Milordo Posted April 22, 2025 Share Posted April 22, 2025 I want to transfer all my mods configurations to members of my community, since it's a lot. I tried by copying and pasting mods files from steamapps/workshop/content/ but it didn't worked. It is possible? Link to comment https://forums.kleientertainment.com/forums/topic/165445-need-help-transfering-mods-configurations-to-other-people/ Share on other sites More sharing options...
Haruhi Kawaii Posted April 24, 2025 Share Posted April 24, 2025 On 4/23/2025 at 4:57 AM, Milordo said: I want to transfer all my mods configurations to members of my community, since it's a lot. I tried by copying and pasting mods files from steamapps/workshop/content/ but it didn't worked. It is possible? Mod and world configuration saved in \Cluster_x\Master\modoverrides, leveldataoverride Client-saved mod configuration \Documents\Klei\DoNotStarveTogether\xxx\client_save\mod_config_data Link to comment https://forums.kleientertainment.com/forums/topic/165445-need-help-transfering-mods-configurations-to-other-people/#findComment-1813769 Share on other sites More sharing options...
Milordo Posted April 24, 2025 Author Share Posted April 24, 2025 (edited) 10 hours ago, Haruhi Kawaii said: Mod and world configuration saved in \Cluster_x\Master\modoverrides, leveldataoverride Client-saved mod configuration \Documents\Klei\DoNotStarveTogether\xxx\client_save\mod_config_data Okay. I just tried and tested it with an existing world that didn't had a mod and the mod still has the default configurations, even if the Cluster has the right modovverrides lua file. Why is that? Am I doing something wrong? Edited April 24, 2025 by Milordo Link to comment https://forums.kleientertainment.com/forums/topic/165445-need-help-transfering-mods-configurations-to-other-people/#findComment-1813797 Share on other sites More sharing options...
Haruhi Kawaii Posted April 24, 2025 Share Posted April 24, 2025 2 hours ago, Milordo said: Okay. I just tried and tested it with an existing world that didn't had a mod and the mod still has the default configurations, even if the Cluster has the right modovverrides lua file. Why is that? Am I doing something wrong? Yes, the game client doesn't load the mod configuration from your world — it will overwrite all the mod settings in your world with the configuration saved in \client_save\mod_config_data when you click 'Resume World'. If your community is running a dedicated server, they only need the modoverrides file. But if you're hosting from the game client, you'll also need the \client_save\mod_config_data folder. I'm using machine translation, so I hope it's not too hard to understand 1 Link to comment https://forums.kleientertainment.com/forums/topic/165445-need-help-transfering-mods-configurations-to-other-people/#findComment-1813814 Share on other sites More sharing options...
Milordo Posted April 24, 2025 Author Share Posted April 24, 2025 (edited) YES! Thank you very much! It worked and I added "read only" to the files because they were overwritten by steam cloud (I think?) Edited April 24, 2025 by Milordo 1 Link to comment https://forums.kleientertainment.com/forums/topic/165445-need-help-transfering-mods-configurations-to-other-people/#findComment-1813824 Share on other sites More sharing options...
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