kikia Posted February 19, 2025 Share Posted February 19, 2025 How does this sound: When the number of graves in a certain area reaches a specific threshold, ecto-mist will be generated in this area. (Then I can craft a gravedigger's shovel) This has certain benefits for base decoration. Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/ Share on other sites More sharing options...
somethin Posted February 19, 2025 Share Posted February 19, 2025 That would actually be really great! It's like in Terraria where if you have enough graves it's basically turned into it's own graveyard biome with it's own loot. Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799351 Share on other sites More sharing options...
kikia Posted February 19, 2025 Author Share Posted February 19, 2025 1 minute ago, somethin said: That would actually be really great! It's like in Terraria where if you have enough graves it's basically turned into it's own graveyard biome with it's own loot. yes, just like in terra Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799353 Share on other sites More sharing options...
Thieta Posted February 19, 2025 Share Posted February 19, 2025 1 hour ago, kikia said: Then I can craft a gravedigger's shovel Love the terraria reference lol Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799381 Share on other sites More sharing options...
Steorra Posted February 19, 2025 Share Posted February 19, 2025 Sounds good. As I remembered when in Minecraft 1.7 they have no method to change the biome by players themselves. Also, in current DST we have no method to change biome as well. We could only change the turf to make an area to be seems like a "different" biome. I do hope we could have a method to change biome by ourselves since it's cool. And it's a good idea to add this change to Wendy's skill as the first try. Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799384 Share on other sites More sharing options...
Yaorin yon Posted February 19, 2025 Share Posted February 19, 2025 I think this is quite good. You know, I've seen similar suggestions before (combining tombstones with Sisturn to create a cemetery). But more important than stylistic features is practical functionality. I think we could add some functional aspects to this design? For example, a Pipspook settlement with many quests to choose from (like wanting something specific, asking you to defeat a certain giant beast, or wanting to follow you to see some sights). Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799393 Share on other sites More sharing options...
kikia Posted February 19, 2025 Author Share Posted February 19, 2025 1 hour ago, Yaorin yon said: I think this is quite good. You know, I've seen similar suggestions before (combining tombstones with Sisturn to create a cemetery). But more important than stylistic features is practical functionality. I think we could add some functional aspects to this design? For example, a Pipspook settlement with many quests to choose from (like wanting something specific, asking you to defeat a certain giant beast, or wanting to follow you to see some sights). Wow, brilliant idea! It enhances grave skillset while spicing up the currently dull pipspook quest. I've also been thinking about how to make pipspook quest more fun. Like sometimes you might run into evil spirits, you could either take time to calm them down for extra glories, or just zap them for less. Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799405 Share on other sites More sharing options...
Yaorin yon Posted February 19, 2025 Share Posted February 19, 2025 14 minutes ago, kikia said: Wow, brilliant idea! It enhances grave skillset while spicing up the currently dull pipspook quest. I've also been thinking about how to make pipspook quest more fun. Like sometimes you might run into evil spirits, you could either take time to calm them down for extra glories, or just zap them for less. I saw it here. There have been many articles like this in the past, such as this one. Link to comment https://forums.kleientertainment.com/forums/topic/164240-an-idea-related-to-etco-mist/#findComment-1799407 Share on other sites More sharing options...
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