rkiwor Posted February 20, 2025 Share Posted February 20, 2025 I think it would be great as an optimization, being able to move while mounted on Woby and also being able to attack with the slingshot without having to stop for a few seconds This could be some effect of one of the itens of the slingshot, such as the Thulecite Frame or the Scrappier Frame Link to comment https://forums.kleientertainment.com/forums/topic/164282-walter-being-able-to-attack-uninterruptedly-while-riding-woby/ Share on other sites More sharing options...
somethin Posted February 20, 2025 Share Posted February 20, 2025 If that's the case there would be no reason to use jelly grip over void grip at all. I don't think he needs it since he's already almost untouchable by boss if you use slow rounds. Link to comment https://forums.kleientertainment.com/forums/topic/164282-walter-being-able-to-attack-uninterruptedly-while-riding-woby/#findComment-1799905 Share on other sites More sharing options...
Dr. Safety Posted February 20, 2025 Share Posted February 20, 2025 I think it's fine as it is now Link to comment https://forums.kleientertainment.com/forums/topic/164282-walter-being-able-to-attack-uninterruptedly-while-riding-woby/#findComment-1799907 Share on other sites More sharing options...
GimplyGoose Posted February 20, 2025 Share Posted February 20, 2025 That would be way too strong. You could just circle enemies while holding F. Link to comment https://forums.kleientertainment.com/forums/topic/164282-walter-being-able-to-attack-uninterruptedly-while-riding-woby/#findComment-1799920 Share on other sites More sharing options...
Dyzrespect Posted February 20, 2025 Share Posted February 20, 2025 An idea I had before they completely revamped Walter's tree was to have an automatic little hop after each shot while you rode Woby if you are holding a movement direction, similar to Kallista in League of Legends. It would use the same animation for when you hop on/off a boat, but just give you a little distance to start charging the next shot. It would be similar to how things play out now, but a bit more smooth and less clunky, while still requiring you to reset the distance between you and what you're kiting when they caught up. Link to comment https://forums.kleientertainment.com/forums/topic/164282-walter-being-able-to-attack-uninterruptedly-while-riding-woby/#findComment-1799944 Share on other sites More sharing options...
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