Emm134 Posted June 2, 2025 Share Posted June 2, 2025 Can someone tell me what's wrong with this log file? My friend's server was crashing whenever the world saved. I tried hosting 3 times already and got 3 crashes with the same answer. 1 has 12 mods 2 and 3 have 7 mods as I thought some mods are breaking 1.txt2.txt3.txt [00:12:08]: [string "scripts/components/worldsettingstimer.lua"]:133: attempt to perform arithmetic on field 'end_time' (a nil value) LUA ERROR stack traceback: scripts/components/worldsettingstimer.lua:133 in (method) GetTimeLeft (Lua) <129-136> self = timers = table: 000000004CC488F0 inst = 111030 - grass (valid:true) saved_timers = table: 000000004CC48990 name = morphdelay scripts/components/worldsettingstimer.lua:176 in (method) OnSave (Lua) <170-184> self = timers = table: 000000004CC488F0 inst = 111030 - grass (valid:true) saved_timers = table: 000000004CC48990 data = table: 000000004967F0D0 k = morphdelay v = table: 000000004CC4A920 scripts/entityscript.lua:1814 in (method) GetPersistData (Lua) <1809-1843> self (valid:true) = GUID = 111030 Transform = Transform (000000004CC1E9C0) inlimbo = false actionreplica = table: 000000004CC114E0 event_listening = table: 000000004CC4AA10 actioncomponents = table: 000000004CC11C60 worldstatewatching = table: 000000004CC49160 lower_components_shadow = table: 000000004CC11CB0 deploy_smart_radius = 0.5 health_info_max = 0 entity = Entity (0000000045A46DD0) AnimState = AnimState (000000004CC1E9F0) prefab = grass event_listeners = table: 000000004CC49B60 health_info_max_exact = 0 OnSave = function - scripts/prefabs/grass.lua:179 Network = Network (000000004CC1F320) persists = true net_health_info_max = net_ushortint (000000004CC49700) MiniMapEntity = MiniMapEntity (000000004CC1F2F0) SoundEmitter = SoundEmitter (000000004CC1EA50) net_health_info = net_ushortint (000000004CC490C0) health_info = 0 name = Grass spawntime = 0 OnPreLoad = function - scripts/prefabs/grass.lua:183 replica = table: 000000004CC11D00 pendingtasks = table: 000000004CC492F0 components = table: 000000004CC11620 scrapbook_specialinfo = NEEDFERTILIZER references = table: 000000004967F490 data = table: 000000004967F800 k = worldsettingstimer v = table: 000000004CC486C0 scripts/entityscript.lua:312 in (method) GetSaveRecord (Lua) <247-315> self (valid:true) = GUID = 111030 Transform = Transform (000000004CC1E9C0) inlimbo = false actionreplica = table: 000000004CC114E0 event_listening = table: 000000004CC4AA10 actioncomponents = table: 000000004CC11C60 worldstatewatching = table: 000000004CC49160 lower_components_shadow = table: 000000004CC11CB0 deploy_smart_radius = 0.5 health_info_max = 0 entity = Entity (0000000045A46DD0) AnimState = AnimState (000000004CC1E9F0) prefab = grass event_listeners = table: 000000004CC49B60 health_info_max_exact = 0 OnSave = function - scripts/prefabs/grass.lua:179 Network = Network (000000004CC1F320) persists = true net_health_info_max = net_ushortint (000000004CC49700) MiniMapEntity = MiniMapEntity (000000004CC1F2F0) SoundEmitter = SoundEmitter (000000004CC1EA50) net_health_info = net_ushortint (000000004CC490C0) health_info = 0 name = Grass spawntime = 0 OnPreLoad = function - scripts/prefabs/grass.lua:183 replica = table: 000000004CC11D00 pendingtasks = table: 000000004CC492F0 components = table: 000000004CC11620 scrapbook_specialinfo = NEEDFERTILIZER record = table: 000000004967D190 x = -279.35598754883 y = 0 z = -126.98999786377 references = nil scripts/mainfunctions.lua:1063 in (global) SaveGame (Lua) <1042-1248> isshutdown = nil cb = nil save = table: 0000000040A06E10 savedata_entities = table: 0000000040A06CD0 nument = 3646 saved_ents = table: 0000000040A06AA0 references = table: 0000000040A05D30 k = 111030 v = 111030 - grass (valid:true) scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320> self (valid:true) = valid = true slot = 0 session_id = 727515F65628A09D version = [00:12:08]: [string "scripts/components/worldsettingstimer.lua"]:133: attempt to perform arithmetic on field 'end_time' (a nil value) LUA ERROR stack traceback: scripts/components/worldsettingstimer.lua:133 in (method) GetTimeLeft (Lua) <129-136> scripts/components/worldsettingstimer.lua:176 in (method) OnSave (Lua) <170-184> scripts/entityscript.lua:1814 in (method) GetPersistData (Lua) <1809-1843> scripts/entityscript.lua:312 in (method) GetSaveRecord (Lua) <247-315> scripts/mainfunctions.lua:1063 in (global) SaveGame (Lua) <1042-1248> scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320> scripts/components/autosaver.lua:85 in (field) fn (Lua) <59-87> scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216> scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415> scripts/update.lua:240 in () ? (Lua) <224-298> Link to comment https://forums.kleientertainment.com/forums/topic/166099-whenever-a-server-saves-server-crashes/ Share on other sites More sharing options...
Daniel86268 Posted June 3, 2025 Share Posted June 3, 2025 Some useres reported that Monster Healthbars is crashing their games. (on the steam mod page) Both lag remover and Stop Stumps have the same functionality. I could imagine that they might be conflicting. Removing "Stop Stumps" might fix the crashes without changing functionality. 1 Link to comment https://forums.kleientertainment.com/forums/topic/166099-whenever-a-server-saves-server-crashes/#findComment-1819441 Share on other sites More sharing options...
Emm134 Posted June 3, 2025 Author Share Posted June 3, 2025 (edited) I'll keep that in mind. Apparently, when I was testing, I only removed the display attack range mod and everything works fine now. No wonder no one made an issue like mine. I'm going to keep the "As long as it works. Don't fix it" Edited June 3, 2025 by Emm134 Quick edit Link to comment https://forums.kleientertainment.com/forums/topic/166099-whenever-a-server-saves-server-crashes/#findComment-1819482 Share on other sites More sharing options...
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