shaurun Posted March 10, 2025 Share Posted March 10, 2025 Dear community, this is a whining post whithout any useful info / interesting questions / advices reqest. So you can save your time not reading it. I was waiting for the update for so long, that developed some ignorance at some moment. Before the udpate I had a long-term world I wanted to continue, make a graveyard relocation with Wendy and so on. Then it happened that Fuelweaver killed me few times in a row and I stopped feeling attached to this world anymore. I had a plan to play as Winona while waiting got the update and started a new world, but the progress was so slow + some world gens were... strange after playing with the hame 'branches/loops'. e.g. my AG labyrynth was disconneected from other caves w/o possibility to connect it by bridge because the closes land was the archieves... Anyway after playing Winona for 2 ingame years I haven't made any big progress besides growing large trees. Winona kit despite it's cool really didn't bring me joy, it's hard gather the materials, it's hard to control her catapults; I beat seasonal bosses with normal hambat and didn't fought any raid boss. I was trying to make a BQ setup with ince flingo, but it didn't worked properly with a boat and I have no idea why, so I let it burn. I became exhausted because I wanted easy time and rushes and nicely base and I always get dissapointed because someone makes it day 60 all bosses + base, but me... I'm so slow and I can't understand some of bosses at all. Then I found a Woodie birtchnut video killing BQ and tried it but it didn't worked also. Then I lost the interest until the update came where I've started few worlds with each character (I don't skip day, I really play to unlock 15 skillpoints). I was excited at first but really... The moment when I was able to try Walter slingshot was 1 year+ and I only tried stinger/glass rounds. Stupid spider armys with or withour it were a threat - I feel more control in melee honestly. Wiby dash in battle is smth I not get used to. The only cool things was traveling fast with lunar Woby. It's not like skill tree is bad - it's awesone, but I felt like I'm doing no progress except for mao reveal and now I think Walter is not my character perhaps, For Wendy... well I've tried some elixirs, I killed AG (however Abi died multiple times so it's easier w/o her), I was doing Pearl's questline so I can relocate some graves, I tamed beefalo. But again I feel no progress. I did all this 100 times: beefalos, ruins, base, Klaus, DF, monkey island... But it so far aways from end game stage that I feel like it's nothing. And enabling rifts from the start is aweful - I want to do it by myself and I'm honestly sick of endgame equipment because once you start using it you don't use anything else. Anyway Wendy game was fine but I just don't like the character probably so I dropped it. Then Wortox. I had insane start with DF kill day 8 (and I was able to repeat it with ease), I've also learned to ignore food and amass healing salves, and tons of bees in the inventory were fun. I wanted to rush BQ but I don't really understand her movements pattern, in my long-term workd I either killed her with Maxwell or cheeesed her in light-out with 2 non-friendly eyes while riding the beefalo. With Wortox I thought I would manage to beat her by soulhopping from her attacks but it appeared to be more difficult than I thought, sometimes my souldhopping was interrupted by atttacks, or I wasn't able to land a single attack on her. SHe drained me fast, she also flew away several times, I decided to do chess pieces w/o speedboost then, just escaping attacks with soul hop. But they beat me also. Then I built a cross shaped walls near BQ to try her again, but accidentally burned it. And while I think I still can do BG as a Wortox if I'll try, I keep asking myself: do I like this character playstyle? And the answer is: no. I want to enjoy every character, but it's like 4 in a row I don't really enjoy: Winona, Walter, Wendy, Wortox. I look back: Maxwell and Willow were the ones I've made the greates progress. I loved their personality, however knowing that I avoided Willow in singleplayer I could say that possibly I love these chars because I can make progress with them more than with someone else, so maybe I'm greedy for power. I would definitely feel good if I would be able to solo bosses and reach endgame by day 200. But nost of the time I'm not efficient, BQ, Fuelveaver and Celectial Champion make me afraind of even starting the fight cause I know almost all the time how it ends, I feel so weak when I with 1800 hours of game can die as walter from deerclops because I've decided to make it in meele but without armor since I have only marble suite and it slows me and I'm too greedy to spend all my rounds to do it in range, or how my kiting doesn't work agains DF so I need to lose 8 helmets, etc. I can't chill. I'm nervous. It's just some crisis. Excuse me for this useless post. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/ Share on other sites More sharing options...
Anis5240 Posted March 10, 2025 Share Posted March 10, 2025 stop rushing. in this house we all play suboptimally. sincerely, brought to you by Wilson gaming. I legit just didn't bother with any of the quest lines until some hundred days. I did Pearl quests on day 300+. You know what I did during those 200+ days? I just farm. I wanna get the biggest, heaviest crops ever. That's my goal for my longest main world right now (getting close to 3.9k). I was close with the pepper (99.7%) but my heaviest crop is the watermelon, weighing 686.2. So just don't bother rushing things. That's what leads to burnout. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805936 Share on other sites More sharing options...
shaurun Posted March 10, 2025 Author Share Posted March 10, 2025 1 minute ago, Anis5240 said: stop rushing. in this house we all play suboptimally. sincerely, brought to you by Wilson gaming. I legit just didn't bother with any of the quest lines until some hundred days. I did Pearl quests on day 300+. You know what I did during those 200+ days? I just farm. I wanna get the biggest, heaviest crops ever. That's my goal for my longest main world right now (getting close to 3.9k). I was close with the pepper (99.7%) but my heaviest crop is the watermelon, weighing 686.2. So just don't bother rushing things. That's what leads to burnout. Thanks for you kind words. But how can you stop rush after all the videos people post with their 'OP day 3 BQ rush' / 'cheese X' and so on, and all the comments like 'if you can't do 3 raid bosses by day 30, you're so-so player' and 'you should lean the mechanics of this boss'... I want to be in this tier. I know if other people can than why shouldn't I be able to? Why with all the effort put in the game I'm still not good enough? Do I need 1.000.000 hours to be confident? It's very hard to not rush when you want to be able to rush... I know game is not for that, just trying to express my feelings. I'll definetely overcome this with some time. But it's not easy to get inspired again. You know, it's about self-progress. If you dedicate your tome to smth, you expect to become better in this area. But once I reached some point, I feel like I can't progress anymore. Or can't learn anything else besides what I got used to do. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805942 Share on other sites More sharing options...
Mike23Ua Posted March 10, 2025 Share Posted March 10, 2025 Walters skill tree is very confusing… like there arent enough in-game details about how far a slingshot upgrade extends its firing range (on Xbox) I didn’t seem to notice much of a difference between pig skin rubber band or the one made with a Catcoons tail. A lot of the ammo rounds that are not locked to end game Rifts, also require Obscure tasks to obtain- like I have no idea how to even get Shattered Glass Rounds because the description only cryptically reads- “find a huge source of lunar energy to craft this” I wish the developers at Klei could see their game from the eyes of new beginner player who doesn’t look everything up on Wikipedia pages. Im trying to enjoy playing as Walter, and I do appreciate the small things like portable campfire, the ability to place foods on Wobys mobile drying rack, the “whistle” animation to re-summon a Woby that wandered off or got stuck someplace, and the ability to turn Monster Meat into non-perishable Woby Treats. But then I play as Wortox and I waste 10 souls to create a player revival item that has a spoil timer, and I’m sitting there thinking to myself… why don’t I just create Telltale hearts instead? Those don’t start spoiling the moment I create them… Maybe I’m meant to put these things in souls jars? I haven’t really gotten that far into Wortox’s skill tree.. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805943 Share on other sites More sharing options...
shaurun Posted March 10, 2025 Author Share Posted March 10, 2025 2 minutes ago, Mike23Ua said: “find a huge source of lunar energy to craft this” Well I'll try to not ruin your expierene so hiding the answer if you don't want to see it: Spoiler You need to travel to lunar island, find 3 pieces of shattered lunar station and mine it, then combine them into a craft station under any of craters. 5 minutes ago, Mike23Ua said: Im trying to enjoy playing as Walter, and I do appreciate the small things like portable campfire, the ability to place foods on Wobys mobile drying rack, the “whistle” animation to re-summon a Woby that wandered off or got stuck someplace, and the ability to turn Monster Meat into non-perishable Woby Treats. I found that Walter overall is for more expienced players (if you want to fight at all). But the skills you mentioned are pretty nice. I've decided to not use double-harvest since it slowed me down, but a skill when Woby picks thungs from the ground I love so much! 10 minutes ago, Mike23Ua said: But then I play as Wortox and I waste 10 souls to create a player revival item that has a spoil timer, and I’m sitting there thinking to myself… why don’t I just create Telltale hearts instead? Those don’t start spoiling the moment I create them… Maybe I’m meant to put these things in souls jars? I haven’t really gotten that far into Wortox’s skill tree.. For Wortox I really enjoyed the knabsack (as a tool for catching bees, not as a weapon). Soul jars seem useless when you catch a lot of bees. And for revivals... I don't know, as far as I udnerstand they can revive you without max health loss, but only if you invest into the branch a lot. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805949 Share on other sites More sharing options...
WilsonHiggs Posted March 10, 2025 Share Posted March 10, 2025 The game is to have fun, don't be frustrated just because there are people who can do certain things faster than you. Keep having fun and, if you enjoy that, you will be able to rush stuff If you get frustrated because someone is better.. i will tell you a secret: no matter how good someone can become, there will always be someone better eventually I read that you got giant trees even before fighting raid bosses. Maybe is because you enjoy that more than rushing these bosses. Also, the more you play the more confortable you will became at fighting bosses so you will need less and less preparation Making short runs can make you also learn to rush certain content pieces, if you really enjoy that. But again, just play the way you enjoy the game Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805950 Share on other sites More sharing options...
Anis5240 Posted March 10, 2025 Share Posted March 10, 2025 9 minutes ago, shaurun said: I want to be in this tier. Stop. That's it. The only thing I speedrun is making alchemy engine at end of day one and even then I almost always fail cuz the world be wacky as hell. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805951 Share on other sites More sharing options...
Prinha Posted March 10, 2025 Share Posted March 10, 2025 32 minutes ago, shaurun said: Thanks for you kind words. But how can you stop rush after all the videos people post with their 'OP day 3 BQ rush' / 'cheese X' and so on, and all the comments like 'if you can't do 3 raid bosses by day 30, you're so-so player' and 'you should lean the mechanics of this boss'... I want to be in this tier. I know if other people can than why shouldn't I be able to? Why with all the effort put in the game I'm still not good enough? Do I need 1.000.000 hours to be confident? It's very hard to not rush when you want to be able to rush... I know game is not for that, just trying to express my feelings. I'll definetely overcome this with some time. But it's not easy to get inspired again. You know, it's about self-progress. If you dedicate your tome to smth, you expect to become better in this area. But once I reached some point, I feel like I can't progress anymore. Or can't learn anything else besides what I got used to do. Start by not watching any of those videos for a while. I'm serious. And here's some information you probably know on some level but haven't loaded it into your consciousness: Humans don't learn something by just watching somebody else. They also activelty have to try and fail many times until they can do it themselves. My niece was born 3 months ago. When she was a couple of days old she couldn't do anything. Not even smile. You could see how she saw us smile and was trying to do the same but she didn't know how to control the muscles in her face. It took her several days until she managed something that looked remotely like a smile and got us all excited. This stays the same. But you are making things even harder on yourself. You don't actually know the bosses attack pattern or are missing additional information yet you expect yourself to perform the very same way like you saw in this or that video. It's perfectionism, it's striving and it's really detrimental to your mental health sucking the joy out of everything. Stop. Breathe. Relax your shoulders. Feel your body. What is it that YOU want out of the game? --- As for your actual problem and if it's still unlocking all the content/killing all the bosses: - Make a new (creative!) world and pick Wolfgang. - Check the wiki for console commands. Enable godmode, freecrafting, whatever you like. - Spawn the boss you want to kill or go to its spawner. All of this can take multiple tries and looking up, it doesn't matter. - Play around with the boss in godmode, look what it does without worrying about anything. - Give yourself the ressources/items for the thing you want to do with the boss and try it out. If it fails start over. - Optionally switch to a different character. - Realize that people who post videos, especially videos with clickbait or records in them did the same at some point. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805952 Share on other sites More sharing options...
Xu XiuHong Posted March 10, 2025 Share Posted March 10, 2025 Playing a game for such a long time easily make us feel boring. Split fiction, monster hunter wilds......try to play them. And when you come back after many months, you will find DST updates a lot. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805955 Share on other sites More sharing options...
linabagel Posted March 10, 2025 Share Posted March 10, 2025 You don't need speedrun just because other players do. Just find your own rhythm of play, whether it's fishing, farming, base decorating, whatever makes you happy. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805962 Share on other sites More sharing options...
Keigo Posted March 10, 2025 Share Posted March 10, 2025 Each character goes at its own rhythm, sometimes is frustrating doing task slowly thinking if i was with this other character it would be to easy. Younalso seem to be trying a lot of characters and expecting to see to much results, im very good at 4/5 characters but the others who i dont know their mechanics by memory not so much. From this last set of skills trees ive been playing almost exclusively walter in like 10 new worlds and with each one i get better managing my resources and times in the early game. Now if you want to get comfortable with fighting bosses id recomend playing with wigfrid/wolfgang, if you want to set a good base fast maybe woodie/wurt/wicker and eventually apply what you learn to the rest of the roster. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805965 Share on other sites More sharing options...
Crimson Hollow Posted March 10, 2025 Share Posted March 10, 2025 2 hours ago, shaurun said: It's very hard to not rush when you want to be able to rush... I know game is not for that, just trying to express my feelings. I'll definetely overcome this with some time. But it's not easy to get inspired again. You know, it's about self-progress. If you dedicate your tome to smth, you expect to become better in this area. But once I reached some point, I feel like I can't progress anymore. Or can't learn anything else besides what I got used to do. Hmm... define "better player"? And I can't speak for all other characters, but for Walter, id say he is the kind of character that requires some setup and progression into the game to be truly powerful. Also, do you actually have fun when you're rushing things? Because this is what truly matters when you're playing this game. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805968 Share on other sites More sharing options...
IAmAFurrz Posted March 10, 2025 Share Posted March 10, 2025 2 hours ago, shaurun said: I want to be in this tier seems like youre playing for some kind of validation. reading the OG post you played without learning, you dont understand anything solidly but still try and brute force your way through. you feel shame in 'using end game gear', and mention going for what some rushes DSyoutubers do but failing. you have to accept you need to learn first, accept that you are bad. and that you will improve. prep more before doing something, learn more each time. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805972 Share on other sites More sharing options...
shaurun Posted March 10, 2025 Author Share Posted March 10, 2025 1 hour ago, WilsonHiggs said: The game is to have fun, don't be frustrated just because there are people who can do certain things faster than you. Keep having fun and, if you enjoy that, you will be able to rush stuff If you get frustrated because someone is better.. i will tell you a secret: no matter how good someone can become, there will always be someone better eventually Yeah I know that, but it just feels I've already put a lot of effort to become very good, but in reality it's not enough. I just think that if I would reach this level, I would be able to relax then as if mission accomplished and just enjoy some base building and gridning. 1 hour ago, Anis5240 said: The only thing I speedrun is making alchemy engine at end of day one and even then I almost always fail cuz the world be wacky as hell. Umm I don't speedrun aclchemy day one since later it mostly mean I would need to travel to where I've placed it in order to prototype smth, so it doesn't seems optimal. However it ends up building alchemy engine near beefalos most of the time which is also not the best spot... 1 hour ago, Prinha said: Start by not watching any of those videos for a while. I'm serious. And here's some information you probably know on some level but haven't loaded it into your consciousness: Humans don't learn something by just watching somebody else. They also activelty have to try and fail many times until they can do it themselves. My niece was born 3 months ago. When she was a couple of days old she couldn't do anything. Not even smile. You could see how she saw us smile and was trying to do the same but she didn't know how to control the muscles in her face. It took her several days until she managed something that looked remotely like a smile and got us all excited. This stays the same. But you are making things even harder on yourself. You don't actually know the bosses attack pattern or are missing additional information yet you expect yourself to perform the very same way like you saw in this or that video. It's perfectionism, it's striving and it's really detrimental to your mental health sucking the joy out of everything. Stop. Breathe. Relax your shoulders. Feel your body. What is it that YOU want out of the game? --- As for your actual problem and if it's still unlocking all the content/killing all the bosses: - Make a new (creative!) world and pick Wolfgang. - Check the wiki for console commands. Enable godmode, freecrafting, whatever you like. - Spawn the boss you want to kill or go to its spawner. All of this can take multiple tries and looking up, it doesn't matter. - Play around with the boss in godmode, look what it does without worrying about anything. - Give yourself the ressources/items for the thing you want to do with the boss and try it out. If it fails start over. - Optionally switch to a different character. - Realize that people who post videos, especially videos with clickbait or records in them did the same at some point. Thank you so much for this! First, wishing the best for your niece, it's so cute to read, I'm really glad you've shared this expierence with me! Second, thank you for advices regarding godmod and freecrafts, I thought about that also, but as you mentioned, my perfectionism makes it harder to restrict me of using it. Maybe I'll overcome this to avoid more stress and focus on learning aspect, rather then just "playing and expecting it would become less stressfull after day 500", haha. Third... you really cheered me up) 1 hour ago, Xu XiuHong said: Playing a game for such a long time easily make us feel boring. Split fiction, monster hunter wilds......try to play them. And when you come back after many months, you will find DST updates a lot. I drop the game sometimes, but I always return because it's really good 1 hour ago, Keigo said: Each character goes at its own rhythm, sometimes is frustrating doing task slowly thinking if i was with this other character it would be to easy. Younalso seem to be trying a lot of characters and expecting to see to much results, im very good at 4/5 characters but the others who i dont know their mechanics by memory not so much. From this last set of skills trees ive been playing almost exclusively walter in like 10 new worlds and with each one i get better managing my resources and times in the early game. Now if you want to get comfortable with fighting bosses id recomend playing with wigfrid/wolfgang, if you want to set a good base fast maybe woodie/wurt/wicker and eventually apply what you learn to the rest of the roster. Yeah all characters have some thing where they can be faster or better then others, I was playing each at some level, I have understading of their abilities since I've read, watched and tried myself a lot, and mostly I set up the goals for my character which I consider to be achievable for them. However I lack skill and dedication for some particular character probably. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805974 Share on other sites More sharing options...
shaurun Posted March 10, 2025 Author Share Posted March 10, 2025 1 hour ago, Crimson Hollow said: Hmm... define "better player"? You mean "better DST player" perhaps? Well, I think players pass the following 'grades': 1. new players - don't know essential crafts, don't know mechanics, die before the first winter 2. players who can survive winter 3. players capable to survive full year 4. players capable to survive full year in different situations, like in caves and ocean, and also know how to deal with seasonal bosses. 5. players capable of beating some raid bosses alone, and who also know mechanics pretty well for any task (because sometimes I encounter people who are good at survival, but never tamed a beefalo, or never tried gardening / fishing). I think I'm on this level but I won't to be "better" 6. Players which can definetely tell which set up is enough/not enough for them to do some task avoiding risk; can make this setup fast; and the goal could be anything doable. E.g. they've devided to beat CC, they know for example they'll need full moon event because they're not Wilson, + e.g. 10 more days after the fool moon, so this goal is without speedrunning nearly 31+10=41 day or at least day 61 for CC, smth like that. Anyway they're capable to solo all bosses with any character at stable level without rollback. To me it doesn't really matter if they use gunpowder, or they bring life giving amulets because they die. To me it takes too much time to prepare, e.g. day 500 for Fuelveawer, and I would definetely need rollbacks... 59 minutes ago, IAmAFurrz said: seems like youre playing for some kind of validation. reading the OG post you played without learning, you dont understand anything solidly but still try and brute force your way through. you feel shame in 'using end game gear', and mention going for what some rushes DSyoutubers do but failing. you have to accept you need to learn first, accept that you are bad. and that you will improve. prep more before doing something, learn more each time. I can't accept I'm bad. I'm better than I was when I was new to the game, much better. But when I see even a non-speedruning youtuber, let's say Jazzy Games, he can do a FW/BQ/CC with enough prep. Me from other side while played I suppose equal amount of time in this game is not even close to this. In fact this could mean I'm a bad player, but it would also mean I wold never become better than him just because I would always need much more time than him to become at least equal. 1 hour ago, Crimson Hollow said: Also, do you actually have fun when you're rushing things? Because this is what truly matters when you're playing this game. I definetily have fun when I rush. Until I realize the rush was ruined. Most time actually rushes are successfull, e.g. I can rush ruins and AG (+NW optionally), can rush DF, can close Klaus on first winter along with monkey island travel, can rush lunar island, etc. If you ask why to rush, I don't have an answer because most of the time I don't need DF loot, I don't need tulecite gear (however starcollar is great, but being Willow is better) or dreadstone gear, I don't feed on stonebushes and etc. But the process is very fun. The painful stuff is after one rush you want another rush, e.g. you finished ruins rush and now you want to fight BQ to continue your success story - and this has issues because for BQ I'm so bad I will fail it 100% solo. Mostly I just avoid this boss. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805977 Share on other sites More sharing options...
ChintzyGnat Posted March 10, 2025 Share Posted March 10, 2025 4 hours ago, shaurun said: OP day 3 BQ rush' / 'cheese X' and so on, and all the comments like 'if you can't do 3 raid bosses by day 30, you're so-so player' I think I've seen this exact video your thinking about. From what I remember it says that if you can do it then your that type of player. Not that you do it everygame. I can rush cc day 30 pretty easily (I still hate wagstaff tho) but I never do that because it just ruins the fun for me. So I am that "advanced" player type or whatever but I won't be doing that every game. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1805996 Share on other sites More sharing options...
Walrusst Posted March 10, 2025 Share Posted March 10, 2025 5 hours ago, Anis5240 said: Stop. That's it. The only thing I speedrun is making alchemy engine at end of day one and even then I almost always fail cuz the world be wacky as hell. I like to get a prestihattitator down day 4-6 ish just cause if I forget I'll probably forget again by spring and I don't want to go to hell for digging up rabbit burrows. Not bunny king that guys crusted we don't fear him in this household. Just 2 hours ago, shaurun said: You mean "better DST player" perhaps? Well, I think players pass the following 'grades': To the OP though: Honestly if you are still struggling and afraid of the world, it might be better to just become familiar with living in biomes you aren't familiar with. Find exotic ocean resources, fill out your crockpot, identify plant seeds, figure out what all the floor colors mean. You have to be almost mistakeless and fearless of every biome to cross the top two tiers of player. You have to be able to see a bizzare seed and go "Its time to make this art." Try to figure out fun ways to base near every setpiece, since creative and profitable ways to make visiting home better than usual takes pressure off of your performance, if your base naturally sort of creates 2-3 pigskin every 4 days without the werepig trick, and you DIDN'T spend a lot of time making it, you now have a low supervision way of getting resources to practice your boss attempts. (You can still add werepig distractors if you need more somehow, but I doubt it.) Rushing is largely for things you feel are routine, because trying to rush things that aren't very familiar will lead to you getting frustrated most of the time. The most important things about the communities self enforced guidelines on player thresholds. Its a matter of can, not a matter of will. If you can hit big ticket things without prep, you don't have to every game. Hell, I find it harder personally to try and keep lower level people alive through higher end encounters. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806004 Share on other sites More sharing options...
Chewabacca Posted March 10, 2025 Share Posted March 10, 2025 Don't compare yourself to other players so much, compare yourself to your past self. And remember that DST isn't the only game in the world if you're feeling burnt out. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806023 Share on other sites More sharing options...
Guille6785 Posted March 10, 2025 Share Posted March 10, 2025 stop watching youtube videos for a while and enjoy the game (or if you actually wanna get better at the game, just practice more) Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806030 Share on other sites More sharing options...
YouKnowWho142 Posted March 10, 2025 Share Posted March 10, 2025 I just recently started a run where I'm setting out to cook every dish as Warly I'm not sure how popular it actually is, but I've also really enjoyed setting out and catching as many types of fish as possible, it's definitely not for everyone but it can be pretty fun too As Wurt, I like to set up the biggest merm kingdom I possibly can, sometimes I even set up a pig village nearby and watch the pigs and merms go to war It helps a lot to step back from the way you feel pressured or expected to play and just take the game at your own pace, if you're in a world by yourself especially nothing is going anywhere so just take whatever time you need to progress and experience parts of the game you normally skip past. It makes it a lot easier to appreciate the character you play too, instead of approaching the game the same way with every character due to feeling like you have to be optimized Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806035 Share on other sites More sharing options...
Uedo Posted March 10, 2025 Share Posted March 10, 2025 5 hours ago, linabagel said: You don't need speedrun just because other players do. Just find your own rhythm of play, whether it's fishing, farming, base decorating, whatever makes you happy. Yeah absolutely, I love megabasing - I really enjoy making things, I love making a cozy cafe on a lunar island. That's generally all i'm aiming for. Progression for me is tied to whether I want a thing or not. Maybe I think an area would nice with a mush light or two, i'll then head toward that as an aim. Can I boss rush? I guess so, but that's not where I find my fun. I've been opening my servers again recently and the only pressure I ever really feel is when someone goes 'Oh, You haven't done pearl? It's day x/y/z', if that happens though i'll either say what i'm currently doing or i'll offer to maybe focus on that if they want it completed. I think this is why certain people on the forums complain about odd things (Not this thread), they feel that because they arn't doing things the way others are that they're not having as much fun as they think they should be having. If it's not fun, don't do it - I've yet to hear a good reason for why you should continue to do something that irritates you when there's no obligation. I don't buy games to not enjoy them Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806036 Share on other sites More sharing options...
Guille6785 Posted March 10, 2025 Share Posted March 10, 2025 A more serious response since OP seems genuinely concerned about their inability to improve at the game: The reason you aren't improving is not because you aren't talented or because you're stupid, it's simply because you haven't practiced. As the person likely responsible for a good chunk of the videos you've watched (directly or indirectly) I can use myself as an example; I “only” have 6k hours in the game, with like half of them honestly being in the main menu since I have a habit of leaving the game open in the background for hours before I actually start playing, and this is pretty much nothing compared to some other people I've met with like 17k hours; and yet, you'll quickly notice that pretty much none of those players are even remotely on the same league as me in terms of actual mechanical skill, and that's not because those players are bad at the game and I'm God's gift to the DST community, but it's because DST is a sandbox game that never, on its own, pushes your abilities in any sort of way once you've learned how to survive, and these players simply haven't practiced. If you compare that to say, a competitive online shooter, every hour you spend in a game like CS:GO is an hour that you've spent in an aim trainer by proxy. Additionally, because skill-based matchmaking places you against players of your skill level, you are constantly being pushed to fight players who scale with your own abilities, therefore always providing you with something that naturally pushes your limits. This is why you can generally expect someone with 10k hours who has been playing counter strike since 2004 on their giant CRTs at LAN parties to be better than someone who has 300 hours on the latest installment. This comparison should make it incredibly obvious why this isn't the case in DST; this is a sandbox game where you can do whatever you want, and the game never becomes harder because it's not like the enemies automatically scale with your skill level to constantly provide an appropriate challenge; hence, the only way to actually improve at the game is by practicing, i.e. setting your own goals that you want to achieve and honing the skills required to achieve that goal, since the game does not do this for you. Hence, the difference between me with 6k hours and those players with 10k+ hours is that I've simply spent a much more significant portion of my playtime in practice worlds, getting better at bossfights, testing new strategies and examining mechanics, etc. What you're trying to do is like if someone who had 2000 hours on dark souls watched a no-hit run and then thought to themselves “I have 2000 hours in this game, I should be able to do this too!”, and then jumped straight into actual attempts, failing over and over at the beginning, without realizing that in order to pull off a challenge like that the players they were watching had to not only practice individual segments of the run using save-states but also needed a route that they could follow that reduced the unpredictability of the game to manageble amounts; a challenge like this is not completed by virtue of being a skilled player who is so good that they can start playing the game casually out of the blue and simply not get hit through sheer skill, practice is needed to achieve difficult things (the only exception to this I can think of are games that are composed of 100% mechanical skill and absolutely no other factors, such as osu or guitar hero, in which case skilled players can do some of the most difficult challenges on their first attempt by virtue of just being skilled, but this is the exception rather than the norm). In your case, you kind of seem to believe that having played this game a lot means you've accumulated the skill to kill bee queen on day 2, and that your inability to do so means you simply haven't accumulated the same amount of skill as other players and are therefore a failure. Yeah, no, your inability to kill bee queen is because you haven't made a practice world to rehearse the fight and because you haven't come up with a route. And most importantly, you need to play with a purpose. I can kill every major boss in the game before day 30 in my sleep if that's what I'm focusing on that day, but if I start a new world with a friend and I don't have any specific objectives in mind I just start doing mindless tasks like uncovering the map on foot (without even using a beefalo) and taking like 17 days just to remember that I have to burn trees to make crock pots. In this scenario you wouldn't be able to tell the difference between me and someone with a tenth of my skills, and it's not because I'm washed up or because my abilities are a farse, it's because it's ridiculous to expect me to automatically have every boss killed by day 30 simply by virtue of being a skilled player as if I had some sort of autopilot mode that automatically made me achieve specific objectives even when I'm not even paying attention to my screen. (That said, this has led me to some uncomfortable moments in public servers where bystanders recognize me and assume that I'm going to pull off some crazy speedrun by virtue of simply existing in that server, and this is really just a byproduct of not understanding the same concepts that I'm explaining here; they don't understand that players don't do boss rushes unless they specifically join a world with that intent, since without an objective in mind you're not going to achieve anything). TL;DR practice more (and stop taking Lardee's videos as anything other than entertainment) Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806054 Share on other sites More sharing options...
Mike23Ua Posted March 10, 2025 Share Posted March 10, 2025 Also keep in mind that DST is a multiplayer game, bosses and content are scaled around the intentions that there is more then one player present to be fighting it. This is why some of DSTs content design can at times feel damn right frustrating. Such as for example: Groups of Deadly Brightshades. People over-look that with even just ONE other player the enemies will spread out their attacks and using the above Brightshade cluster as an example: one player can lure the vines outward while the other focuses attacking its exposed points. This game is a million times easier when you have at least one other player to “Together” With. Some of the mighty bosses even have “faint mechanics” so if enough players hit it.. it falls to the ground so you can get in a few more free hits. Sure you can be like Gullie and just learn every enemies kiting patterns and how many times you can hit it before needing to back away and dodge it’s attack, or just bring enough armor and healing items to out tank whatever your fighting… But ultimately keep in mind DST is a Multiplayer game, and you were never intended to face content in this game Alone. I wish Klei would add Dynamic world scaling to DST so if you play alone it scales down to accommodate for “Alone” but that’s a whole other topic for an entirely different conversation. My closing advice is to just have fun.. doesn’t matter what you do OR how you do it, especially if your playing Alone** there aren’t any other players that your actions will impact, so if you need to- Rollback as many times as you like, or disable some content (such as taking hot and cold weather damage, so you can solo Klaus without dealing with his ground hazards) DST… is a game where you CAN DO THAT, and unless you’re trying to stroke a personal self imposed ego: No one can judge you for doing that. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806078 Share on other sites More sharing options...
WilsonHiggs Posted March 10, 2025 Share Posted March 10, 2025 18 minutes ago, Mike23Ua said: Also keep in mind that DST is a multiplayer game, bosses and content are scaled around the intentions that there is more then one player present to be fighting it. This is why some of DSTs content design can at times feel damn right frustrating. Such as for example: Groups of Deadly Brightshades. People over-look that with even just ONE other player the enemies will spread out their attacks and using the above Brightshade cluster as an example: one player can lure the vines outward while the other focuses attacking its exposed points. This game is a million times easier when you have at least one other player to “Together” With. Some of the mighty bosses even have “faint mechanics” so if enough players hit it.. it falls to the ground so you can get in a few more free hits. Sure you can be like Gullie and just learn every enemies kiting patterns and how many times you can hit it before needing to back away and dodge it’s attack, or just bring enough armor and healing items to out tank whatever your fighting… But ultimately keep in mind DST is a Multiplayer game, and you were never intended to face content in this game Alone. I wish Klei would add Dynamic world scaling to DST so if you play alone it scales down to accommodate for “Alone” but that’s a whole other topic for an entirely different conversation. My closing advice is to just have fun.. doesn’t matter what you do OR how you do it, especially if your playing Alone** there aren’t any other players that your actions will impact, so if you need to- Rollback as many times as you like, or disable some content (such as taking hot and cold weather damage, so you can solo Klaus without dealing with his ground hazards) DST… is a game where you CAN DO THAT, and unless you’re trying to stroke a personal self imposed ego: No one can judge you for doing that. With the powercreep from character refreshes and skill trees, the game went from balanced for 1-2 players to 0'5 players. You cant blame the game forever, its been years 3 BS arent balanced for multiplayer, it should be the minimum to fight per player Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806082 Share on other sites More sharing options...
Bumber64 Posted March 10, 2025 Share Posted March 10, 2025 1 minute ago, WilsonHiggs said: With the powercreep from character refreshes and skill trees, the game went from balanced for 1-2 players to 0'5 players. You cant blame the game forever, its been years 3 BS arent balanced for multiplayer, it should be the minimum to fight per player The crazy DPS and AoE boosts weren't doled out equally. Link to comment https://forums.kleientertainment.com/forums/topic/164775-i-feel-so-lost/#findComment-1806083 Share on other sites More sharing options...
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