SilverSpoon Posted December 17, 2024 Share Posted December 17, 2024 3 minutes ago, Lardee said: Has anyone actually tested out fighting bosses with 900 HP plus spectral cure all? The answer to your question, at least for me, is NO, but there's no way that someone who wasn't consented with 1200 would be consented with 900. 3 minutes ago, Lardee said: What if the punishment was 10 seconds instead of 4 minutes. OK, that's within my personal tolerance range. Even so, 900 is still too low... Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779176 Share on other sites More sharing options...
Lardee Posted December 17, 2024 Share Posted December 17, 2024 Just now, SilverSpoon said: The answer to your question, at least for me, is NO, but there's no way that someone who wasn't consented with 1200 would be consented with 900. OK, that's within my personal tolerance range. Even so, 900 is still too low... Here's the thing, I don't think anyone tested out spectral cure all + 1,200 either. If they did, I'd love to see that. Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779179 Share on other sites More sharing options...
SilverSpoon Posted December 17, 2024 Share Posted December 17, 2024 Even if the pre approach of increasing max HP, the following issues remain: 1. Major premise, Don't make the wait like before! 2. When max HP is increased and HP falls below that level, should max HP be reduced by the same amount? 3. Should it be reset after Abigail dies? 4. How do we deal with the above, as the best possible solution is to "place Sisturns here and there and keep petals in the bundling wrap at all times", which is not fun and a waste of resources? my thought is 1. Wait only 10 second. 2. Remain. 3. Reset, but when there is active Sisturns in world, Abigail max HP will be incleasing to maximum in 10 second. 4. have not to place so many Sisturns. Edit:I forgot to mention one important thing. I don't want to set a precedent where "Could get Klei to get they way by acting toxic towards Klei and those who support current specifications," so I still support the current Abigail with player tag. Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779187 Share on other sites More sharing options...
RussoDaFederal Posted December 17, 2024 Share Posted December 17, 2024 6 hours ago, DegenerateFurry said: It's possible for her to die from frog rain. Well, it's possible for her to die for almost anything if you don't manage her enough. You just gotta use a spectral cure all when her health is below 200 in a frog rain. As long as you have enough cure alls, she won't die. And now that she'll gain planar defense, even lunar frog rain will be easy to manage 1 hour ago, SilverSpoon said: Even if the pre approach of increasing max HP, the following issues remain: 1. Major premise, Don't make the wait like before! 2. When max HP is increased and HP falls below that level, should max HP be reduced by the same amount? 3. Should it be reset after Abigail dies? 4. How do we deal with the above, as the best possible solution is to "place Sisturns here and there and keep petals in the bundling wrap at all times", which is not fun and a waste of resources? my thought is 1. Wait only 10 second. 2. Remain. 3. Reset, but when there is active Sisturns in world, Abigail max HP will be incleasing to maximum in 10 second. 4. have not to place so many Sisturns. Edit:I forgot to mention one important thing. I don't want to set a precedent where "Could get Klei to get they way by acting toxic towards Klei and those who support current specifications," so I still support the current Abigail with player tag. 1. 10 seconds is way too low. Doubling the healing rate would decrease "waiting time" (reminder that you can do other stuff while Abi is anchored to the sisturn) but keep it fair. 2. Agreed. 3. If you manage to kill 1200 health Abigail, you need some sort of punishment, or else she's effectively immortal with extra steps. Make her go back to the sisturn every time she dies, it's tedious but it's fitting. I wouldn't mind if this was a "lv4" either, as long as ghastly experience only got Abi to lv3 and then you'd have to wait a whole day (or half a day with decorated sisturn) for her to achieve lv4 again. 4. You know a sisturn at base and a flower field is something very inexpensive to build, right? Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779209 Share on other sites More sharing options...
hyoton123 Posted December 17, 2024 Share Posted December 17, 2024 7 hours ago, Siren11 said: Hmm. It seems like it’s either basically useless or way too strong. Right. You get it. Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779315 Share on other sites More sharing options...
SilverSpoon Posted December 18, 2024 Share Posted December 18, 2024 15 hours ago, RussoDaFederal said: 1. 10 seconds is way too low. Doubling the healing rate would decrease "waiting time" (reminder that you can do other stuff while Abi is anchored to the sisturn) but keep it fair. 2. Agreed. 3. If you manage to kill 1200 health Abigail, you need some sort of punishment, or else she's effectively immortal with extra steps. Make her go back to the sisturn every time she dies, it's tedious but it's fitting. I wouldn't mind if this was a "lv4" either, as long as ghastly experience only got Abi to lv3 and then you'd have to wait a whole day (or half a day with decorated sisturn) for her to achieve lv4 again. 4. You know a sisturn at base and a flower field is something very inexpensive to build, right? 1.The limit of "to not make recovering maximum HP during battle" may be necessary, but "having to just wait to do something" is the one of most level stress for players as gameplay. The worst case is that everyone might have to wait just for panishment of Wendy. Of course, there is no reason for Abigail to follow you without of battle, but I would like a system that allows players to play at their own pace, like insta-level3 elixir. 2.Thank you. 3.To reiterate, it may be necessary to limit maximum HP from increasing during battle, but I never like just waiting, Nuh! Nuh-uh! 4.This may be too personal, but -I thought the same thing about Lazy Deserter- I don't want see urns all over the world! especially on battlefields. And once someone places it there, everyone can't destroy it carelessly! I had knew very inexpensive to build, but so I think it is OK that make it so that we don't have to do that... Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779845 Share on other sites More sharing options...
Lee lol Posted December 18, 2024 Share Posted December 18, 2024 2024年12月17日上午9点28分,阿伦帕纳说: 这是另一个“我如何修复温迪的技能树”主题。 在真空中,受祝福的姐妹是一个完全公平的,完全做到了它的目的,使艾比在对抗老板时更加坚韧。然而,现实中的伤害减少也放大了治疗效果,当你将Sisturn 3与幽灵治愈者结合时,这最终会使abby有点翻身。 为了平衡这个问题,我到处看到一些建议,我想列出它们并给出我的意见: 1-回到旧的过度治愈系统。 我见过一些人说,他们怀念旧的姐妹效应,它很酷,很独特。我同意它很独特,但并不酷。 它比目前的姐妹效应更不受欢迎。它没有推广任何有趣的游戏玩法,它只是让你等待平庸的奖励。我认为Klei不会重新实施这个旧系统,因为他们知道玩家会讨厌它。这是一个糟糕的建议,我不能支持这个。 2-将Abby的最大HP提高到900或1200。 在实践中,这将做与当前玩家标签相同的事情,但以更平衡的方式。首先,由于巨人的伤害仍然翻倍,它不会被幽灵治愈,随着时间的推移,所有的治疗都不会超过。这是目前姐妹的主要问题。你的HOT与他们的DPS。拥有更多的生命值将带来更大的时间窗口来与老板战斗,并让阿比盖尔生存下来。它还将帮助她对抗一些老板和普通敌人,这些老板和普通敌人从未区分过玩家和暴徒的伤害。这是一个我可以支持的好建议, 3-让Spectre Cure All更昂贵,但保留玩家标签 糟糕的想法,这惩罚了所有温迪玩家,即使是那些不知道测试版或类似事情的人,因为这不是他们的错。我确信Winona Mains对此仍然有点生气。除了我真的希望他们不要走这条路外,我真的不能说太多。 4-当Abby拥有玩家标签时,减少幽灵治愈一切的治疗 一个简单的问题的简单解决方案。很多人说,如果它治愈了10个而不是20个,那么很多问题都会得到解决。然而,我对此有一个小问题。你看,我认为这对新玩家和回归玩家来说可能有点令人困惑,起初他们看到20个药水治愈,然后几天后它开始治愈10个。这会让一些人感到不安,向他们解释发生了什么会很烦人,为了避免这种情况,我建议我们这样做......完全相同,但方式略有不同。 很简单,它的工作方式如下: 如果Abby没有玩家标签:将治疗率更改为每秒20,持续30秒 如果Abby有玩家标签:将治疗率更改为每2秒20,持续60秒。 如果你只是将其愈合减半,那么幽灵治疗全部将失去它作为完全治愈艾比的药水的身份,毕竟是幽灵治愈全部,而不是幽灵治愈一半。 此外,与治疗数字的变化相比,治疗速度的变化更不明显和令人困惑。我认为这是一个更优雅的解决方案,此外,如果她仍然在治疗太多的DPS,那么你可以这样做,这样她每2.5秒就会痊愈一次,你也可以在这种效果下调整持续时间。 我也支持这种变化,我认为这可能是保留艾比球员标签的最优雅的方式。 就是这样。 老实说,我不认为坦克艾比有什么大不了的。能够在不直接与老板互动的情况下伤害老板,这是几个角色已经可以以更便宜、更快和整体更高效的方式做的事情。 另一件我会害怕但与艾比的坦克无关的事情是纯粹的恐怖药水。我们都喜欢Wendy与beefalos的互动,但我们内心深处都知道,这是一个无意的互动,你越想越觉得它就越没有意义。然而,这种互动本身很好,我只是让它让beefalo's不会受到增强的Vex的影响,只有步行wendy's才能获得全额奖金。不要修复温迪54%的牛肉加成伤害,只要让它不会超过这个。 I agree with 234 points. Or, restore excessive treatment, but the hp can't be fake. When Aby dies, she needs to return to the urn again to increase the hp limit. Link to comment https://forums.kleientertainment.com/forums/topic/162560-blessed-sisturn-iii-is-totally-fine-its-just-that-some-things-need-to-be-tweaked/page/2/#findComment-1779982 Share on other sites More sharing options...
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