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Patch notes (654458)

Fixes:

  • Rots
    • Fixed pumping audio in Grimhollow boss fight
    • Fixed Toady punch sound continuing if they got hit out of the attack state
    • Fixed a softlock caused when out-of bounds Arboreels are killed while the Mothballs weather is active
    • Potential bugfix for unkillable Imbued Enigmox transformations
    • Fixed Imbued Enigmox pillars sometimes fail to be removed
    • Fixed bug where monsters that can be hit from behind while blocking were playing their block FX and reduced damage on hit
    • Fixed a bug where Grimhollow's lunge attack would cause knockdown on non-interruptable player attacks.
    • Fixed bug where Floracrane attacks could override a player's "nointerrupt" state, for example with the Big Yammo Slammo skill
  • Equipment
    • Fixed Hail of Gory audio levels causing the rest of the mix to pump
    • Funguile Sailor Cap: Healing hat no longer interactable while dead
    • Funguile Sailor Slacks: Healing mushrooms no longer interactable while dead, or at full health
    • Funguile Sailor Slacks: No longer creates healing mushrooms if taking "acid damage" while dead
    • Shellshot Blunderbuss: Fixed bug where it appeared that a shot was charging even with 0 ammo.
    • The Keening: Fixed incorrect normal/focus FX for Shockwave and Backfire
    • Snarling Spear: Fixed bug where equipment power tracker was visible
    • Sporeshot: Fix bug where proximity mines were not considered a "Skill", and didn't get Skill bonuses or procs
    • Fixed visual equipment bugs when swapping from Striker to other weapons
    • Quetzi armor no longer gives certain powers that created unexpected results
  • Hunts
    • Potential fix for stalactite rumbles staying on if the room is cleared while a rumble is happening
    • Fixed pipe prop layering issue in Ruined Capital
    • Fixed placement of some traps in Ruined Capital makes Rots, players get stuck and power drop not accessible
    • Fixed an issue where players equipped with non-interruptable gear could get interrupted by Grimhollow thumper traps.
  • Powers
    • Thin the Herd, Sheepdog, Herd Growth: Fixed bug where these powers would reset their count even if the incoming damage was 0
    • Extroverted and Straight to Business are activated if added in the middle of a room, such as through Quetzi armor
  • General
    • Fix untranslated strings in Hamish quest line
    • Fixed crash trying to display gem details when a player no longer exists
    • Fixed several emotes had incorrect rarity
    • Fixed bug where Agile Class dodges could dodge out of world bounds given enough dodge speed boost
    • Fixed various local multiplayer crashes

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https://forums.kleientertainment.com/forums/topic/164003-game-update-654458/
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