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Walter Skill Suggestion - Item Tracking


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I thought of the following skill for Walter.

Quote

Walter can let Woby smell an item, and Woby goes to another such item if there's one sufficiently close.

Maybe in case she receives logs, rocks, beefalo wool etc. Woby could find a source of that item if that is close instead, such as trees, boulders and beefalos.

I haven't played Walter much, but I think this could be a fun and unique form of support that relates to Walter's survival side. Would love to hear your thoughts.

 

Just now, Echsrick said:

like the tracker of wheeler? think it does fit walter

I haven't played single-player Don't Starve, but from what I read on the wiki, it would be similar to Wheeler's Navigadget, yes. Though Woby would lead you to that item, rather than point at it.

yess i love this, it fits, and it builds on their backstory, that Woby got to the Constant some time before Walter. i'd really want Woby to spawn with 1 monster jerky in her bag, so finding 2 more monster meat / jerky on day 1 is less based on world gen luck 

8 hours ago, Debruh said:

That would be pretty fun. Maybe you could even use marble and get lead to the marble pieces.

Oh yes! I think it would be very nice if it could lead to marble pieces, as they can sometimes be quite annoying to find (without mods).

It works well with Walter's general explorer playstyle and has good synergy with how he often benefits from set pieces (marble sculptures, Pig King and Glommer, the Junk Yard). Very much something that reinforces his identity as a scout.

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