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Don't Starve Together Update 1.1.188.2 (Xbox - released April 7, 2025)

  • Fixed some sounds for Wendy's command wheel.
  • Fixed the string for Wortox's Soul Decoy II skill.
  • Fixed Impromptu Flautist getting stuck enabled with the skill deactivated in some circumstances.
  • Fixed Abigail failing to perform commands when her flower was placed into a backpack.
  • Fixed Bio Scanalyzer going invisible in the inventory when skinned.
  • Fixed Lucy skins not showing up during Woodie's idle in the Item Collection page.
  • Fixed Shadow Reaper and Shadow Maul calling Wortox a mortal.
  • Fixed typo in Slingshot Handles' scrapbook description.
  • Fixed Moon Storm's minimap icon blocking placement.
  • Fixed Ankle Bangles foot skin not using skin tones.
  • Fixed Lune Trees and Palmcone Trees having more than one burn effect sometimes, making the burning sound louder.
  • Fixed Wortox's Soul Jar not giving back all of the marble when using a Deconstruction Staff on it.
  • Fixed Wortox's Soul Decoy having some visible hair parts when it should not.
  • Fixed Walter's Ancient skin set's hat using "The Archaic", it is now called "Peregrine Toque".
  • Fixed Wortox pulling out a Soul when Naughty inclined when not carrying any Soul at all.
  • Fixed Knabsack not updating damage numbers when stacks of Souls changed for Covetous Collector.
  • Fixed crash sometimes when dismounting from Woby.
  • Fixed some creatures not stopping when you try to trade or interact with them while playing on a client with prediction enabled.
  • Fixed non-aligned skinned Woby becoming invisible when mounted.
  • Fixed layering of Woby's rack when she is small and skinned.
  • Fixed bug with Woby foraging the same target multiple times.
  • Fixed strings for Wortox's Reaching Souls II and Soul Bastion II skills.
  • Wortox may now place Souls into a Soul Jar when they are in a Soul Echo timer if there are at least 2 Souls in the inventory. This will act like you opened the Soul Jar first and expire the timer.
  • Woodie's Boards carving recipe will now override the regular Boards recipe whenever it's available.
  • Fixed Luminous Wrath's planar damage sometimes persisting after the Elixir effects are over.
  • Fixed Gestalt Abigail "Attack At" command's diminishing damage not affecting planar damage.
  • Fixed Gestalt Abigail sometimes deviating from her target position during the "Attack At" command.
  • Fixed being able to interrupt Abigail's unsummoning state by using a command.
  • Fixed Wortox's skill icons that add crafting recipes to have the corner crafting symbols used in other skill trees.
  • Fixed being able to mutate Abigail in the caves.
  • Fixed Blessed Sisturn I skill effects not being properly disabled when the skill is disabled.
  • Fixed new Masquerader skins not having quotation marks on their quotes.
  • Fixed Lurking Nightmare sounds not having their volume adjusted based on distance.
  • Fixed Spirit Vessel's placer not being accurate to the stored Headstone visuals.
  • Fixed crash when deconstructing a burnt Chest.
  • Fixed Warly's Masquerader, Moonbound, and Candy Man skins lacking the beard sprite art when facing up.
  • Fixed Wortox's Knabsack picking up items that are on fire.
  • Fixed Bigspook scrapbook image looking like a regular ghost.
  • Fixed Headstone placer not showing the grave visuals.
  • Added missing Gilded Depths Worm Figure and Sketch crafting recipe descriptions.
  • Fixed occasional crash when using Abigail's attack at command.
  • Fixed Hound and Depths Worm attack waves sometimes happening twice for a player that entered or exited the caves, or rolled back the server, during the warning period.
  • Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them.
  • Tweaked Inthralled Corpse death to look more like the player death and also fixed the Skeleton not having the proper player information.
  • Fixed ice tile's "save players" logic causing players to actually drown most of the time by trying to put them in an unexisting ice floe.
  • Fixed misplaced and duplicated minimap icons on clients, caused by map revealing objects like Ocuvigils.
  • Fixed Wortox's Naughty and Nice idle animations missing a few layers.
  • Fixed the "Mutate Abigail" action failing silently when Abigail isn't summoned.
  • Fixed the "Mutate Abigail" action not playing an animation for predicted clients.
  • Fixed a crash when reviving with a Perennial Altar.
  • Fixed Walter being unable to mount Woby while he is carrying a heavy object.
  • Fixed Walter's Wicker Slingshot skin having a misaligned band when firing downwards.
  • Fixed Bio-Scanalyzer skins not having shadows when placed on the ground.
  • Fixed incorrect animation state for some clients when attacking while mounted with a torch or pillow equipped.
  • Fixed W.O.B.O.T. sometimes becoming unresponsive after going offscreen.
  • Fixed power load on Winona's generators not updating properly when connected devices change between idle/sleep/charging modes.
  • W.I.N.bot will now properly disconnect from a circuit when reactivating itself, and will be moved back to its deploy point when deactivating itself off screen.

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https://forums.kleientertainment.com/forums/topic/165245-game-update-111882/
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