Jump to content

Wortox twintailed heart item


Recommended Posts

In the game we have so many reviving items in skill trees and base game even if it have the teleportation use i dont see any situations where u can use it. Maybe teleporting on lunar island but we have the teleporter from antlion i think deleting it and giving something else is good idea.

I think the worst part about it is 1. Condensing Souls outside of your stack isn't useful now that we can carry hundreds of Souls and 2. The burst heal isn't that useful, in general.

You're right that the Lazy Deserter happens to overshadow it quite a bit in more developed worlds. At that point, you kinda just respec to Soul Bastion, which is, ironically, quite a selfish skill, as its best perk is improving your own sanity control.

I think the best solution would be to merge Soulbringer I and II and add a new functionality to Soulbringer II with no overlap with existing items. At the moment, I'm not sure what that would be, but I can think about it a bit. Perhaps it gives a positive sanity aura when held by a player, like a Wurt holding a fish? I guess that would have to be added to the item itself, and Soul Bringer I and II would remain as-is, but merging might be an option for any other ideas.

This skill is otherwise really, really amazing when it's at its peak, but it becomes pretty obsolete at a certain point. It's absolutely one of the better skills in his tree, and would remain fairly useful if bypassing your Soul cap with a decaying item slot were more impactful (especially if you can't afford to take Soul Bastion.) Otherwise, it can rapidly become overshadowed by not only Lazy Deserters but the usual Life Giving Amulet.

13 minutes ago, OMEGASCRUFF said:

I think the worst part about it is 1. Condensing Souls outside of your stack isn't useful now that we can carry hundreds of Souls and 2. The burst heal isn't that useful, in general.

You're right that the Lazy Deserter happens to overshadow it quite a bit in more developed worlds. At that point, you kinda just respec to Soul Bastion, which is, ironically, quite a selfish skill, as its best perk is improving your own sanity control.

I think the best solution would be to merge Soulbringer I and II and add a new functionality to Soulbringer II with no overlap with existing items. At the moment, I'm not sure what that would be, but I can think about it a bit. Perhaps it gives a positive sanity aura when held by a player, like a Wurt holding a fish? I guess that would have to be added to the item itself, and Soul Bringer I and II would remain as-is, but merging might be an option for any other ideas.

This skill is otherwise really, really amazing when it's at its peak, but it becomes pretty obsolete at a certain point. It's absolutely one of the better skills in his tree, and would remain fairly useful if bypassing your Soul cap with a decaying item slot were more impactful (especially if you can't afford to take Soul Bastion.) Otherwise, it can rapidly become overshadowed by not only Lazy Deserters but the usual Life Giving Amulet.

I keep meaning to ask: How does soul bastion improve your sanity control?

53 minutes ago, Dingle said:

I keep meaning to ask: How does soul bastion improve your sanity control?

You're right, I just logged in and checked it. Did this change from initial release???? I remember seeing 2 ticks before. Maybe I'm gaslighting myself?? It's been 2.5 months, man.

I'm gonna kms. At least I get the 5, which is enough to get the job done, but that's so actually useless oh my god.

I'll still take it over Soul Pierce tho lmao. This skill tree is a messssss.

Come to think of it, I haven't tried Lifebringer III + Reaching Souls I for solo Nice. I'll give it a shot next time I play, though I'm wasting 5 Souls by doing that, and I lose inventory management in the fight I need this for the most (Fuelweaver.)

Edit: Ehhh... It probably makes more sense just to keep Soul Bastion even though it's awful. The extra economy on healing will do more for me, I imagine, than the quick sanity refresh off Twin-Tailed Hearts.

54 minutes ago, SebsiaX said:

In the game we have so many reviving items in skill trees and base game even if it have the teleportation use i dont see any situations where u can use it. Maybe teleporting on lunar island but we have the teleporter from antlion i think deleting it and giving something else is good idea.

I didagree i like it.

 

I jusy wish everyone was worse at the game so its more useful.

I just use it to transport my friends, when you have buddies who are killing stuff on the regular, you chill, make a heart, and they have a tp for quite a while.

Good item I should think, would be nice if there was a reason for wortox to make it himself, but im not to bothered by its current use.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...