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I tried with a clean world, it was fine and I don't know which mod caused this.
The gym only had one sack and after `5s, it crashed my game. I didn't enable cook giant crops for 20 days so I don't know why log has these
"00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_asparagussalad    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_pumpkinsoup    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_cornporridge    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_garlicsauce    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_dragoncake_tier3    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_fruitdrink    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_caramelarils    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_onionrings    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_duriancream    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_mashedpotatoes    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_stuffedcarrots    
[00:12:28]: Craft Pot ~~~ Could not find global recipe for bigcrop_spidersoup    

image.png

image.png

client_log.txt

Serversided crash; the log you provided was a Client one. Try going:

Host Game -> Click wrench icon on your crashing world -> Open World Folder

Then get a current or backup log file that you've crashed in. If you just launched your world and didn't crash, current isn't the one; find in backups instead.

5 hours ago, Baguettes said:

Serversided crash; the log you provided was a Client one. Try going:

Host Game -> Click wrench icon on your crashing world -> Open World Folder

Then get a current or backup log file that you've crashed in. If you just launched your world and didn't crash, current isn't the one; find in backups instead.

this is the one I guess

master_server_log.txt

9 hours ago, Baguettes said:

Serversided crash; the log you provided was a Client one. Try going:

Host Game -> Click wrench icon on your crashing world -> Open World Folder

Then get a current or backup log file that you've crashed in. If you just launched your world and didn't crash, current isn't the one; find in backups instead.

[00:02:51]: [string "scripts/stategraphs/SGmighty_gym.lua"]:31: attempt to concatenate field 'slot' (a boolean value)
LUA ERROR stack traceback:
    scripts/stategraphs/SGmighty_gym.lua:31 in (field) onenter (Lua) <30-32>
    scripts/stategraph.lua:591 in (method) GoToState (Lua) <529-600>
    scripts/components/mightygym.lua:136 in (method) SetWeightSymbol (Lua) <126-157>
    scripts/components/mightygym.lua:177 in (method) LoadWeight (Lua) <159-201>
    scripts/prefabs/mighty_gym.lua:39 in (local) fn (Lua) <36-43>
    scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
    scripts/components/builder.lua:757 in () ? (Lua) <584-771>
    =(tail call):-1 in ()  (tail) <-1--1>
    scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
    scripts/entityscript.lua:1578 in (method) PerformBufferedAction (Lua) <1560-1593>
    scripts/stategraphs/SGwilson.lua:7518 in (field) ontimeout (Lua) <7510-7519>
    scripts/stategraph.lua:648 in (method) UpdateState (Lua) <634-678>
    scripts/stategraph.lua:704 in (method) Update (Lua) <697-723>
    scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
    scripts/update.lua:288 in () ? (Lua) <224-298>

server_log.txt

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