kleisplant Posted March 6 Share Posted March 6 Honestly Klei, what was the point in making this inferior version of something PC players have had for years? What is it then, now us console players get a ridiculously complicated and inefficient structure alignment to "throw us a bone" while all the PC players have perfect representation of each tile that doesn't move as soon as the item moves? Thanks klei, rlly helping us out there (heavy sarcasm,, just making sure you don't misinterpreted this as anything other than a total programming failure on Ur part :). Literally why would you not just contact the person who made the mod and port it across like a normal dev? Ed McMillan does it all the time. Why do you have to assume your version will just be better by default? It wasn't Klei, it turned out to be a crappy imitation of a brilliant piece of programming that's already been established for years. Thanks for giving the console players a huge disappointment tho, we really appreciate having way less QoL than all the ppl on PC, it's obviously the reason we choose console. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165900-feedback-on-kleimetric-placement/page/2/#findComment-1853267 Share on other sites More sharing options...
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