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I post long videos on YouTube. I won't have to do that for short videos. Sorry.

 

16 minutes ago, Giga Chet said:

I can only assume you cheesed the crystal deerclops. That's fantastic. The game played itself for you. I hope you're proud. 

You assumed wrong.

Edited by Cruvimaster

"That's fantastic. The game played itself for you. I hope you're proud. "

I realized now that you were being ironic / rude and want to order me. Simply ignore my videos. They are not for you.

Edited by Cruvimaster
  • Like 1
  • Shopcat 1

@V2C The bad thing about them is that they stay in the world. Here I have 4 of them. It was raining, and I couldn't use Eyebrella and I also couldn't use Umbralla. Defeating 4 of them is practically impossible. They should disappear under the same conditions as regular gestalts. Interestingly, if I exit the game and log back in, they are no longer there. But having to exit the game doesn't seem like a good solution to me.
 

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  • Like 9

According to standard of forum residents, he's not part of God OP tier Wendy or pleasure of Bad Meany blah-blah-blah Wendy player, so it's totally A-O-K.

Did the devs seriously think giving every character their own personal Geshtabby was a fair and good idea?
Honestly, I have no nothing idea what they were thinking anymore.

Edited by SilverSpoon
  • Like 2
28 minutes ago, Cruvimaster said:

@V2C The bad thing about them is that they stay in the world. Here I have 4 of them. It was raining, and I couldn't use Eyebrella and I also couldn't use Umbralla. Defeating 4 of them is practically impossible. They should disappear under the same conditions as regular gestalts. Interestingly, if I exit the game and log back in, they are no longer there. But having to exit the game doesn't seem like a good solution to me.
 

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They don't go away when you take the crown off? I assumed it'd work like the bone helm.

4 minutes ago, GrapeVruit said:

They don't go away when you take the crown off? I assumed it'd work like the bone helm.

Yes, but if you are not wearing Gestalt immunity headgear, the Inimical Gestalt will target you too.

Edited by SilverSpoon
  • Like 1
  • Big Ups 2
8 minutes ago, SilverSpoon said:

Yes, but if you are not wearing Gestalt immunity headgear, the Inimical Gestalt will target you too.

can't you just... put on brightshade body armor then? Gestalts don't hit people wearing bright shade armor or headgear. 

17 minutes ago, GrapeVruit said:

They don't go away when you take the crown off? I assumed it'd work like the bone helm.

They won't go away. And I've already put on the bone helm and they're still there.

Edited by Cruvimaster
  • Like 1
  • Big Ups 1
5 minutes ago, ZeRoboButler said:

can't you just... put on brightshade body armor then? Gestalts don't hit people wearing bright shade armor or headgear. 

I have actually confirmed that Brightshade Helm and Enlightened Crown do negate aggro from Inimical Gestalt, but I have not confirmed whether Brightshade Armor does this either, and the wiki says that it does not have such functionality.

Edited by SilverSpoon
  • Like 1
2 minutes ago, Cruvimaster said:

They won't go away. And I've already put on the bone helm and they're still there.

Well, that's just the pits. I assume they're supposed to disappear when you take it off, maybe it's a glitch? If not, then there's another reason not to go after this boss.

  • Like 1

I feel like the amount of time it took to deal 300 dmg to Crystal Deerclops makes this cheese kinda pointless tbh.

As for the Gestalts not disappearing... Maybe they disappear after some time passes when you don't have any lunacy-related gear on? Like... I saw your last video, and you seemed to keep the lunacy stuff unequipped for a very short amount of time, which was enough to spawn a Terrorbeak, but not enough to despawn the Gestalts... And then when you re-equipped the Lunacy stuff, the Terrorbeak still took a while to disappear.

So uhn... Yeah? Maybe try that? No clue if it will work, but it's worth trying, I'd say.

  • Like 1
20 minutes ago, Uedo said:

Yeah I try and watch your videos every time and it's lead me many times to think something up with my connection - glad it's not just me



The forum seems to be complicated for some types of connections. Here's the video for you:

Amazing:

Spoiler

 



Problem:

Spoiler

 

 

Edited by Cruvimaster
  • Like 2
4 minutes ago, Cruvimaster said:



The forum seems to be complicated for some types of connections. Here's the video for you:

Amazing:

  Hide contents

 



Problem:

  Reveal hidden contents

 

 

Thank you so much! 

Yeah that'll be quite nice to keep if they let you, at that point in the game I think it's fine. Ideal situation if they despawn though - Do you know if the drones do dps for you? If so, that'd be a nice combo

  • Like 1
25 minutes ago, AliceShiki said:

I feel like the amount of time it took to deal 300 dmg to Crystal Deerclops makes this cheese kinda pointless tbh.

As for the Gestalts not disappearing... Maybe they disappear after some time passes when you don't have any lunacy-related gear on? Like... I saw your last video, and you seemed to keep the lunacy stuff unequipped for a very short amount of time, which was enough to spawn a Terrorbeak, but not enough to despawn the Gestalts... And then when you re-equipped the Lunacy stuff, the Terrorbeak still took a while to disappear.

So uhn... Yeah? Maybe try that? No clue if it will work, but it's worth trying, I'd say.

Making monsters fight each other is not a cheese. It's been a game mechanic since the beginning. I can make pigs and Bunnymen fight each other. In fact, there are lines of code so that monsters deal different damage to one player and another monster. This gestalt only attacks whoever attacks it, be it a player or a monster. It only attacks the deerclops because I made it take damage from the giant. And it wasn't made to replace the player. It's just a helper in the fight.

  • Like 6
1 hour ago, Cruvimaster said:

Making monsters fight each other is not a cheese. It's been a game mechanic since the beginning. I can make pigs and Bunnymen fight each other. In fact, there are lines of code so that monsters deal different damage to one player and another monster. This gestalt only attacks whoever attacks it, be it a player or a monster. It only attacks the deerclops because I made it take damage from the giant. And it wasn't made to replace the player. It's just a helper in the fight.

You're arguing semantics. Treeguards killing Bearger is a cheese, and so was Treeguards killing AFW before it was accidentally removed from the game while Klei solved another problem. Treeguards killing Deerclops is also a cheese.

We just changed Treeguards to Gestalts and changed the time it takes from reasonable to "OMG, this will take years"... But uhn... If you don't wanna call it a cheese because the dmg output is low, sure, whatever, it's still semantics. Point being, seems like too much of a small damage output to matter.

Most importantly, you skipped the important part of the post you quoted. Did you test to see if removing the Lunacy gear for a meaningful amount of time would despawn the Gestalts?

Edited by AliceShiki
  • Like 1
13 minutes ago, AliceShiki said:

You're arguing semantics. Treeguards killing Bearger is a cheese, and so was Treeguards killing AFW before it was accidentally removed from the game while Klei solved another problem. Treeguards killing Deerclops is also a cheese.

We just changed Treeguards to Gestalts and changed the time it takes from reasonable to "OMG, this will take years"... But uhn... If you don't wanna call it a cheese because the dmg output is low, sure, whatever, it's still semantics. Point being, seems like too much of a small damage output to matter.

Most importantly, you skipped the important part of the post you quoted. Did you test to see if removing the Lunacy gear for a meaningful amount of time would despawn the Gestalts?

So cheese is a totally subjective interpretation based on person desire. If any mechanics do not please him, he calls a cheese. Woodie using Treeguards is Cheese, Maxwell using the prison is Cheese. Each in the community points out as a cheese what they want.

DST is a strategy game, but using strategy is cheese.

Edited by Cruvimaster
  • Like 5
1 hour ago, Cruvimaster said:

So cheese is a totally subjective interpretation based on person desire. If any mechanics do not please him, he calls a cheese. Woodie using Treeguards is Cheese, Maxwell using the prison is Cheese. Each in the community points out as a cheese what they want.

DST is a strategy game, but using strategy is cheese.

I dunno why you're assuming cheese has negative connotation to it. It has not. A cheese is a cheese. It's a way to trivialize certain parts of the game, usually by bypassing certain mechanics, like bypassing the fight altogether by using Treeguards to kill the boss for you. There is nothing negative about it, it's just a definition of a certain type of tactic in games. This isn't a PVP game where we have to care about how other people play.

Go cheese Dragonfly with walls all you want. Nobody cares. Play how you want and have fun with that.

Anyways, semantics argument, I don't really care. Let me make the important question again... Did you try taking off the Lunacy gear to see if the Gestalts would despawn after a while without the Lunacy gear equipped?

Edited by AliceShiki
  • Like 2
25 minutes ago, AliceShiki said:

I dunno why you're assuming cheese has negative connotation to it.

Cheese itself comes preloaded with a negative connotation. It may be different for you, but for many, if not most, it is a negative word.

It's often used wherever someone deems a tactic "low skill."  Even if it cost like, 400x as many resources to pull off than a regular fight. 

I understand what you're meaning, but whenever it's said it gets easily read as "LMAO you suck SO bad you can't even play the game fairly cheater."

13 minutes ago, Radicaljoe said:

Cheese itself comes preloaded with a negative connotation. It may be different for you, but for many, if not most, it is a negative word.

It's often used wherever someone deems a tactic "low skill."  Even if it cost like, 400x as many resources to pull off than a regular fight. 

I understand what you're meaning, but whenever it's said it gets easily read as "LMAO you suck SO bad you can't even play the game fairly cheater."

That just varies from person to person. Plenty of people call the way to beat Ceaseless Discharge without attacking even once in Dark Souls as a cheese, and nobody sees it as a negative thing.

I have also seen using the Spear to beat Rykard in Elden Ring being called a cheese and... Again, no problems with that. It's just part of the game.

I even remember once seeing a youtuber make a video about cheese-only kills in Dark Souls, where he used a cheese to beat every single boss in the game, and sometimes the cheeses were stupidly hard, like making Orstein fall out of bounds took forever to work.

Cheeses are just tactics to trivialize the game or skip dealing with certain mechanics. Calling something a cheese isn't an attack on the player, it's just categorizing the strategy for what it is.

Dunno, just look at my first post in this thread and try seeing if there is anything negative about it? It's just me saying I didn't think this cheese was particularly useful, then proceeding to ask the actual meaningful question that the OP ignored twice about whether or not there was an issue with the Gestalts never despawning if you didn't have Lunacy... Because if they do despawn if you don't have Lunacy, then this is not an issue.

Edited by AliceShiki

It seems to me that they should work the same way as shadows and depend on the character’s sanity. I don't really like that they can fight other creatures and I think that they should only be hostile to the player and other creatures should not be able to attack them in any way. (Bernie is the exception) 

This is my opinion. 

  • Big Ups 1

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