yvvt0379 Posted January 6, 2025 Share Posted January 6, 2025 Current problem: in early game, bionic duplicants rely heavily on metal ores to craft metal power banks. That means before moving on to eco power banks, there's a huge metal ore consumption! Another problem is that bionic duplicants don't eat food, which makes food system totally meaningless. I think it's better to add a organic power bank and a organism burner -- When an organic power bank runs out of power, it doesn't disappear, instead needs organism burner to burn food and transfer the energy from food into power bank. Thus metal ore consumption would be reduced, and planting and ranching becomes meaningful. Link to comment https://forums.kleientertainment.com/forums/topic/162985-organic-power-bank/ Share on other sites More sharing options...
Sanchozz Posted January 6, 2025 Share Posted January 6, 2025 There is such a thing. Not exactly what you're talking about, but https://steamcommunity.com/sharedfiles/filedetails/?id=3386552780 2024-12-18_13-44-53.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/162985-organic-power-bank/#findComment-1784114 Share on other sites More sharing options...
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