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Okay lets talk about the elephant in the room, Willows firepower, specfically lunar Bidon blast. Compared to everyone else's skill trees this sticks out like a sore thumb and the only reason people aren't addressing it is because they like having an unbalanced character that can blast everything to Ohio, asside from this there is literally no reason why Willow should have a godtier arm cannon, it doesn't even fit into her character.

 

But if they decide to keep this skill, I would suggest changing up the planar damage in which the flames will only deal this extra damage to plant-like mobs to fit more with the constant fire logic.

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9 minutes ago, AliceShiki said:

I like Willow as is, she isn't particularly strong, but she is very fun to play.

You think its fair that she can kill an entire herd of beefalos in 30 seconds with just a few embers? Thats my first playthrough and I wasn't even trying, just bored.

35 minutes ago, extremyt said:

Can't wait for when bait threads and OP in particular gets banned.

Dang, sorry to hear you dislike my idea. You have some solid reason too when pointing out the defining flaws of my reasoning. Its almost like the entire forum uses this effective argument when they hate something yet have no creative abilities.

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Klei ususally gate keep powerfull ability via materials, such as volt goat horn and static electric , pure brilliance and pure horror, these pervent character accessing their best ability at day one.

Willow only needs ember to cast magic so she can just kill 5 bee and start blasting, i would suggest giving her a "ember container" that she need more rare material to upgrade it 

1 hour ago, extremyt said:

Can't wait for when bait threads and OP in particular gets banned.

although this person is known to make baits, but at lease i think there are legitimate reason behind this one

Just now, Edible Coal said:

 

Willow only needs ember to cast magic so she can just kill 5 bee and start blasting, i would suggest giving her a "ember container" that she need more rare material to upgrade it 

 

maybe she still have access to a weaker one ( shorter range , no planar ,lower dps) at early game

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46 minutes ago, Balter said:

Dang, sorry to hear you dislike my idea. You have some solid reason too when pointing out the defining flaws of my reasoning. Its almost like the entire forum uses this effective argument when they hate something yet have no creative abilities.

Ok, I'll bite.

There's no flaw to point out because there's no """reasoning""", mr. Baiter.

You just made a claim about how people supposedly think about the topic (you can read minds) and are "avoiding" talking about it while giving your very thoughtful idea of removing the lunar flames based on the very strong argument of "there is literally no reason for Willow to have it".

You didn't elaborate anything. You just claimed it should be removed and left it at that.

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3 minutes ago, extremyt said:

You just made a claim about how people supposedly think about the topic (you can read minds) and are "avoiding" talking about it while giving your very thoughtful idea of removing the lunar flames based on the very strong argument of "there is literally no reason for Willow to have it".

You just admitted that you didn't even read my original post,

Ditto

2 hours ago, Balter said:

Compared to everyone else's skill trees this sticks out like a sore thumb and the only reason people aren't addressing it is because they like having an unbalanced character that can blast everything to Ohio, asside from this there is literally no reason why Willow should have a godtier arm cannon, it doesn't even fit into her character.

 

But if they decide to keep this skill, I would suggest changing up the planar damage in which the flames will only deal this extra damage to plant-like mobs to fit more with the constant fire logic.

 

1 minute ago, Balter said:

You just admitted that you didn't even read my original post,

Ditto

...

Its funny how my point still stands the strongest in this whole argument and no one has a counterpoint has yet to challenge that.

Yeah, early game ability that can do 750 ranged damage in seconds totally fair and balanced and you are a troll for suggesting otherwise. I rest my case

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6 hours ago, ChintzyGnat said:

 

bo4wge2oe4je1.jpeg

Come on ChintzyGnat, gotta keep it on topic, we have the perfect ingame-sprite :wilson_bearded:

Maxwell_bait_used_to_be_believable.jpg.6268ca81543317b3ee7451db8b2e25bd.jpg

You are welcome forums :wilson_cool:

Spoiler

Btw about Willow, I have no strong opinions. I don't play her that much, I think her playstile is a bit boring - having everything available day 1. But honestly I don't mind her skill tree that much.

 

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7 hours ago, Balter said:

You think its fair that she can kill an entire herd of beefalos in 30 seconds with just a few embers? Thats my first playthrough and I wasn't even trying, just bored.

She has less utility and less damage output than Maxwell. She is fine.

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I don't see much difference between her ability to mass farm small mobs and Maxwell or Woodie's wood and stone gathering, she just makes it less of a grind, same as them. I would understand the call for a nerf, if it was strong enough to completely trivialize boss fights, but that's not the case. Plus, what's most important, it's simply very fun to use.

Edited by Sikers
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Willow is kind of absurd, converts every mob that can burn into a punching bag and you can use the planar spells against the ones that are inmune

And is worst in multiplayer, is boring to disable all enemies in screen while your friends hold F 

They could make both her lunar and shadow capstone powers get buffed if you wear the related post rifts armor (EG. making them cost less embers)

I don’t see a point nerfing them or changing them pre-rifts though, they are fun but costly, and not that great to use like in every single fight you face. It’s just an extra fight tool.

 

Edited by ShadowDuelist
11 hours ago, Balter said:

You think its fair that she can kill an entire herd of beefalos in 30 seconds with just a few embers? Thats my first playthrough and I wasn't even trying, just bored.

I agree with you. And I play mostly Willow. These people that disagree with you have no idea what they're talking about.

7 hours ago, Gashzer said:

Burning bernie is more useful than lunar flame for day to day activities without the need to farm embers, so no nerfs needed.

Biggest Copium argument I've ever seen in this forum.

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11 hours ago, extremyt said:

Can't wait for when bait threads and OP in particular gets banned.

Absolutely ridiculous to want to ban someone from saying their opinion just because it goes against what you believe. Imagine if it was the opposite and people were trying to silence you for just having an opinion?

1 minute ago, hyoton123 said:

750 over 5s for a self root and ammo seems kind of bad, actually. Klei should consider buffing it.

This just shows me you haven't actually used the skill.

5 hours ago, Wawchik said:

You need to kill CC for that skill, it's more than justified 

Once, with any character. That's not balanced. You can most definitely kill the celestial champion being a noob if you just have someone telling you what to do. It's mostly tasks and repeated patterns, not that difficult. Also, you have to consider multiplayer, which makes it even more easy.

Why should killing the celestial champion once make you a powerhouse overpowered character that completely negates the fighting aspect of MOST creatures in the game instead of actually making it easier to get to CC?

Again, I am reiterating it here, It's better for Klei to make the journey to CC quicker, than to completely destroy mobs and creatures with a blast, removing any further interaction with that character. And also, why only Willow? Other character's perks in skill trees are definitely not as useful as this one, no matter what they do and how differently they do it.

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Just now, astareus said:

This just shows me you haven't actually used the skill.

Numbers don’t lie.Compared to everyone else's skill trees this sticks out like a sore thumb and the only reason people aren't addressing it is because they like having an unbalanced character who needs to constantly farm mindless ammo so they do darksword level damage.

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I guess you can say that Wilson iridescent gem crafting is as overpowered as Willow blast, but I disagree. Removing the combat aspect is never a great option to have.

1 minute ago, SilverSpoon said:

Humanity would be unhappy when treats once given is later taken away.

It should need to bring up other characters, at least "combat characters" like Willow, up to that level.

WENDY

I disagree with that. Why are we removing combat interaction? I guess Klei WANTS that for certain characters, but not for others.

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