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A reflection and discussion on why Abigail's survival related health should be raised to at least 1200 HP.


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4 hours ago, Mike23Ua said:

So the multiple elixir potions for shields, health restoration, etc… what would be the point of those if Abigail had even more health AND a player tag to take less damage now?

Please carefully read the explanation of this section in the article, as it is important to reduce unnecessary doubts.I don't care what functions she has obtained, I only care what functions she can achieve now. Are these features now qualified during the Lunar Rift+Shadow Rift era? Is there a place among all the characters? Think about this relationship and discuss it further.If you want to ask about the meaning, let Wendy become a character with her own place, rather than just a character who can only rely on love to support her status. That's the purpose of my writing.

4 hours ago, SpookyXy said:

一些除非阿比盖尔战无不胜,否则人们是不会满意的。

What I see more is that some people hope Wendy is just a display of their abilities, rather than giving her a truly capable place in the DST series.

4 hours ago, Chewabacca said:

DST的老板比DS的老板拥有更多的HP的原因是DST是一个多人游戏。增加的boss HP不是唯一影响Wendy的东西,需要在她的技能树中解决,而是影响所有solo角色的东西,任何解决方案都应该是因此帮助所有solo角色的,而不仅仅是Wendy。如果你一个人玩,你可以使用mods来改变boss HP,以更好地适应一个单人世界,这将使游戏之间的差异变得无关紧要。我个人认为,Klei应该增加一个选项,以规模老板惠普,以适应人数的发挥,而不是目前的“一刀切”的做法。

This is a good idea worth considering.Of course, the reason why I put forward my viewpoint is that even with a skill tree, Abigail still has many problems, with poor controllability and low fault tolerance, making it difficult to achieve satisfactory maintenance benefits.

4 hours ago, Koomin said:

丁格尔说的是对的。当同样的帖子包含同样的推理被一遍又一遍地发布时,人们不会用同样的推理来回应。为了表明,自从你张贴了我引用的这句话,我不认为阿比盖尔需要更多的权力,认为她已经是非常强大的用途,她是设计的,不认为她是软弱或落后,不认为与原来的不挨饿的比较有意义,正如其他人所指出的,不认为这里的论点提供了新的或令人信服的信息。

I don't deny the right of others to give their ideas, but I hope they can provide a reasonable introduction to help me understand the shortcomings of my viewpoint and the advantages of your viewpoint, rather than simply saying 'as long as I don't look, it doesn't exist'

9 hours ago, Dingle said:

I think the other, similar threads just got the comments this time around.

It has been about almost a week of this, by now. Pages and pages and pages.

My only real feedback is that I dont see the problem with pipspooks now. I did hate the system before the beta, its why I never played Wendy that much.

Seems great now with the perks + being able to put gravestones in your base.

Still bad now, pipspooks is mini game which completely individual from DST... It is boring

7 hours ago, Mike23Ua said:

So the multiple elixir potions for shields, health restoration, etc… what would be the point of those if Abigail had even more health AND a player tag to take less damage now?

Tbh, many of them need rework or buff, even Abi had no change

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