Cassielu Posted May 30, 2025 Share Posted May 30, 2025 (edited) "Taunt" action During the 100%-95%hp phase, WARBOT intersperses taunt between its normal attacks. Taunt's wind up is very short and it use a completely different trigger logics with normal attack. Moreover, WARBOT's taunt comes with aoe attacks, which makes its taunt become a very unpredictable and evasive attack in the combat. It always occurs at unexpected times and causes damage to unprepared players. In all phases after hp drops below 95%, for some reason I don't know, WARBOT won't use taunt. Unless the player drop off its aggro in some way without leaving Wagstaff's arena and then approaches it again to hold the aggro. This harsh triggering mechanism makes it almost impossible to trigger in game. And this makes its function of reducing tantrum cd quite redundant, because WARBOT does not use tantrum when hp is higher than 90%. A feasible solution is to make taunt sg no longer a "real taunt", incorporate chooseattack and cd timer, and handle it as a new attack; Or incorporate them into the tantrum, converting random 2 to 3 jumps into 1 to 3 jumps, and reduce the cd as appropriate. "Orbital Strike" on 40%hp-30%hp phase At this phase, WARBOT will unlock the orbital strike attack, but at the same time, missile barrage will also be unlocked at this stage. Although the priority of orbital strike is higher than that of missile, the loop of missile barrage will prevent it from using orbital strike. This gives rise to a problem similar to taunt: Unless you stay away from WARBOT and come back, it will only use orbital strike once at the beginning of the phase and never use it again thereafter. This is very confusing. Players are mentally prepared to deal with this new attack when they see orbital strike for the first time, but in fact, the boss won't use it for some time after that. A feasible solution allows WARBOT to use orbital strike simultaneously with missile barrage, which might the solution that Klei is working on now. Or simply adjust the health threshold of orbital strike to 30% Edited May 30, 2025 by Cassielu 2 Link to comment https://forums.kleientertainment.com/forums/topic/166048-feedback-about-warbots-erratic-combat-logic/ Share on other sites More sharing options...
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