DVGMedia Posted January 24, 2025 Share Posted January 24, 2025 Again This is a sisturn 3 thread And you a guys already know my thoughts Id rather there be a bonus level to abby instead of player tag. And klei decided to go with player tag while nerfing healing while the blossoms are in the sisturn. Anyways Disscuss! Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/ Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 It's fine. it's not like Gesalt Abby where you can't toggle it. If you don't want the weakened potions, just put in normal petals. Wendy is already broken against Hordes between Planar Defense and Terrorise. Doubling her HP against hordes is way too much. The inconsistency against bosses is a reason to make player tag more consistent instead of ditching Abigail's use of it. The only reason why this should even be a point of discussion is the inconsistency. It also is by far the most thematically appropriate perk. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787892 Share on other sites More sharing options...
Wendigail Posted January 24, 2025 Share Posted January 24, 2025 I think this nerf is a bit strange. Lune bloosom only reduces the damage of those bosses, but it will halve healing any time. I think the treatment should be reduced only when a boss is detected nearby Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787900 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 16 minutes ago, WenericMember said: It's fine. it's not like Gesalt Abby where you can't toggle it. If you don't want the weakened potions, just put in normal petals. Wendy is already broken against Hordes between Planar Defense and Terrorise. Doubling her HP against hordes is way too much. The inconsistency against bosses is a reason to make player tag more consistent instead of ditching Abigail's use of it. The only reason why this should even be a point of discussion is the inconsistency. It also is by far the most thematically appropriate perk. The thing is though They tied a cute cosmetic change to it now. So now players who want that cosmetic Would now need to deal with a constantly nerfed abby Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787911 Share on other sites More sharing options...
Koomin Posted January 24, 2025 Share Posted January 24, 2025 3 minutes ago, DVGMedia said: The thing is though They tied a cute cosmetic change to it now. So now players who want that cosmetic Would now need to deal with a constantly nerfed abby Can you not just put the petals in only for boss fights and not for other times, and get to enjoy the idle animation? Or am I missing something? Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787920 Share on other sites More sharing options...
aidankocherhans Posted January 24, 2025 Share Posted January 24, 2025 2 minutes ago, Wendigail said: I think this nerf is a bit strange. Lune bloosom only reduces the damage of those bosses, but it will halve healing any time. I think the treatment should be reduced only when a boss is detected nearby Most of the time you'd be fighting a boss you need the lune blossoms for, you'll probably just go right to the boss without fighting on the way. Healing still works while she's unsummoned so you aren't completely cut off from it, and there are other potions like unyielding draught you can use if needed. 4 minutes ago, DVGMedia said: The thing is though They tied a cute cosmetic change to it now. So now players who want that cosmetic Would now need to deal with a constantly nerfed abby This is a good point though. Maybe there could be a command or something to toggle the effect of the blossoms? Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787921 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 Just now, Koomin said: Can you not just put the petals in only for boss fights and not for other times, and get to enjoy the idle animation? Or am I missing something? well no because it only activates while the lunar blossoms are in. meaning you need to have player tag abby active at all times if one wants to enjoy that animation on the daily Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787923 Share on other sites More sharing options...
aidankocherhans Posted January 24, 2025 Share Posted January 24, 2025 1 minute ago, Koomin said: Can you not just put the petals in only for boss fights and not for other times, and get to enjoy the idle animation? Or am I missing something? If you kept blossoms in all the time for the animation, your healing potions would be nerfed all the time unless you unsummon her Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787925 Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 Just now, aidankocherhans said: This is a good point though. Maybe there could be a command or something to toggle the effect of the blossoms? 1 minute ago, DVGMedia said: well no because it only activates while the lunar blossoms are in. meaning you need to have player tag abby active at all times if one wants to enjoy that animation on the daily I think some sort of better toggle for the mechanic outside of the sisturn is a fair request. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787927 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 1 minute ago, WenericMember said: I think some sort of better toggle for the mechanic outside of the sisturn is a fair request. Well its supposed to be themeatic to the sisturn right??? Thats what people wanted the thematic sense of bringing abby back to life? I mean i thought maybe just a practical upgrade to lvl 4 would just make the most gameplay sense. it would allow people to use the sisturn for not only this bonus cosmetic. But actual gameplay utilty : D Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787934 Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 2 minutes ago, DVGMedia said: Well its supposed to be themeatic to the sisturn right??? Thats what people wanted the thematic sense of bringing abby back to life? I mean i thought maybe just a practical upgrade to lvl 4 would just make the most gameplay sense. it would allow people to use the sisturn for not only this bonus cosmetic. But actual gameplay utilty : D I already explained to you why level 4 isn't a good idea earlier in the thread. And the current sisturn is still useful, just not always. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787938 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 7 minutes ago, WenericMember said: I already explained to you why level 4 isn't a good idea earlier in the thread. And the current sisturn is still useful, just not always. its just that going with this now. Abby is just worse now agaisnt bosses that don't have player tag to begin with? It should just be a general buff instead of it being so selective. With this selectivity its making it a much worse perk to choose And how is the player to know that a boss doesn't get affected by player tag? They are expecting this to work generally for all bosses yet it doesn't This is why this is a bad perk And just lvl 4 would be a much more easy to define and understand upgrade instead of having this mess Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787946 Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 3 minutes ago, DVGMedia said: its just that going with this now. Abby is just worse now agaisnt bosses that don't have player tag to begin with? It should just be a general buff instead of it being so selective. With this selectivity its making it a much worse perk to choose And how is the player to know that a boss doesn't get affected by player tag? They are expecting this to work generally for all bosses yet it doesn't This is why this is a bad perk And just lvl 4 would be a much more easy to define and understand upgrade instead of having this mess I get what you're saying, but there's no perfect solution. The inconsistency is an issue with the player tag, not the fact Abigail has a player tag. The solution should be to make things more consistant, not to remove the player tag. Whatever, I've made my point clear. Have a good day. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787954 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 1 minute ago, WenericMember said: I get what you're saying, but there's no perfect solution. The inconsistency is an issue with the player tag, not the fact Abigail has a player tag. The solution should be to make things more consistant, not to remove the player tag. Whatever, I've made my point clear. Have a good day. yeah we have had this back and forth before lol I believe what im suggesting would make her more consistent. Without having to make all these changes I really hope klei notices the problems they have got themselves into. And chooses a more practical solution. But what can i do other than make posts Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787956 Share on other sites More sharing options...
Wendigail Posted January 24, 2025 Share Posted January 24, 2025 27 minutes ago, aidankocherhans said: Most of the time you'd be fighting a boss you need the lune blossoms for, I just want to enjoy that cuter new idle animations from bloosoms, but the cost is a bit high. I still think reducing restoration only when a boss nearby is more reasonable. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787962 Share on other sites More sharing options...
yuntunhemudu Posted January 24, 2025 Share Posted January 24, 2025 16 minutes ago, DVGMedia said: its just that going with this now. Abby is just worse now agaisnt bosses that don't have player tag to begin with? It should just be a general buff instead of it being so selective. With this selectivity its making it a much worse perk to choose And how is the player to know that a boss doesn't get affected by player tag? They are expecting this to work generally for all bosses yet it doesn't This is why this is a bad perk Yes, I agree with your point of view. The potential customers of Sisturn 3 are casual players/beginners, and the unstable implementation of Abby character tags can cause unnecessary confusion in determining boss damage. Although I think it's good for beginners to remember which bosses deal half the damage to characters, it's strange to achieve this through Sisturn 3. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787966 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 1 minute ago, yuntunhemudu said: Yes, I agree with your point of view. The potential customers of Sisturn 3 are casual players/beginners, and the unstable implementation of Abby character tags can cause unnecessary confusion in determining boss damage. Although I think it's good for beginners to remember which bosses deal half the damage to characters, it's strange to achieve this through Sisturn 3. But you would never need to think that though Most players think the damage they take is the true damage. most often they don't even know mobs take true damage while players take half damage because often times they would never need to know that. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787973 Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 13 minutes ago, DVGMedia said: yeah we have had this back and forth before lol I believe what im suggesting would make her more consistent. Without having to make all these changes I really hope klei notices the problems they have got themselves into. And chooses a more practical solution. But what can i do other than make posts Yes, but your suggestion also makes Abigail OP against hordes, "simplify it by making Abigail OP" isn't a practical suggestion. grah we really are going in circles. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787978 Share on other sites More sharing options...
Debruh Posted January 24, 2025 Share Posted January 24, 2025 Just now, WenericMember said: Yes, but your suggestion also makes Abigail OP against hordes, "simplify it by making Abigail OP" isn't a practical suggestion. grah we really are going in circles. I feel like it should be changed from player to tag, to jusy 50% reduction to anything with the epic tag. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787980 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 1 minute ago, WenericMember said: Yes, but your suggestion also makes Abigail OP against hordes, "simplify it by making Abigail OP" isn't a practical suggestion. grah we really are going in circles. making abby op at something she is already op at doesn't make a difference. Than having this convluted thing that is supposed to be consistent but isn't And now just makes her worse Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787981 Share on other sites More sharing options...
aidankocherhans Posted January 24, 2025 Share Posted January 24, 2025 24 minutes ago, DVGMedia said: Abby is just worse now agaisnt bosses that don't have player tag to begin with? Which bosses aren't affected by the player tag? Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787982 Share on other sites More sharing options...
WenericMember Posted January 24, 2025 Share Posted January 24, 2025 1 minute ago, Debruh said: I feel like it should be changed from player to tag, to jusy 50% reduction to anything with the epic tag. tbh i'm surprised that's not how the player tag works to begin with lol, but yes it just needs to be more consistent. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787983 Share on other sites More sharing options...
yuntunhemudu Posted January 24, 2025 Share Posted January 24, 2025 It can also be added as an animation for Sisturn 3: when Abby approaches Bosses whose character tags are not working, Abby shows fear and reminds the player to hide Abby. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787986 Share on other sites More sharing options...
DVGMedia Posted January 24, 2025 Author Share Posted January 24, 2025 4 minutes ago, aidankocherhans said: Which bosses aren't affected by the player tag? Champion i think is one. The boomshrooms and grumbles aren't crabking claws and minions. Moslings. Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1787993 Share on other sites More sharing options...
Anis5240 Posted January 24, 2025 Share Posted January 24, 2025 idek bout this whole visual thing be thematic or not, but I do know moon magic doesn't always do things right (see how they change dead mobs into berserk zombies). if this is Alter's magic to trick Wendy to join his side (we don't talk about stupid ass wagstaff) then it's all the more reason where Alter ain't as trustworthy as it made to be. (PLEASE MAKE ALTER BE VILLAINOUS KLEI) Link to comment https://forums.kleientertainment.com/forums/topic/163315-practicality-vs-thematics/#findComment-1788008 Share on other sites More sharing options...
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