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Let's have some more interesting extensions, there are still many contents worth updating


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Many good ideas are being put forward one after another, which is a good direction. I also think there are some areas that need to be challenged, such as the task of Pipspook and the skill line of tomb beautification.
This is something I think is quite important, as mentioned in my previous article

I will extract this part here and make a detailed update for discussing feasibility.


Since its inception, Pipspook has had some issues:
1. Its content is very limited, not only boring, but also just a pure task of obtaining special resources
2. It is a very independent task, unlike exclusive items such as Ethereal Ember/Soul, which can be integrated into everyday content, and you need to allocate time specifically to complete it.


Although we now have the function of tomb beautification to alleviate the problem, I believe many people, like me, will feel that 'this is actually a temporary solution rather than a fundamental one'.
The current Pipspook circuit is more like an "escape", it's like the designer knows something is boring, and the designer doesn't want it to be interesting, but to make you get rewards faster.


So I believe that this content should be made more interesting and integrated into other daily activities, as well as bringing about richer changes, such as:


Pipspook :
Pipspook will have more types of tasks and can perform up to 5 at the same time

 

For example:
Fight against Shadow Monsters and Giant Beasts
Reaching certain key buildings
Watch specific natural organisms
and so on.


I hope it only needs to consume one skill point, because Pipspook is the foundation of Wendy's abilities, and filling too much content that should be possessed on it is not conducive to the development of other parts. The reason why people oppose the powerful effect of potions is largely because mourning glory is too cheap.

 


The reason why the mobile tombstone feels eerie is partly because it does not match Wendy's traits, and partly because its function is not interesting enough. Compared to Wendy's characteristics, it is more like something that everyone should be able to do. Therefore, I would like to give my ideas here to make this skill more aesthetically pleasing
 

Tomb beautification:


1.You can place the tombstone elsewhere and decorate it with flowers. When there are a large number of decorative tombstones in an area, they form a "cemetery"


2. The cemetery will bring more stable Pipspook appearances (unresolved tasks of Pipspook will appear every night)


3. When the Pipspook on a tombstone in the cemetery completes multiple missions, Wendy can ask it to follow a player. If the player dies, the player can ask Pipspook to help him bring back an item to the cemetery.


This is my idea for the branch of moving tombstones, I don't know if it can get everyone's approval.

 

让我们来些更有趣的拓展,还有很多内容值得去更新

 

很多好的观点在陆陆续续的提出,这是一个好的方向,我也有认为有些待挑战的内容,比如关于Pipspook的任务以及坟墓美化这条技能线。

这是我觉得比较重要的内容,在我之前的文章里提及过

这里我将把这部分提取出来,以便于讨论可行性。

 

Pipspook 从它出现以来,就有着一些问题:
1.它的内容很少,不仅很无聊,而且只是一个纯粹的获取特殊资源的任务
2.它是一个非常独立的任务,它不像Ethereal Ember/Soul等专属物品,可以融入到日常本就包含的内容,你需要专门去分出时间去完成它。

 

虽然我们现在有了坟墓美化的功能来缓解问题,但我相信,很多人会和我一样觉得“这其实是治标不治本的”。

 

当前的Pipspook线路更像是一个“逃避”,这就好比设计者知道一件事情是枯燥的,而设计者并没有想让它变得有意思,而是让你更快的拿到奖励。
所以我认为,应该让这个内容更有趣,并且可以融入其他日常活动中,以及带来些更丰富的变化,比如:


Pipspook :

“Pipspook会有更多种类的任务,且可同时进行最多5个

如:

与暗影怪物、巨兽战斗

到达某些关键性建筑

观看特定自然生物

诸如此类。

 

我希望它只需要消耗一个技能点,因为Pipspook是温蒂能力的基础,在上面填充太多的理应拥有的内容不利于其他部分的开发,大家之所以反对药水的效果强大,在很大程度上也是因为哀悼荣耀太过于廉价。

 

 

移动墓碑之所以让人觉得诡异,一方面是因为它和温蒂的特质有些不吻合,另一方面是它的功能不够有趣,比起温蒂的特色,更像是每个人都应该能做的事情,所以在这里我想给出我的想法,让这个技能更具有美感

坟墓美化:

1.你可以将墓碑安置到其他地方,,并用花朵装饰。当在一片区域里存在大量装饰墓碑时,它们会组成“墓园”

 

2.墓园会带来更稳定的Pipspook出现(未解决任务的Pipspook会在每天夜晚出现)

 

3.当墓园里一处墓碑的Pipspook完成了很多次任务时,温蒂可以拜托它追随一个玩家,如果这个玩家死亡了,这个玩家可以让Pipspook帮他带回一件物品到墓园中。

 

这是我对移动墓碑这个分支的想法,不知道能否得到大家的肯定。

It would be great to improve the experience of the pikspook mission. Your suggestion is very interesting.

 

I also like your suggestion for the grave branch. It's cute to add the interaction between pikspook and players.

2 hours ago, WenericMember said:

Pipspook 的追随者很棒,目标也更加多样化。也许一些难度更高的游戏也可以掉落坟墓战利品?

It's worth a try, this is indeed a direction I didn't expect

我想到一个还算有趣的灵药。

灵药只能喂给猪人,鱼人,兔人,使他们的灵魂不消失,为温蒂战斗一天。

The elixir can only be fed to pig people, fish people and rabbits so that their souls do not disappear and fight for Wendy for a day.

11 minutes ago, WANZUN said:

我想到一个还算有趣的灵药。

灵药只能喂给猪人,鱼人,兔人,使他们的灵魂不消失,为温蒂战斗一天。

The elixir can only be fed to pig people, fish people and rabbits so that their souls do not disappear and fight for Wendy for a day.

This is interesting and reasonable. It would make a bigspook follower come ture

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