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Hello!

I have a little map code in scripts/map/static_layout/ which I want to use. I want to replace with it EVERYTHING in the world on generation. I know I need modworldgenmain.lua but the problem is my layout is Tiled-like-lua file and it have a LOT of objects + a lot of tiles. Also I have some properties for the modded skins, fuel, writeables and etc, it doesn't matter I just want how to apply it anyhow.

What is important is that I cannot list all objects in modworldgenmain.lua like in 1 guide, there's too many! Code of ReForged and ReGorged is really compecated to read for me, so I'm looking for any kind of help. Here's my file if you need it, it's not really useful though.

world_export_1.lua

Edited by Mr.CrazyPotato
misspell

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