RainyVibes Posted January 25, 2025 Share Posted January 25, 2025 Soo that time has come. this run I decided to not take any shadow abi skills and focus entirely on the “New” parts of the patch such as blessed sisturn 3, the extra yield, grave beautification 2/3 and perennial alter. What I found is it’s way more of an unfinished roadblock than anything to craft these spirit vessels to make graves moveable. I kept up a constant MG output in previous worlds by moving 5 or so graves near base albeit separated so multiple pipspooks could spawn and it was great. With these nerfs all it forces you to do is kill yourself so you can revive your own skeleton early game which is more annoying than anything. Second the nerf to extra yield feels … understandable? But you get way less procs of it now, which in turn just makes the loop of needing MG more cumbersome. I think all these changes are *fine* but the spirit vessel at the least should have a durability (maybe like 3 uses) or an easier crafting recipe for something equally valuable like marble to allow this to be a bit more early game than broken shells for a one use item. lastly, the nerf to sisturn 3’s healing is annoying and honestly I have no problem spending 15 Sanity letting Abby die. What I think would be cool if the final skill of the branch made it so you could walk/use potions, Summon Abby, command Abby … while walking? If she didn’t have to stop resummoning Abby would be way less hard without a beefalo really what I’m asking for people who read this: what are your thoughts on my last idea for BS3? Link to comment https://forums.kleientertainment.com/forums/topic/163391-blessed-sisturn-3-nerf-was-understandable-but-everything-else-100-days-of-wendy%E2%80%A6-again%E2%80%A6-again/ Share on other sites More sharing options...
Civecilim Posted January 26, 2025 Share Posted January 26, 2025 9 hours ago, RainyVibes said: the nerf to extra yield feels … understandable Does anybody have actual numbers for this? I recall having read that it used to be 2 separate 30% rolls to get an extra free potion, meaning an average of 1.6 potions per craft? Was this case, and what is the new math? Link to comment https://forums.kleientertainment.com/forums/topic/163391-blessed-sisturn-3-nerf-was-understandable-but-everything-else-100-days-of-wendy%E2%80%A6-again%E2%80%A6-again/#findComment-1789430 Share on other sites More sharing options...
Steorra Posted January 26, 2025 Share Posted January 26, 2025 9 hours ago, RainyVibes said: lastly, the nerf to sisturn 3’s healing is annoying and honestly I have no problem spending 15 Sanity letting Abby die It would be better if the healing nerf would only be 33%, or if it would only activated when a boss nearby. Though the issues are never only about BS III Link to comment https://forums.kleientertainment.com/forums/topic/163391-blessed-sisturn-3-nerf-was-understandable-but-everything-else-100-days-of-wendy%E2%80%A6-again%E2%80%A6-again/#findComment-1789431 Share on other sites More sharing options...
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