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Would the "item collector" knapsack back with improvement?


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The old "collecting items" function of knapsack is good for QoL of endgame, but its' duration cost is unreasonable. It should not be "lose 1 duration for per item collected" but should be lost 1 per duration for per collecting action.

Could we have this function back with improvement? This is far more unique than bugnet-plus and this would be more useful for endgame of the whole team. (You could help your team to reaping the farms by using your knapsack.)

8 hours ago, BalkanCockroach said:

It can keep item collection perk while being a bug net at the same time.

I'm worried about this since it seems whether the collecting action or the capture action are all bounded as the "space" key.

48 minutes ago, Steorra said:

I'm worried about this since it seems whether the collecting action or the capture action are all bounded as the "space" key.

It gets to the nearest source and if that's a problem you can right click to select. That's how I always use it anyways.

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