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Can someone tell me what's wrong with this log file? My friend's server was crashing whenever the world saved. I tried hosting 3 times already and got 3 crashes with the same answer. 

1 has 12 mods
2 and 3 have 7 mods as I thought some mods are breaking
1.txt2.txt3.txt
[00:12:08]: [string "scripts/components/worldsettingstimer.lua"]:133: attempt to perform arithmetic on field 'end_time' (a nil value)
LUA ERROR stack traceback:
scripts/components/worldsettingstimer.lua:133 in (method) GetTimeLeft (Lua) <129-136>
   self =
      timers = table: 000000004CC488F0
      inst = 111030 - grass (valid:true)
      saved_timers = table: 000000004CC48990
   name = morphdelay
scripts/components/worldsettingstimer.lua:176 in (method) OnSave (Lua) <170-184>
   self =
      timers = table: 000000004CC488F0
      inst = 111030 - grass (valid:true)
      saved_timers = table: 000000004CC48990
   data = table: 000000004967F0D0
   k = morphdelay
   v = table: 000000004CC4A920
scripts/entityscript.lua:1814 in (method) GetPersistData (Lua) <1809-1843>
   self (valid:true) =
      GUID = 111030
      Transform = Transform (000000004CC1E9C0)
      inlimbo = false
      actionreplica = table: 000000004CC114E0
      event_listening = table: 000000004CC4AA10
      actioncomponents = table: 000000004CC11C60
      worldstatewatching = table: 000000004CC49160
      lower_components_shadow = table: 000000004CC11CB0
      deploy_smart_radius = 0.5
      health_info_max = 0
      entity = Entity (0000000045A46DD0)
      AnimState = AnimState (000000004CC1E9F0)
      prefab = grass
      event_listeners = table: 000000004CC49B60
      health_info_max_exact = 0
      OnSave = function - scripts/prefabs/grass.lua:179
      Network = Network (000000004CC1F320)
      persists = true
      net_health_info_max = net_ushortint (000000004CC49700)
      MiniMapEntity = MiniMapEntity (000000004CC1F2F0)
      SoundEmitter = SoundEmitter (000000004CC1EA50)
      net_health_info = net_ushortint (000000004CC490C0)
      health_info = 0
      name = Grass
      spawntime = 0
      OnPreLoad = function - scripts/prefabs/grass.lua:183
      replica = table: 000000004CC11D00
      pendingtasks = table: 000000004CC492F0
      components = table: 000000004CC11620
      scrapbook_specialinfo = NEEDFERTILIZER
   references = table: 000000004967F490
   data = table: 000000004967F800
   k = worldsettingstimer
   v = table: 000000004CC486C0
scripts/entityscript.lua:312 in (method) GetSaveRecord (Lua) <247-315>
   self (valid:true) =
      GUID = 111030
      Transform = Transform (000000004CC1E9C0)
      inlimbo = false
      actionreplica = table: 000000004CC114E0
      event_listening = table: 000000004CC4AA10
      actioncomponents = table: 000000004CC11C60
      worldstatewatching = table: 000000004CC49160
      lower_components_shadow = table: 000000004CC11CB0
      deploy_smart_radius = 0.5
      health_info_max = 0
      entity = Entity (0000000045A46DD0)
      AnimState = AnimState (000000004CC1E9F0)
      prefab = grass
      event_listeners = table: 000000004CC49B60
      health_info_max_exact = 0
      OnSave = function - scripts/prefabs/grass.lua:179
      Network = Network (000000004CC1F320)
      persists = true
      net_health_info_max = net_ushortint (000000004CC49700)
      MiniMapEntity = MiniMapEntity (000000004CC1F2F0)
      SoundEmitter = SoundEmitter (000000004CC1EA50)
      net_health_info = net_ushortint (000000004CC490C0)
      health_info = 0
      name = Grass
      spawntime = 0
      OnPreLoad = function - scripts/prefabs/grass.lua:183
      replica = table: 000000004CC11D00
      pendingtasks = table: 000000004CC492F0
      components = table: 000000004CC11620
      scrapbook_specialinfo = NEEDFERTILIZER
   record = table: 000000004967D190
   x = -279.35598754883
   y = 0
   z = -126.98999786377
   references = nil
scripts/mainfunctions.lua:1063 in (global) SaveGame (Lua) <1042-1248>
   isshutdown = nil
   cb = nil
   save = table: 0000000040A06E10
   savedata_entities = table: 0000000040A06CD0
   nument = 3646
   saved_ents = table: 0000000040A06AA0
   references = table: 0000000040A05D30
   k = 111030
   v = 111030 - grass (valid:true)
scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320>
   self (valid:true) =
      valid = true
      slot = 0
      session_id = 727515F65628A09D
      version = 
[00:12:08]: [string "scripts/components/worldsettingstimer.lua"]:133: attempt to perform arithmetic on field 'end_time' (a nil value)
LUA ERROR stack traceback:
    scripts/components/worldsettingstimer.lua:133 in (method) GetTimeLeft (Lua) <129-136>
    scripts/components/worldsettingstimer.lua:176 in (method) OnSave (Lua) <170-184>
    scripts/entityscript.lua:1814 in (method) GetPersistData (Lua) <1809-1843>
    scripts/entityscript.lua:312 in (method) GetSaveRecord (Lua) <247-315>
    scripts/mainfunctions.lua:1063 in (global) SaveGame (Lua) <1042-1248>
    scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320>
    scripts/components/autosaver.lua:85 in (field) fn (Lua) <59-87>
    scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
    scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
    scripts/update.lua:240 in () ? (Lua) <224-298>

Some useres reported that Monster Healthbars is crashing their games. (on the steam mod page)

Both lag remover and Stop Stumps have the same functionality. I could imagine that they might be conflicting. Removing "Stop Stumps" might fix the crashes without changing functionality.

  • Like 1

I'll keep that in mind.
Apparently, when I was testing, I only removed the display attack range mod and everything works fine now.
No wonder no one made an issue like mine.

I'm going to keep the "As long as it works. Don't fix it"
 

Edited by Emm134
Quick edit

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