Developer JarrettM Posted February 3, 2025 Developer Share Posted February 3, 2025 Changes Bionic Booster Pack Improvements to Bionic Duplicant oxygen tank refilling behaviors Bionic Duplicants whose oxygen tanks are low during scheduled downtime will refill in cells whose values are at least above the "Breathable" threshold (see Oxygen overlay). Critical/involuntary tank refilling now only starts when the oxygen tank is completely empty. Bionic Duplicants now play the “Gasping for air” animation after refilling their oxygen tanks from empty. Reduced the frequency with which Bionic Duplicants will reconsider their options when selecting the best cell to refill from. Further aligned Bionic Duplicant suffocation breath recovery behaviors with Standard Duplicants for a better “near death” experience. Bionic Duplicants will avoid (though still consider) stacking on top of each other when selecting where to refill their oxygen tanks. Fixes All versions Fixed <!> not clearing on the building category if The Frosty Planet Pack or The Bionic Booster Pack are installed but not enabled in the current save. Fixed crash that could happen when a Duplicant digs solid Tallow tiles painted in with sandbox tools. Spaced Out! only Fixed a bug causing the game to freeze when entering the Temporal Tear or self-destructing a rocket with a significant amount of single-unit objects on board. Bionic Booster Pack Fixed issue preventing the Plant Pulverizer from dropping the dirt byproduct of Phyto Oil production. Fixed crash that can occur when Flydo empties Interplanetary Payloads. View full update 12 1 Link to comment https://forums.kleientertainment.com/forums/topic/163668-game-update-652372/ Share on other sites More sharing options...
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