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When a dragonfly takes a huge amount of damage, it will skip the stun and instead spit out worms.


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When I use Winona, build 43 trebuchets and 22 Enlightenment Generators, and use Planar Assault to repeatedly and quickly hit Dragonfly, it directly skips the stun and goes to spitting worms instead. I think this is abnormal. In other games, a huge amount of damage would stun the boss, not skip it and go to another minor skill. I hope this can be fixed.

10 hours ago, Well-met said:

Bosses work in phases, this just means a new phase has begun.

This is literally working as intended

I understand your heart to defend the code, but what I want to say is that sometimes it gets dizzy, and sometimes it even vomits worms. Why is it that every time there's feedback, there's always a group of you who have to take the opposite stance, show off your presence? Do you have to make others feel sick to feel comfortable?

huh?

I understand the topic perfectly, you have a setup that inflicts so much damage that her phases change almost immediately. but I don't see why you're complaining, this just means you're doing very well to kill her.

Well met is right he is not making fun of you. The stun phase is skipped because you are dealing so much damage, that it just tries to defend itself by doing the lavae phase.

Bosses used to be able to be insta one hit killed or perma stunned before, when you were dealing insane amounts of damage. Now they try to do “something” so you at least see the phases. This is not an error in the code, it was purposely intended to do that. 

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