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Blessed Sisturn 3 Nerf was understandable, but everything else? 100 days of Wendy… again… again.


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Soo that time has come. 
 

this run I decided to not take any shadow abi skills and focus entirely on the “New” parts of the patch such as blessed sisturn 3, the extra yield, grave beautification 2/3 and perennial alter. What I found is it’s way more of an unfinished roadblock than anything to craft these spirit vessels to make graves moveable. I kept up a constant MG output in previous worlds by moving 5 or so graves near base albeit separated so multiple pipspooks could spawn and it was great. With these nerfs all it forces you to do is kill yourself so you can revive your own skeleton early game which is more annoying than anything. Second the nerf to extra yield feels … understandable? But you get way less  procs of it now, which in turn just makes the loop of needing MG more cumbersome. I think all these changes are *fine* but the spirit vessel at the least should have a durability (maybe like 3 uses)  or an easier crafting recipe for something equally valuable like marble to allow this to be a bit more early game than broken shells for a one use item. 
 

 

lastly, the nerf to sisturn 3’s healing is annoying and honestly I have no problem spending 15 Sanity letting Abby die. What I think would be cool if the final skill of the branch made it so you could walk/use potions, Summon Abby, command Abby … while walking? If she didn’t have to stop resummoning Abby would be way less hard without a beefalo 

 

really what I’m asking for people who read this: what are your thoughts on my last idea for BS3?

9 hours ago, RainyVibes said:

the nerf to extra yield feels … understandable

Does anybody have actual numbers for this? I recall having read that it used to be 2 separate 30% rolls to get an extra free potion, meaning an average of 1.6 potions per craft? Was this case, and what is the new math?

9 hours ago, RainyVibes said:

lastly, the nerf to sisturn 3’s healing is annoying and honestly I have no problem spending 15 Sanity letting Abby die

It would be better if the healing nerf would only be 33%, or if it would only activated when a boss nearby.

Though the issues are never only about BS III

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