and recuperate or other lategame bosses like CC have time between phases. Warbot to Scion is an immediate transition. That may be the purpose of the boss, given how its latest of lategame, but that doesn't mean I can't dislike it.

Edited by Fishgirl

I had no idea this boss healed from the laser. Fortunately, it is not much, but I don't know how you would be able to tell without a mod. 

Anyway, I think the boss had a reasonable health pool when using late game items on it. I think Bee Queen gets more mileage out of her health pool than WARBOT since you have to work so much harder to get your hits in thanks to the bees.

3 hours ago, Ridley said:

Anyway, I think the boss had a reasonable health pool when using late game items on it. I think Bee Queen gets more mileage out of her health pool than WARBOT since you have to work so much harder to get your hits in thanks to the bees.

using brightshade gear and gestalt abigail, the fight still feels long to me + i still have to work hard for that damage sometimes because of all the drones. in all honesty though this is probably several mental issues speaking here :wilson_cry: like i mentioned earlier id also settle with just more times for breaks to reduce overwhelming since you can't simply walk away due to the jump. scion has time during the supernova but afaik warbot doesn't have that much.

2 minutes ago, milsonmeow said:

This isn't helping much but you can just run along the edges, putting some distance away from WARBOT to repair your gear/heal/etc etc before getting back to the fight. Again, not much but it's there. The jump slam is about half the arena's length so if you run early then you won't get slammed.

noted noted..........

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